60°

History of Dragon Age with Bioware Lead Writer David Gaider: Dragon Age 2 Retrospective

The business of making games often seems like a petty and illusive beast to the general gaming public but every once in a while an enshrouded member of that cabal breaks their silence to illuminate on how these pretty ass things are made.

Bioware writer, and former lead writer on the Dragon Age franchise David Gaider was kind enough to share several hours of his life with VGS to opine on Dragon Age. Here's everything you need to know about Dragon Age 2

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640toronto.com
kreate3224d ago (Edited 3224d ago )

If u never played origins. ..

What we need is a dragon age origins 2.

WizzroSupreme3224d ago

Never played DA: 2, but maybe I should now.

100°

Former Dragon Age lead writer David Gaider pours scorn on EA's AI dreams.

"They want you to believe the devs under them are super stoked to work generative AI into their processes," continued Gaider, "but I assure you what they took as excitement was really a veiled wail of despair not unlike the time that team was informed of their new 'really cool' live service mandate.".

LordoftheCritics13d ago

Publishers see gaming as another stock market.

isarai13d ago

I think anyone with some common sense knew this, im glad i don't support their games anymore, what a sh!t company.

Psychonaut8512d ago

Friends don’t let friends buy EA or Ubisoft.

Chocoburger12d ago

I said this yesterday. AI isn't what we want when it comes to crafting artistry. Alas, these soulless corporate morons don't care about their work, only about cutting corners as much as possible.

130°

BioWare Could be Working on More than Just Dragon Age Dreadwolf and Mass Effect 4

Earlier this year, BioWare was hit with layoffs as part of a downsizing of parent company Electronic Arts, but fans have been reassured that the next Mass Effect game hasn’t been impacted. Likewise, Dragon Age: Dreadwolf’s development is still churning along, with BioWare putting it at the forefront of its focus and rumors suggesting that it could launch sometime later this year. Fans might be getting another look at the long-in-development Dragon Age: Dreadwolf at the Summer Game Fest in June.

If the recently posted job offering for a temporary development manager is any indication, BioWare could have yet another surprise up its sleeve for when Mass Effect 4 and Dragon Age: Dreadwolf are nearing completion. This mystery BioWare video game could truly be anything, from another spin-off of its two major properties to something entirely new. All there is to go on at the moment is a vague mention in the job posting, and it might still be some time before BioWare is ready to confirm any new games in its pipeline.

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gamerant.com
just_looken52d ago

So a studio that spent years on anthem then this dragon age thing is now also working on another ip along with mass effect,

You think they would be worried that there brand has been on 3 major screw ups

Dragon age 3 launched broken with the frostbite engine yes its a good game but you can see in the late game how rough it was

anthem......

Mass effect 4 well that dev team was fired so yeah.....

They should make sure this new dragon age is a goat instead of putting more work on the table

bababooiy51d ago

Bioware today is like 150 poeple i dont see how they are seemingly working on all these projects at the same time.

Michiel198951d ago

Inquisition wasn't broken, it just had some flaws and on the contrary it also had some strengths. If you call inquisition a major screw up then idk what to say.

That said with what happened to the study since then and now, I'm not really confident that their next game will be any good.

just_looken51d ago

If you played it fully to get plat like me back in its novemeber launch window you had that castle with empty area's endgame missions not there or working and a mp that was made around loot box grind like the mass effect mp.

Its hard to explain to those that played it years later after they tossed out the dlc/patch's

Michiel198951d ago

entitled much? I played it at launch too. Why you even platted it if it was a "major screw up"?
It was good enough for you to sink 100 hours in but also a complete fuckup at the same time, make up your mind.
So either you like shitty games or you're just talking out of your ass.

RaidenBlack51d ago

Well just wanna say, Archetype Entertainment is the new BioWare, composed of mainly ex-BioWare vets.
And they're developing Exodus (starring Matthew McConaughey), a new sci-fi RPG (spiritual successor to Mass Effect, dare I say?)

CantThinkOfAUsername51d ago

I hope it's a single player game with Anthem's gameplay mechanics.

Becuzisaid51d ago

They're owned by EA. What makes you think that they wouldn't publish for PS5? Shoot, if your fridge could connect to your bank account EA would try to release it for that if they could!

Double_O_Revan52d ago

How about they focus on those games and not over extend themselves? We don't need another Anthem.

Becuzisaid51d ago

Bioware died after Inquisition (some would even argue after ME3). They are no longer the same company.

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180°

If working overtime on AAA games is the only way to succeed, 'then the industry deserves to die'

Summerfall Studios co-founder David Gaider speaks in favor of industry unionization and his studio's four day work week.

Dwarf Fortress co-creator Tarn Adams blasted execs behind layoffs as "greedy, greedy people."

