Turn 10's Ryan Cooper talks about 24 player multiplayer and leagues in Forza Motorsport 6.
KeenGamer: "See the top 10 rarest cars to ever appear in Forza history! Thousands of cars have been featured in Forza since launch and only a handful of them have been really difficult to obtain or, in current state, impossible to drive around with. Although they were once obtainable, it's only for a limited time and, most times, for a certain price."
I thought this was going to be about the rarest and most valuable cars in the game, based on real life manufacture numbers and value.
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Forza Motorsport 6 will enter "End of Life" status on 15th September, so make sure you own it and its DLC before then if you want to play it.
again, a music license issue. This is the same reason Driveclub is getting delisted next year.
I'm sorry, but if music rights can be the cause of a product being delisted, they need to either have unlicensed music because this is ridiculous. This is actually another reason to be concerned about an all-digital future.
Good thing physical copies will always exist for purchase in a thriving used game market.
I just bought this a few months ago on a very cheap sale, then I think recently it was added to game pass.
You read the title. You knew exactly who wrote it. You and I are now one.
You can expect these kind of statements from first party studios. They don't really impress me although T10 are a very talented bunch. Well so are Playground games who manged 4xMsaa which I have absolutely no idea what its about but the good folk on the internet tell me that it is impressive.
"The power of the cloud is providing the ability to update our Drivatar system"
Oh so the term is still being used by some devs. Very brave lol. In all seriousness, Drivatars are wicked. In Horizon 2, you can tell which one of your mates are prats lol. One of my mates in particular, his drivatar is a carbon copy of him.
I just want Drivatars to be a little bolder in copying driver traits. If someone is UTTERLY useless in following the lines then the drivatar should copy that to a tee. It usually does a good job in mimicking player behaviours but I think it needs to be more comprehensively applied (if it isn't already done so).
Yay Gamingbolt! Just when you thought they couldn't get more desperate for hits.
Like Septic said, this is a statement we can expect to hear from all 1st party developers and their respective systems, and it actually is a true statement. Simply because it's the 1st party developers that have the most experience with getting the most out of their respective platforms!
I think people already know the Xbox1 is a really capable system, and it's being proven by the people who are buying it, everyone is not a resolution or, frame rate addict.
Drivetars should only be used in online challenge modes. Playing against Drivetars in career mode is worst than playing against A.I.that needs a fix. Another problem with Forza is drifting it doesn't work well even with it says "Perfect Drift "
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Offtopic: What happen to the cloud with MS? They said Crackdown will showcase the power of the cloud. Hopefully MS will start to talk about the cloud power after that. They talk so much about it last year and nothing about it this year.
Its was one of their promises they better deliver. They've done well delivering on everything else lets hope this cloud talk is real and not just some PR hype.