We've seen people in game development and elsewhere go mad from how people react to their work not as intended. Is it delusion or just a misunderstanding?
Braid creator Jonathan Blow is developing a roomscale VR game with no "concessions for seated or stationary play."
“Future experiences [are] already under development at Gearbox," says Randy Pitchford
I'm actually surprised by this, I feel like it came and went very quickly without too much interest
but good to see!
A sequel will need a lot of work. They didn't lean nearly enough into the fantasy elements, which left the combat feeling like Borderlands rather than a new franchise. The end game is trash, there's no new game plus, no proper DLC/expansions, etc. The drop rates for loot were god awful.
It had a lot of great ideas but in terms of gameplay it felt way too safe, like Gearbox was too scared to stray too far from Borderlands.
Pitchford mentions that they're currently working on a Brothers in Arms game, but also suggests that the game is in early development.
It's been way too long. They cancelled BiA: Furious 4 to make Battleborn and look how that turned out. Though I do hope this new entry is more like the proper BiA games, rather than F4 which was basically Borderlands meets Inglorious Basterds.
FINALLY!
Please let it be true to the series. Don't wreck it like Rainbow 6. Can we get at least one tactical single player shooter with squad commands?