140°

Gears of War 4 Is 'Personal, Intimate, and Dark'

IGN:

"The E3 reveal of Gears of War 4 was meant to evoke the original Gears of War, and its lack of spectacular action was by design, according to The Coalition’s Rod Fergusson. Speaking to IGN about the teaser, Fergusson said, "We always thought of it as a tease. People expected a flash of logo and a Marcus poem, and we wanted to overshoot that. Why not do a tease that speaks to the mood and the tone of the game?"

StrayaKNT3191d ago

So rod Ferguson said it was only a tease to show the mood of the game and I think it is absolutely perfect. Gears 4 will absolutely blow minds it is a year away from release and already has the best graphics I have ever seen.

christocolus3191d ago (Edited 3191d ago )

"We’re going back to something personal, intimate, dark, and mysterious, being afraid of the boogeyman." Nice. HE also referenced it being a "monster" game. I think i'm loving this new direction.2016 is already looking far more promising than 2015.

3191d ago
3191d ago Replies(3)
TheGreatGamer3191d ago

I love the darker atmosphere, it's where Gears games really shine when they get that aspect right.

Satyre283191d ago

I absolutely love they are going dark again. I think that is what gears should be, that dark, mysterious, "what the hell is that" moment.

TheCommentator3191d ago

You're into the Goth chicks, eh?

FrostedFire3191d ago

Gotta do everything in life once man

TheCommentator3191d ago

TBH, I thought the same as you when I read the title but I can see that our sense of humor is not appreciated. Lol...

TheCommentator3191d ago

Do you wear a COG ring to spice things up?

Show all comments (19)
130°

Diablo IV GM Says Overpowered Builds Can Be Really, Really Fun, and Won't Be Fixed Until Later

Franchise General Manager Rod Fergusson said overpowered builds can be really, really fun in Diablo IV, so they won't be fixed immediately.

Read Full Story >>
wccftech.com
Slappy McGee120d ago

Working until you're more powerful is the point. There's no sense in putting in any real effort if everything just scales to you.

shinoff2183119d ago

Exactly. I've always disliked level scaling in rpgs.

Crows90119d ago

The only real reason for these types of rpgs to include level scaling is to get you to spend more time playing.

It removed entirely the feeling of becoming more powerful

sagapo119d ago (Edited 119d ago )

@Crow: although I’m not a fan of level scaling, once you reach lvl 100, the scaling stops in the open world and you can make your nighmare dungeons as hard as you want.
Going back to low level dungeons is like cutting a knife through butter, so yes, you can feel really powerful but it’s a bit pointless for rewards.

anast119d ago

Path 2 is coming out soon, so I would worry too much about Diablo at the moment.

sagapo119d ago

Path has more depth than Diablo, not everyone likes it.
I do however, looking foward to Path2 but I enjoy D4 as well. Will probably stop playing when Path 2 is out tho.

Juancho51119d ago

Path 2 looks incredible. I only played D4 a few hours, it’s not for me, became repetitive and Grundy, i already knew what I was in for and the reviews and disappointed players proved it to me. Path 2 looks BANANAS.

anast116d ago

Path 2 is going be insane. They finally added a shapeshifter!

INMATEofARKHAM117d ago

PoE 2's closed beta is scheduled for June 7th of this year. That doesn't included an open beta or changes likely to happen from feedback (Feedback that GGG is more likely to consider than most developers) so to say it's coming out soon seems to be settling one up for disappointment.

I fully expect us to be closer to a year out than anything else.

@sagapo PoE has more depth as it's been built on for a decade. I'm not saying PoE2 won't have depth at release but it won't have PoE's depth.

It's going to be a great starter point for new people to the series.

anast116d ago

"I fully expect us to be closer to a year out than anything else." nooooo

Path will still have more depth though.

v_eno_m119d ago

blizzard will always put the FU back into FUN

Kosic119d ago

People still play this garbage?
Biggest waste of £60 for me.

119d ago
70°

Diablo 4 lead on its servers at launch: "we're prepared"

Blizzard feels good about its servers going into launch.

Read Full Story >>
gamesradar.com
130°

5 Video Games That Should Have Been Shorter, and 5 That Should Have Been Longer

GB: "Nailing an experience's length is easier said and done, and one way or another, these games left a little to be desired on that front."

Read Full Story >>
gamingbolt.com
Petebloodyonion452d ago

I always have a problem with games that should have been longer when lasting 8-10 hours.
Here's a question I ask all the time when ppl say that.
How many times have you replayed the story of a great game like Tlou2, GOW, Final Fantasy remake, GTA, Zelda, or any other 20 hours plus game? and usually, the answer varies between 0 and rarely 1.

So what's the point of having great 30 hours plus games if you will never replay them because of level, section, grinding dragging too long?

Lifexline452d ago (Edited 452d ago )

I agree I’m not sure how people find the time to play all these games. 20 plus hour games are great but for me 8 to 10 is the sweet spot. Those games take to long to finish specially when you have a backlog of games waiting to be played. Plus 20 plus hour games always have downtime and unnecessary side quests that can be boring too much fodder imo.

Being on your phone is one thing you can access websites like this everywhere on your phone or mobile gaming. But games you have to find the time to play them. Which is why I don’t understand why so many people want like ten games it seems In a month.

LucasRuinedChildhood452d ago (Edited 452d ago )

I think you're missing the point a bit.

A game can be 8-10 hours long and use that time really well, but it can also only start to get good far into the playthrough and leave the player feeling short-changed.

Hotline Miami is only 4-5 hours long but it's extremely well paced and time well spent. But if only got really good towards the end, I'd want it to be longer.

Stanjara452d ago

You just look at trophies and se that around 20% or less actually finish their games.

CrimsonWing69452d ago

I've replayed all those games except GTA and Breath of Wild because I can never finish them.

The Last of Us 2 i've replayed 4 times. God of War (2018) 2 times, Final Fantasy Remake 3 time (technically Intergrade twice since went on Steam and I wanted 100% achievements), and if we do want to bring in Zelda I've played Ocarina of Time probably 4 to 6 times a few times on N64, another time on 3DS, and twice on virtual console Wii and Wii U.

I am sure I'm not alone in replaying long games and honestly it's like I'm finished within a week or two and that with balancing responsibilities and a social life. Shorter games take even less time.

BrainSyphoned451d ago

Without mentioning Skyrim.. I've got two platinum trophies for Persona 5 and am playing it on game pass right now. Beat FF7R on normal twice and hard once and will play it again before the next one. Non story games- MHW I've made characters on PC/Xbox/PS with at least 600 hours on each platform. I don't care to play a mediocre games that are 8 hours long. The reason my backlog is so long isn't because that many good games are released each year it is because I replay the best ones over and over. Same deal with audio books. I've gone through book series multiple times every time a new one is coming out.

+ Show (1) more replyLast reply 451d ago
Soy451d ago

Disagree with Days Gone - yeah it took a while to really get going, but I appreciated it when I was done. Jumping right in at 4-5 hrs or whatever would've made the rest feel less impactful. RDR2 and Mankind Divided felt just right too, I wouldn't change them at all.

What needed less time was AC Valhalla. I was more than ready to be done with that by the time it was 2/3 over. Just too much useless stuff, and I hated the Asgard sections.