We're getting more than a little excited for the latest entry in the Deus Ex franchise, Deus Ex: Mankind Divided (not least because its narrative choices will shape the story around you and because it's shaping up to be a better shooter than most actual shooters), but we still can't help thinking wistfully of how the series used to be back in the day. In the latest issue of Official Xbox Magazine, executive art director Jonathan Jacques-Belletête discusses the legacy of the original Deus Ex and the possibility of finally weaving the entire Deus Ex mythos together.
The Epic Games Store has a new free game, and they want to augment your life with it.
Hanzala from eXputer says, "After multiple delays, cancellations, and ownership changes, the misfortune of Deus Ex continues; this gem of a series deserves better."
One can only hope at this point Embracer will need to generate an influx of cash flow, and what better way to do so than to sell off some of its IPs... namely Deus Ex, to a competent and talented studio capable of delivering a game noteworthy of the name in future. And thinking about it further, I don't know why Embracer would sit on the IP vs sell it if it means staying in business or not.
Some games endure despite the average player wishing they could skip that first hour - here are five annoying video game openings in otherwise classic titles.
I liked the Red Dead 2 opening, certainly didn’t feel like a slog to me, but I enjoyed that whole game so for those who were just expecting ‘GTA but with cowboys’, that was probably not the opening they expected, and Red Dead 2 wasn’t the game they were hoping for …
First game that came to mind when I read the title, was Watch Dogs 2, because you’re expecting an open world sandbox game in sunny colorful San Francisco, and instead that opening has you crawling and sneaking around an incredibly boring office building …