H960d ago

Well with people it depends on which studio are we talking about, Rockstar can hold a live execution and someone will say "I also got executed in my job it's alright"

thorstein60d ago

I can't stand that excuse. Greed is greed. It earns hundreds of billions in revenue.

Eonjay59d ago

This whole tantrum the writer seems to be on is pointless. It mean Helldivers 2 is pushing 10 million sold. Its not some huge AAA production and yet... it is very successful. Same can be said for a game like Palworld. We have lot of example of non AAA games moving a lot of copies and getting interest. Like look at the Survivors games.

So you don't even need to be AAA to be a success in the first place. So the worthiness of the industry was never in the hands of the AAA to begin with. Sure we can all agree that forced overtime is not a good thing. But that isn't good in any industry. Like look at the health industry....

thorstein59d ago

@Eonjay

He's quoting people in the industry. There may be some ranting near the end but it mirrors the sentiments of those people making great games.

And I think that's the point. The big boys need to die off. At one point EA could fit in one room. Same with Activision.

The essential idea is that greed is what is costing people their jobs, not work ethic, not any buzz words, just greed.

But you're right about AAA. There are great games out now.

GhostScholar60d ago

Yeah we should all just get part time jobs with no insurance or benefits……that’ll teach the man to stop demanding and expecting hard work from its employees

DarXyde60d ago

Don't think anyone is not expecting hard work from employees. But things like mandatory overtime are absolutely ridiculous.

Also, I don't know why you say "insurance or benefits" because insurance is a type of benefit, but ok. Either way, tethering insurance (typically health/vision/dental) to employment is asinine. Very recent history where workers on strike lost health coverage for their families during a strike.

senorfartcushion59d ago (Edited 59d ago )

It's weak men who try to help enforce old rules

sushimama60d ago

Sometimes developers want to work overtime because they are passionate about what they're creating. No one should be forced to do it, but it shouldn't be frowned upon. Keep crunch going for those that want to do it, but don't ostrasize others in the dev team for choosing not to.

GhostScholar60d ago (Edited 60d ago )

I’m so tired of this argument. I hate to break it to you people who still live in your parents house, but in the real world people work overtime. I’m a coatings technician and I work 70 hours a week to take care of my family. I’m so sick of companies getting ridiculed for expecting hard work from their employees. When I hired in to my company they made it clear there would be overtime and I agreed to it so it is what it is. The attitudes of people born in the last 25 years is everything that is wrong with our country. How about instead of getting paid nothing to be an advocate for laziness and government support of everyone who has “depression” you actually do something productive.

PS

If you’re so appalled at these companies then stop buying their games.

andy8560d ago

True it's your choice but you shouldn't have to. Back in the day you could work a 40 hour week and provide for your family. Now a lot of the time both people are having to work and still struggling. 70 hours working, commuting and then sleeping, people must hardly see the family they're providing for. Work to live not live to work. It doesn't sound much of a life.

thorstein59d ago

Your company is exploiting you. You're missing 30 hours from your family. They'd rather see you than what you earn.

Your company should be paying you more. I've got bad news, they won't, not when you'll do the job of two people for the price of one.

You're also ignoring all the people who do work hard but don't get compensated fairly for it. You're also ignoring how corporate profits have soared since the 1970s but salaries have stayed flat whilst pensions, Christmas bonuses, hour long paid lunch, two weeks+ paid vacation have all disappeared. You work longer for less.

It's not laziness. If a company wants to pay the minimum, then they get the minimum.

You just don't know what you're worth.

solideagle59d ago

if you are getting paid for that overtime, sure but free overtime is just Evil. I can do 1 hour of free overtime but 40 hours vs 70 hours is bit too much!

senorfartcushion59d ago

I work far less hours in order to take care of mine. Are you sure you're not doing something wrong?

+ Show (1) more replyLast reply 59d ago
Profchaos60d ago (Edited 60d ago )

The entire industry just seems like a problem is been eating itself since lockdown ended globally thinking that this infinite growth was forever and making investments on the back of that.

Now everyone's back to their normal lives games are still popular but since people can get outside they still obviously decline.

During lockdown globally people were playing live service titles constantly as a form of socialising now that's not as needed and despite still being popular they are declining yet every publisher is banking heavily on them. I don't play live service games much but during lockdown like everyone else I played warzone with friends every weekend for hours on end as a social activity

I'll be honest this last few months I've spent far more time playing earthbound on NSO for the first time than my ps5 which I haven't really touched since Spiderman 2 and re4 VR late last year. To me this generation feels like an everlasting dry spell broken by the occasional good game but followed by another long stretch of nothing.

Point is these live service games seemingly take more resources and manpower to develop they rely on crunch and exhausting employees to breaking point with a traditional game that ends or slows down at launch but a live service game that's where it only ramps Up

CrimsonWing6959d ago

Wake up. Lots of businesses and corporate jobs deal with overtime especially when it comes to deadlines. Shut up with this bullsh*t.

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