IGN:
"The E3 reveal of Gears of War 4 was meant to evoke the original Gears of War, and its lack of spectacular action was by design, according to The Coalition’s Rod Fergusson. Speaking to IGN about the teaser, Fergusson said, "We always thought of it as a tease. People expected a flash of logo and a Marcus poem, and we wanted to overshoot that. Why not do a tease that speaks to the mood and the tone of the game?"
Franchise General Manager Rod Fergusson said overpowered builds can be really, really fun in Diablo IV, so they won't be fixed immediately.
Working until you're more powerful is the point. There's no sense in putting in any real effort if everything just scales to you.
Blizzard feels good about its servers going into launch.
GB: "Nailing an experience's length is easier said and done, and one way or another, these games left a little to be desired on that front."
I always have a problem with games that should have been longer when lasting 8-10 hours.
Here's a question I ask all the time when ppl say that.
How many times have you replayed the story of a great game like Tlou2, GOW, Final Fantasy remake, GTA, Zelda, or any other 20 hours plus game? and usually, the answer varies between 0 and rarely 1.
So what's the point of having great 30 hours plus games if you will never replay them because of level, section, grinding dragging too long?
Disagree with Days Gone - yeah it took a while to really get going, but I appreciated it when I was done. Jumping right in at 4-5 hrs or whatever would've made the rest feel less impactful. RDR2 and Mankind Divided felt just right too, I wouldn't change them at all.
What needed less time was AC Valhalla. I was more than ready to be done with that by the time it was 2/3 over. Just too much useless stuff, and I hated the Asgard sections.
So rod Ferguson said it was only a tease to show the mood of the game and I think it is absolutely perfect. Gears 4 will absolutely blow minds it is a year away from release and already has the best graphics I have ever seen.
I love the darker atmosphere, it's where Gears games really shine when they get that aspect right.
I absolutely love they are going dark again. I think that is what gears should be, that dark, mysterious, "what the hell is that" moment.
Just like my ex-girlfriend
it's a game or a penus?