On November 22nd 2005, the Xbox 360 arrived in stores, along with 18 launch titles and a total of 415 available "achievements". On July 31st, 2015, the total published achievement list reached 100,000.
Cheap platformers are pretty much two-a-penny as we lap up the treats. FoxyRush on Xbox, PlayStation, Switch and PC looks to be no different.
Epic Games has revealed the name of Fortnite Chapter 5 Season 3 on Twitter. Taking to the social media platform, the developer has begun promoting #FortniteC5S3Wrecked.
With two weeks left before the launch of F1 24, Wccftech interviewed Codemasters to discuss some of the improvements fans will find in the game.
So it looks like they have abandoned unreal for future iterations of the game and are sticking with ego. So that means no decent VR support on PC and none on console seeing as the ego can't handle it properly. I think I'm done with this franchise it's turned into fifa with a hefty price tag and no innovation from one year to the next. Time for someone else to have a go at this licence
I wonder who has the most and I'm not talking about teams sharing the same ID, the actual player.
You'd think theres more halo has 6k by itself. Alot of games have 1k by default even indies. I think this is wrong.
Edit thought they was talking points
Nvm.... reading today is not my strong suit. 100,000 actual achievements, not points.
I'm at 110k
Achievements were a big reason why multiplats initially sold better on 360 than on PS3. Its no wonder that Sony remedied this by following suit with Trophies later on. Nowadays people are so tied to these features that they'll stick to one brand to increase their score on their online profile.