330°

Yu Suzuki needs $10 million to make a truly open world Shenmue 3 - Sony's involvement with the game

EG:
Speaking to Eurogamer's Oli Welsh last week, Sony's president of worldwide studios Shuhei Yoshida provided a little more clarity on the relationship. "I cannot talk about the specifics of the deal, but I can talk about the set-up," he said. "It's the third-party relations team's work. They've been supporting many indie developers - you've seen Adam Boyes or Shahid Ahmad showcasing indie developers over the last few years. When the third party relations team identifies some great indie game being developed they strike a deal so it comes on PlayStation first on console, or something like that.

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eurogamer.net
Ezz20133245d ago

****If Suzuki's Kickstarter is successful [and very quickly after our conversation it was], SCEA will add funding and other support." ****

That's pretty much confirms it.

3244d ago Replies(4)
Articuno763244d ago (Edited 3244d ago )

Nope. You are making the same mistake/spreading misinformation that every other site there has through assumption.

By funding they don't mean development funding but marketing/production funding. I don't know how but for some reason "some funding" became "footing the bill for". That's simply not the case:

A little more from Dan Shoe (Senior Partner Alliance Manager at PlayStation):

https://twitter.com/DanShoe...

https://twitter.com/DanShoe...

The Twitter account of someone who works for Shibuya Productions, the outfit tasked with handling the PC version of Shenmue III:

https://twitter.com/CedricB...

If anyone is telling you that Sony is outright funding this game tell them to give you a source. I've yet to see a single claim that has done anything more than misconstrue a vague comment where there's room for misinterpretation.

And that worries me because if Sony WAS suppporting Shenmue III in the capacity people think they are there would be nothing to worry about. But the sad fact is they aren't, and the Kickstarter has ground to a hault because people don't realise that.

showtimefolks3244d ago

Maybe Sony isn't outright funding the game. But if you think that Sony won't chip in for development than you ate delusional. Sony may not pay for whole development but they may pay for part of the development and provide the man power to Suzuki

If people think that shenmue 3 will cost 8 to 10 million than they are seriously wrong. Shenmue 2 cost was over 70 million, now I am not saying it will be that much. But shenmue 3 will cost 20 to 30 million at the least

Atleast be thankful to Sony that they are supporting shenmue 3. It was in the limbo got years, so I am glad Sony stepped up

Both of the other console makers had an opportunity to make this happen

Articuno763244d ago (Edited 3244d ago )

showtimefolks: I'm working with facts here. Not speculation. Sony (or one of the other unnamed investors) may chip in with development, but we don't know to what extent or what that funding (if it existed) would be contingent on.

For all we know the contingent factor could be the Kickstarter itself. Yes Sony "may" chip in (and I sure as hell hope they do), but we don't know that for a fact and can't bank on that happening.

Also, your figures for Shenmue are quite off base for several reasons (you are the first person I've seen use the 70m figure for Shenmue II alone as well):

https://youtu.be/Idw_IQx2L0...

I agree that they probably aren't going to get this game done on 10 million. But it is damaging (and baseless) to go around telling people Sony is funding the development of this game when all the solid evidence and facts point otherwise.

Again, if you think otherwise show me some sources that are more reliable or current than my own. I've yet to see any.

yarbie10003244d ago (Edited 3244d ago )

I think you're spreading misinformation. You can not say Sony is not funding part of the game. No where in any of those links that you posted does it say Sony isn't helping fund the game and ONLY doing marketing and PS4 publication. In fact, that first twitter post says Sony isn't funding All of the game.

NO WHERE can you find where Sony says they are ONLY paying for Marketing/Production.

You're doing the exact thing that you're mad at others for doing by using your own interpretation to see it how you want to. But the fact is, there still hasn't been complete transparency on whose funding what and how much their getting. PERIOD.

Articuno763243d ago (Edited 3243d ago )

@Yarbie: Actually Sony is treating it like a third-party production. Which automatically rules out full-funding.

If there's partial funding involved we have no reason to believe so (yet) and some reason not to:

"In the interview, when asked about funding sources Yu Suzuki said he could not divulge all funding details but that he expects the Kickstarter campaign to provide most of the games development cost."

