The average gamer picks up a game, plays it, completes it, and then moves on to the next. The hardcore gamer picks up a game, plays it, completes it, and then strives to find every secret the game offers. The uber-hardcore gamer plays the same game for fourteen years straight in the hopes of one day discovering something that no one else has ever discovered.
That’s precisely what Discy89 did with Serious Sam.
Digital Foundry : Serious Sam is a classic PC shooter that's celebrating its 20th birthday this year - and software engineer 'sultim-t' has delivered a fully path-traced mod, similar to Quake 2 RTX. So how does it look and how well does it run? Alex checks it out.
Again, sure there are scenes where path racing looks realistic, but I just don’t know if it really looks better. And most of all, is it worth it everything considered (performance hit, heat and power consumption increase, hyper realistic lighting in a cartoon game.)
I really like this new lighting and metalish looks. Hopefully it just gets better and better. Btw, 20 years of Serious Sam development, damn. That's huge for not that big developer team.
Because... America – f*ck yeah!
I don't remember if you save the world in that game but Urban Chaos: Riot Response was one of the most american games back in the day, I've never even been to the country and that game was still rad.
Player 2 looks a the benefit of playing those games that are style over substance and how that can sometimes be exactly what the doctor ordered.