10°
6.0

Boomtown Review: Wall.E.

Reviewed by James 'eVOLVE' Hamer-Morton:

"Far be it for me to point out the flaw in Wall.E's design. With probably hundreds working on the movie, further hundreds working on the game (maybe), and a tonne of people experiencing the whole lot of it, I'm surprised no-one caught this. So Wall.E is a robot, designed to crush rubbish into cubes, to tidy up the planet. If you've seen footage of this in action, he stuffs rubbish into his central unit, and it pops out a cube. Fantastic. Only that's not really crushing it, is it? If the cubes come out the exact size of the compartment, after being stuffed in there with obvious space, that's a hideously flawed design.

Let's just suspend disbelief for now, and get into the game, hoping that the main character's design isn't analogous to the overall game design."

Read Full Story >>
boomtown.net
110°

Disney/Pixar’s Wall*E - A Refreshing Use of a License

Licensed games are all rubbish, right? Well, THQ's take on Disney/Pixar’s Wall*E would like to argue that point.

gamerz298d ago

Took me a min to figure out this is a review of a 2008 game. I love Wall*E and this looks interesting so added it to my Steam wishlist. Thanks!

50°

A Look Back at Disney Games on PlayStation Handhelds

VGChartz's Adam Cartwright: "There are few brands out there that have anything like the appeal and recognition of Disney. Thanks to decades of beautiful and critically acclaimed animated films, the company is a household name that has expanded beyond just movies to include a variety of other ventures, including videogames. Disney has also grown its lineup considerably in recent years by acquiring Marvel, Pixar, and Star Wars (although for the purposes of this article, I’ll only be covering Disney/Pixar output).

Thanks to their broad audience, Disney games usually show up on every viable platform out there, meaning that despite the brand’s affinity with Nintendo’s younger-skewing audience, both the PSP and Vita received a number of titles throughout their lives. Some of this was through Disney's own developer/publisher (Disney Interactive Studios), but the firm also licensed out its IPs for other companies to try their hand at – with somewhat mixed results."

Read Full Story >>
vgchartz.com
230°

Top Ten Games Based on a Movie

The motion-picture licence is seemingly as much of a curse as it is a blessing with videogames. Though promising a receptive audience for the release of a videogame tied to a movie, there’s also the famous general rule that, more-often-than-not, games based on films are not as enjoyable as franchises born in the games industry. Many have tried to break free of the shackles of pre-judgement, but have failed for one reason or another. And while that’s Enter the Matrix all over, there are a few that have managed to be more successful.

Read Full Story >>
electronictheatre.co.uk
lastdual4739d ago (Edited 4739d ago )

Riddick was awesome, but some of the choices on this list were a little random. Several games from franchises such as Aliens, Star Treck, Lord of the Rings and others deserve a spot more than Home Alone. Heck, I'd even pick the NES Gremlins 2 game over it.

BeOneWithTheGun4739d ago

I really liked The Two Towers. It is really rare that a movie to game adaption isn't an abortion.

soapgoat4739d ago

rogue squadron isnt a movie game, its loosely based on canon of the movies...

batman sucks too.. so does cars, and wall-e and home alone, etc etc

where is?
lion king on the genesis (done by same team who did alladin)
super star wars (these are actual movie games)
the old indiana jones adventure games for pc
or hell even "the thing" for the ps2 (not great but pretty good)