Source: http://www.dsogaming.com/ne...

An unusual stance if Sony is funding the game (in a significant capacity).

Read the Shoe comment again "Sony is providing marketing and production support. That requires money and resources".

If Sony were indeed providing funding for development itself this reads very unusually, don't you think? Doesn't funding development require money as well?

I do see what you are saying though and we do need more transparency on the subject. But putting logical two and two together we can already rule out that Sony is "funding" the game.

And I use emphasis there because when people say "funding" they immediately equate that to footing the bill for the game altogether.

There's a world of difference between running with an assumption (what many sites are doing) and putting the complete image together with some cracks.

And there's a major difference besides: I'm not damaging the project if my (sensible) deductions turn out to be wrong. Rescind your pledge. Problem solved.

There's a big difference between Sony revealing it is funding the game vs not funding it (beyond what we know) and that is incentive: It looks good on Sony to reveal the former, but not the latter.

In other words, if the former were true it would be very strange for Sony to tip-toe around the issue. Whereas if the latter is true it makes sense that Sony would.

Gh05t3243d ago (Edited 3243d ago )

Why on earth would they have Sony publish a game they arent backing financially?

Otherwise I am sure they could get more funds from another publisher and still have it PS4 exclusive.

rainslacker3243d ago (Edited 3243d ago )

Why do people need more transparency? Do we ask any other publisher to provide the details of the individual investors? It seems to me Sony has clearly stated what their role is right now, they are handling the PS4 port, and doing marketing for the game. What would more transparency change?

Do any of you have any idea how many investors there are for the games we play? Not a single publisher funds their game in it's entirety, and never does anyone ever hear who these individual investors are. Half the time, the console makers themselves are also investing in these 3rd party games for whatever reason, yet no one seems to care.

That being said, why do so many people care? The KS investors are find giving their money, if you aren't, then so be it, buy the game at $60 when it comes out, while not participating in any of the polls that will go towards giving the fans a game they want, or not getting any of the extra goodies.

If you have a problem with Sony doing a port and marketing the game, and you already invested, then pull your funding. It's not complicated.

But for Christ sake, stop acting like any of you are entitled to more information than what has already been given. Sony and the dev have been very quick to clear up any confusion. If you can't accept their answer which have all been clear, then it sounds like the problem is you, and not the KS or Sony.

I'm going to lay it down as simply as I can for people who can't think for themselves. Sony's current involvement is the same thing they have for No Mans Sky. They are handling the PS4 port, and are helping to market the game. The ONLY DIFFERENCE between NMS and Shenmue is that NMS has private investors that no one knows about, and Shenmue has private investors and are also using crowd funding as a source of capital.

It's not that complicated, nor is it shady or Sony trying to pull the wool over anyone's eyes.

+ Show (3) more repliesLast reply 3243d ago
Enigma_20993243d ago

Then you know what? SONY and Suzuki should have been open about it from the f*****' start. The way it was revealed just felt a little dirty.

JackStraw3243d ago

It didn't feel dirty. People are just clueless. They still think it's hard to grasp, and it's not.

Enigma_20993242d ago

@JackStraw

.. people are clueless.. BECAUSE THEY WEREN'T TOLD ANYTHING!!!!

This basically flies in the face of what people intend with their Kickstarter pledges. Helping the developer directly without the publisher being involved. And if this couldn't happen without Sony's involvement, and they believed so much in this project, why the Kickstarter at all?

There are ways to gauge people's interests in something without asking them for money.

Neonridr3245d ago

"because third party relations is third party relations"..

lol

DEEBO3245d ago

So sony will help fund the game.maybe MS needs to look back into their past and find games that xbox one owners want to play.

Brutal legends,jade empire something.what they need to do is crank up the amps and add more power to the next xbox.

Rimeskeem3244d ago

Sony is funding the marketing

Volkama3243d ago

Maybe. We don't truly know the specifics of the deal, and we never will. That is entirely normal.

I suspect there is something in there that says "no, Microsoft cannot pledge money into the kickstarter to add an Xbox One version launching on the same day" though. That'd cause quite a stir round N4G lol.

