220°

id Software Wants DOOM To Run “As Fast As Possible” on the “Highest Resolution Possible,”

DOOM had been planned to play at 1080p and 60 frames per second since E3 2015 and now Executive Producer Marty Stratton explains the situation and how id Software are doing their best to achieve fluid and steady gameplay.

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twinfinite.net
Mostafeto3205d ago

The focus on games' resolution and fps is really starting to be annoying this generation. More than a year have passed and we are still talking about each game's resolution and fps and the developers always need to explain themselves with each announcement if they don't reach the standard which is 1080p and 60fps now. I know it's a good thing and adds to the game's experience but this sudden attention to resolution and fps since this gen started is really annoying.

Rimeskeem3205d ago (Edited 3205d ago )

The fact that people call it a 'standard' is what annoys me.

lol bro, wasnt calling you out or anything I just was saying that when people say something is standard it can really hurt a game.

Mostafeto3205d ago

I was implying how people call it "standard". I didn't mean it is, I bet people in the previous gen don't even know the fps or the resolution of what their games' ran on.

Hellsvacancy3205d ago (Edited 3205d ago )

"this sudden attention to resolution and fps" where have you been for the last 7 years? it's been like this for a long time now, since the early days of the PS3

Xbonewone320153204d ago

It has not.

Resolution was discussed, but it never had the ability to make or break a game.

That happened this gen.

OhMyGandhi3205d ago (Edited 3205d ago )

how is it annoying? the fact that we had games from the previous generation of consoles hit that standard without a problem, whereas these new systems are having a hell of hard time?

People are buying expensive TV's for movies AND games, and the fact that gamers are rocking it out sub FULL hd, at a measly 30 FPS average, is ridiculous.

While 30 FPS is fine for certain games (it worked flawlessly for Uncharted) even Naughty Dog would love to get the games to that silky smooth 60 FPS (like they did with The Last of Us Remastered.)

Haru3204d ago (Edited 3204d ago )

I don't know about xbox but I can tell you that probably over 80% maybe 90% of PS4 games that are out right now are running at 1080p, in fact every single game I own is running at 1080p Full HD nativley with a perfectly playble framerate too

AndrewLB3204d ago

It all started with the PS3/PS4 fanboys constantly ragging the 360/xboners over their 900p/720p games. Then 60fps became popular and at first the PS4 crowd began using it as another way to talk down Xbone, but once it became clear that few PS4 games would be 60fps, they now get all upset at anyone (PC gamers) who bring the subject up.

Jayszen3204d ago

It all actually started last gen when 360 owners were proud of any multiplat that performed better on their console due to developers not optimizing properly for PS3s. When Xboners realized this gen that their console was not able to do better than 900p on most of the early releases and only managed 720p on one or two games, the tide turned and Xboners started saying resolutions and fps were NOT important.

Nice try at revising history but no cigar...

Volkama3204d ago

Of all the games to focus on frame rate, it is essential for Doom imo. It's gotta be responsive and slick so 60 (and above on the PC side) is important. Resolution not so much.

MadLad3196d ago (Edited 3196d ago )

You know what I hate about VIDEO.GAMES

When the video is clear, and the game is responsive. We need to stop the tyranny of proper resolution and a smooth framerate.

+ Show (3) more repliesLast reply 3196d ago
Jalva3205d ago

Fast shooters seem to be popular, even Guerrilla sped up Killzone 3 massively over 2, I remember as soon as I loaded it up for the first time I was like WTF, I was so used to the slow heavy movement from Killzone 2 and I played the hell out of that game so the sudden change in speed took me ages to adjust to, still a great game though.

Mostafeto3205d ago

The Killzone series' in general is awesome. DOOM is expected to be the same way you said Killzone 3 was since even the original DOOM was all about fast-paced action.

Rimeskeem3205d ago

Honestly, a Killzone 1-3 remaster would be nice. And just have the Killzone 2 MP. But I know i'm in the minority because people either

1. dont like killzone and want GG to just work on Horizon
2. dont like remasters

Mostafeto3205d ago

In my opinion, if these remasters will slow the development of Horizon or take from its resources then we don't need them. Horizon might just be one of the most desirable games and most fresh that we have seen so far as a PS4 exclusive.

I agree with you when you say some people don't like remasters but I do if it's a game worth being present in my PS4 library like TLOU, God of War III, Borderlands The Handsome Collection, Metro Redux and several others of course that deserve being remade for the PS4 and Xbox One.

Revolt133205d ago (Edited 3205d ago )

Dont we all...?

syotos773205d ago

Now coming to Wii U at 4k and 5 billion fps. Kappa.

But seriously. Doesn't every developer want their game to run well?

thereapersson3205d ago

I just hope the levels are designed as classic DooM levels and not just some free-for-all pit. I wanna see variable hallways, platforms, secrets and well-thought-out geometry. The architectural aesthetic in the classic DooM games is what made the game so engrossing, along side the music and the enemy set.

Mostafeto3205d ago

I can guarantee id Software will do their best to make this DOOM kinda of just a remaster of the original so I think all of the original levels, enemies and places will be present but with a fresh paint and more realistic visuals alongside several new stuff of course. This DOOM will be bigger, better and more "engrossing" than the original one. I know a lot of people love DOOM and it's a classic so i don't think id Software will be foolish enough to take such a game and develop it again not knowing how sensitive everything is to its classic fans.

Halo2ODST23204d ago

I agree, anyway will doom have splitscreen as well? I've been playing doom multiplayer on my 360 & it's fun as hell, really damn fun!

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60°

The importance of audio: How music makes games better

How do composers make the iconic music tracks from games that we love? And just what makes them so memorable?

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gamespew.com
purple1012d ago (Edited 2d ago )

Twitter is blowing up right now

All games coming to PlayStation
Next Xbox will have steam
Next Xbox niche and only for “gamers who want it” (it’s a really powerful pc or a steam deck type portable, or both)

1d 22h ago
60°

Milestone Games in the History of the First-Person Shooter (FPS) Genre

Have you ever looked at a modern first-person shooter and wondered "How did we get here?" Wealth of Geeks performs a deep dive into the genre, including some of the most influential games, from the very first FPS from the cross-genre experiences that changed the game entirely.

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wealthofgeeks.com
shinoff218379d ago

I've looked and wished we never did get here.

70°

The Most Iconic Game Weapons Ever

BLG writes, "There are many fantastic and iconic weapons in game history, but some are significantly more memorable than others. When we think of iconic game weapons, these are the top 20 that come to mind."

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bosslevelgamer.com
phoenixwing87d ago

You forgot one and it's a doozy. The weapon is kindness in undertale. :) defeats countless enemies.