During an interview with the website NovaCrystallis.com at Gamescom 2015, Final Fantasy XV Director Hajime Tabata mentioned that the upcoming Final Fantasy VII Remake is not planned to be developed on the Luminous graphics engine, which currently powers FFXV.
The tiny green slasher villain returns in Final Fantasy 7 Rebirth, and is as frightening as ever.
The way it was handled was so dumb. One shots in melee...your teammates are to ostupid to get away from its attack. So you most often end up alone in a certain fight.
Here are the games that will be leaving the Extra and Premium tiers of the PS Plus subscription service in the month of May, 2024.
Absolver Downfall
Abzu
Adrift
Ashen
Elex
Final Fantasy VII
Final Fantasy VIII Remastered
Final Fantasy IX
Final Fantasy X | X-2
Final Fantasy XII The Zodiac Age
Final Fantasy XV Royal Edition
How To Survive 2
I Am Dead
Jotun
Last Stop
Minit
Moster Jam Steel Titans 2
My Friend Pedro
Observation
Sundered Eldritch Edition
The Artful Escape
The Messenger
This Is The Police
This Is The Police 2
World of Final Fantasy
Final Fantasy 7 has come back under the spotlight thanks to the release of Final Fantasy VII Rebirth, but is it worth replaying the original?
Very much so. Graphically it's dated but the story and the gameplay haven't aged a day. It's still one of my all time favourite RPGs and for me is better than Remake in some ways.
"Tabata replied: “Final Fantasy VII (Remake) is not planned to be made with that.”
Kingdom Hearts 3 was the last game, which dropped the Luminous Engine in favor of Unreal Engine 4 in 2014."
If they pick Unreal Engine 4 again it would make sense, the engine can go into beta testing in just a few months. the game would be able to finish quite soon actually.
This is actually really big news and out of nowhere too. I didn't think the luminous engine would be this difficult to work with. two out of three titles are switching game engines. UE4 is currently the most versatile engine, and outsourced developers can easily adapt to it's structure. It's probably the most feasible engine in their case, dealing with a balancing act of 4 IPs in development.
It's quick to note that they never implied they were using UE4, nor did they say they wouldn't make FFVII in the luminous engine, they said it just wasn't planned at the moment. I think it's fair to say that FFVII hasn't started development yet so the exact layout for how they are going to make the game hasn't been decided. Obviously it won't start development until FFXV and KH3 are released.
Be it luminous or UE4 both are great choices. I think though if SE decides to make the switch UE4 would be the best choice. A lot of developers are becoming well acquainted with it's tools, and SE could easily find any studio to help take on the job. The engine is widely accepted.
I wonder if they will keep the W-Item glitch in the game... that glitch made me a millionaire lol