70°

RockStar Games Presents Table Tennis - First Play

ChampChong drops by the Pocket studio to chat with NichBoy and school him in RockStar Games Presents Table Tennis.

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iview.abc.net.au
Volkama3208d ago

What year is it? I'm serious, somebody tell me what year it is?!!! <collapses in a disoriented mess>

pompombrum3207d ago

Dammit! I saw this headline and initially thought they were doing a sequel. Such a quality addictive game.

PSWiiKing3207d ago

So RockStar, Where's Agent? Where's the game Agent?

400°

Rockstar Adding Three Titles to the Xbox One Backward Compatibility

A distinguished trio of Rockstar Xbox 360 titles are coming to the Xbox One Backward Compatibility catalog next week: Grand Theft Auto: San Andreas, Midnight Club: Los Angeles and Rockstar Games presents Table Tennis.

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worthplaying.com
ApexWolf222159d ago

About F'n time on Midnight Club 3!!

TheCommentator2159d ago

Definitely with you on the Midnight Club but Table Tennis was pretty awesome too!.

2159d ago
TheCommentator2158d ago

Yep. It only sounds dumb until you play it... and it's surprisingly fun!

Minute Man 7212159d ago

I got San Andreas n Midnight Club

RainOfTerror2159d ago

maybe they'll get to work on their GTA VI Xbox One X patch now :)

CurbStompin2159d ago

Hell yeah! Gamestop has Table Tennis for $2.99 now, and Midnight Club LA Complete for $9.99, Guarantee the prices will rise tomorrow so get them now.

Sgt_Slaughter2159d ago

I literally just bought LA Complete but for PS3 instead due to their 4 for $20 ($16 with Elite Pro) sale. Glad I have my receipt at least.

2159d ago Replies(1)
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110°

9 Reasons Rockstar's Table Tennis Is A Forgotten Gaming Gem

Ten years to the day it was released, here's why Rockstar's sports sim is well worth revisiting.

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wow247.co.uk
Shazz2897d ago

would love this for backwards compatability

20°

12 very unexpected games from incredibly unlikely creators

GR:
'Exploding thumb syndrome', 'crunch-time insomnia', 'pronounced bug-testing psychosis'... The deadliest ailment ever known to dev-kind isn't any one of these things. Instead, the single most debilitating sickness that a studio can suffer is that of 'acute franchise fatigue'. You see, by electing to remain in the same comfortable groove, studios - or rather, their more risk-averse publishing partners - can wind up jeopardising the team's creative edge. After all, no aspirant coder ever dreamed of being just another spoke on the wheel. Creative types crave inspiration - the opportunity to flex their artistic muscles, to flesh out one new world after another. Iterating the living hell out of 'Successful Shooter A' is not going to cut it forever.

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gamesradar.com