Considering Inafune's past success with the "Mighty No. 9" Kickstarter and the loud fan outcry for "Mega Man Legends 3" to begin development again, accumulating $800,000 and more for "Red Ash" should have been a sure thing. Unfortunately, the "Red Ash" Kickstarter was plagued with poor management from day one.
If the "Red Ash" Kickstarter was significant in one aspect, it would be to act as a lesson to first time or returning Kickstarter creators on how not to run a crowdfund campaign.
Keiji Inafune was once a legendary and iconic game developer, but after the disaster of Mighty No. 9 and the failure of Red Ash, he's disappeared.
I lost so much respect for this guy. I am still bitter over Mighty No. 9 and not getting the backer rewards as promised. All I've gotten was what was promised in the lowest tier with a t shirt and a dumb plushie.
Have you guys seen the latest comments on the MN9 Kickstarter page? Lots of backers still haven't gotten their rewards.
https://www.kickstarter.com...
Red Ash is the spiritual successor to Mega Man Legends, but did it's development cause Mighty No.9 to become the flop that it is? Let's find out!
When it’s all said and done, Red Ash and its Kickstarter campaign might go down as the biggest disasters in crowdfunding history. Cliqist takes a look at how it went so bad.
"Lesson 4: Don't ask for more money when project is funded by mysterious backer"
"Lesson 5: Release your first Kickstarter project, before starting another one"
...nough said!
all of them.