Despite drop-in, drop-out co-op becoming more common in recent games like Far Cry 4 and Assassin's Creed Unity, the upcoming Doom won't allow friends to join for a cooperative experience in the campaign mode. The lack of campaign co-op was confirmed when PCGamer's Christopher Livingston spoke with Marty Stratton, Doom's Executive Producer, at QuakeCon on Saturday. But that's not quite the end of the story.
How do composers make the iconic music tracks from games that we love? And just what makes them so memorable?
Twitter is blowing up right now
All games coming to PlayStation
Next Xbox will have steam
Next Xbox niche and only for “gamers who want it” (it’s a really powerful pc or a steam deck type portable, or both)
Have you ever looked at a modern first-person shooter and wondered "How did we get here?" Wealth of Geeks performs a deep dive into the genre, including some of the most influential games, from the very first FPS from the cross-genre experiences that changed the game entirely.
BLG writes, "There are many fantastic and iconic weapons in game history, but some are significantly more memorable than others. When we think of iconic game weapons, these are the top 20 that come to mind."
You forgot one and it's a doozy. The weapon is kindness in undertale. :) defeats countless enemies.
It would be cool if there is a type of a Co-Op feature.
Campaign co-op is a huge selling point for me
*Reads title*
Slow...clap...
I can't believe that so many devs neglige co-op campaigns. Games with that feature are freaking rare nowadays. Even though I love horde modes, I love to have other co-op options as well.
i have a lot of fun when i play brutal doom with friend.