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7 Best Games of the Year...1988

Join Invisible Gamer as the site counts down the seven best games of the year...1988.

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35 years later, Mario 3 still does some things better than every Mario since

If all the world is a stage, then Mario is adept at playing all the roles – something Miyamoto was very keen to tell us.

Number1TailzFan195d ago

3 had a good balance of difficulty before crybabies stepped in and cried about the difficulty of SMW, which is why the game was made easier before release. Would also explain why most other games have been easier except for special worlds etc.. or ones you unlock after you beat the main game.

Isn't the reason we got a Doki Doki Panic sprite swap because Lost Levels was originally deemed too difficult?

ChasterMies195d ago

This is a lot of revisionist history. All games back then had to be difficult or else they would be over in less than an hour. Super Mario 3 was actually super approachable because you could use the map and warp whistles to go right to the boss. And as with Super Mario World, you could farm stages for more lives. The beautify of Super Mario 3 was the abundance of secret areas and tools like Hammer Bros. suits. You didn’t really want to rush it. The lost levels were a different beast. They were never marketed as a mainline Mario game.

qalpha194d ago

I watched an interview with a developer (I think it was for Disney's Aladdin) from years ago and he said they were required to raise the difficulty because so many games were rented back then. They didn't want the game finished quickly so you had to rent it longer. it was the home-rental equivalent of pumping more quarters into an arcade machine.

Rebel_Scum195d ago

The cry babies? It was Nintendo’s perception that yanks didnt like difficult games hence the easing of the difficulty.

ChasterMies194d ago

This is an odd statement considering the history of Japanese games that had you press X on your way to victory. Seriously, games like Ninja Gaiden in the 00s was born of the developer’s belief that Japanese gamers had grown too soft.

CrimsonWing69195d ago

Yep, it's the best 2D Mario game, in my humblest of humble opinions.

goldwyncq195d ago

Still my favorite Mario game.

Terry_B194d ago

SMB3 and Mario World are still the best Mario Games.

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'Final Fantasy II' – The Famicom Sequel Trend

Final Fantasy II was an important stepping stone for the series and genre, flaws and all.

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Reboots In The Works For Tecmo Classics – Dead or Alive And Ninja Gaiden

Two of Tecmo's classic series, Dead or Alive and Ninja Gaiden, are getting new games with a possible reboot of both series.

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Seth_hun532d ago

Why do we need a remake of Dead or Alive, instead of a new installment in the series ?

blackblades532d ago (Edited 532d ago )

There's no remake it says reboot. There is a difference just like a difference with remaster as well. They all have re doesn't mean they are the same. They want to reboot and start fresh after both series with South. With there success with nioh series it might be a good idea and hopefully goes well for them and the games.

Crows90532d ago

Reboot ala tomb raider...i don't think you have a problem with that.

Number1TailzFan532d ago

Fighting games are too shallow, they were good at first.. up til around Tekken 3 and Soul Calibur on Dreamcast, because they had a ton of extra modes and challenges and stuff. Everything after is basically the same, or with even less content.

Terry_B532d ago

Sounds like you did not play a lot of fighting games after SC 1.

FinalFantasyFanatic532d ago

Really? I feel like they add way too many systems and options to some of the newer games. Like Soul Calibur 6 for example, feels like they'res just too much going on, whereas I loved 2 and memorized all the skills and options for my favorite characters, played through most of the modes as well.

boing1532d ago

Been playing Tekken for almost 30 years. It's the opposite of shallow.

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