DigitalRaptor3244d ago

I think modern gamers have a different definition to the phrase "open-world" to Yu Suzuki. And of course he hasn't made a game of this size since Shenmue II, so his definition or perspective of that might have changed.

Anybody expecting a Witcher 3, GTA or Fallout 4 kind of open-world for $10 million, you're looking at it wrong. I believe Suzuki-san is talking about open in the sense of incredibly detailed environments in which you can interact with what you see. It's nothing to do with the scale we expect from the traditional open-world genre. It's open in the deeper and more inward sense, rather than on an outward scale. The story that will be set in a rural Chinese village would not make sense being in an open-world as most people expect.

In terms of the $10 million budget, it's starting to sound more and more realistic of a goal for the kind of game Shenmue III is supposed to be according to Suzuki-san. The original 2 Shenmue games were actually on a budget of around $45 (despite Sega's claims at the time). Split that in two for each game and it's $22 million. Then you consider that the R&D to implement brand new never before seen features in gaming had to be heavily researched and prototyped for years before developing the game, creating a powerful game engine, and that was going to be a large part of the budget. Then you consider that Sega made what was a prototype for the game for the Saturn, which was a 4-year build and included both games. That version was then scrapped and the Dreamcast version was built from scratch. Think about how that kind of R&D and eventual overhaul cost in terms of budget.

So from that roughly $22 million for the first edition of Shenmue on the Dreamcast, how much do people think was for the 4-years of spent development of the Saturn version, and how much was the grand scale R&D for brand new ideas for an incredibly innovative and ambitious project? It's going to be a lot.

YSnet already has an engine to use in Unreal 4. They don't need to research the tech because they have it. They don't need to write the story or produce characters because they've already been in concept in the man's mind for 14 years or longer. They are independent but a budget of a perceived "inadequate" $10 million will push this concept closer than people think. This might be me dreaming, but it sounds reasonable, and even if they only manage $6 million out of the kickstarter campaign, sourcing another 4 million over the next few months probably won't be impossible. I just want to see this project through to what I've been waiting 14 years for.

Articuno763244d ago

Agreed. Shenmue is more of a giant closed-world game. Basically a whole town, but with the detail of an extremely closed-world game. That's why it was impressive, unlike these modern open-world games that are just copy-and-paste missions.

Show all comments (36)
130°

15 Biggest Unresolved Video Game Cliffhangers We May Never Get Answers To

Cultured Vultures: These 15 unresolved video cliffhangers could be solved in the future, though if we’re really honest with ourselves, we all know there’s no chance in hell of that happening.

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culturedvultures.com
Fluke_Skywalker88d ago (Edited 88d ago )

Never say never, I really didn't expect to ever see Space Marine 2 and 12 years later its almost here.
So there is still hope for all these games.

Chocoburger88d ago

I've completed 5 of the games on the list, but the author forgot to include Advent Rising. It was supposed to be a trilogy, but it bombed hard, and the two sequels never got made. It was Mass Effect, a console generation before Mass Effect.

The game is buggy and unpolished, it needed a few more months of development, but the potential was there. At the end of the game, you have all these super abilities, I remember the stomp attack that created a shockwave being especially powerful.

shinoff218388d ago

I personally think days gone will recieve some sort of sequel at some point. I'm personally also hoping it's not the rumored multiplayer online stuff. I'd think most that enjoyed it would rather thisnto.

Knightofelemia88d ago

Sony needs to dust off Sly Cooper and Days Gone so needs a sequel two of my favorite Sony titles. Bulletstorm I love great game wish it also got a sequel. And I wish Namco would finally give Enslaved a sequel another great game.

60°

Building Final Fantasy XVI with Producer Naoki Yoshida | AIAS Game Maker's Notebook Podcast

Shuhei Yoshida chats with FINAL FANTASY XVI Producer Naoki Yoshida.

360°

PS5 Exec Doesn't Want To See Gaming's Future Dominated By Live-Service Games: "Boring"

PlayStation boss Shuehei Yoshida wants the gaming industry to continue to chase its creative dreams.

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gamespot.com
Obscure_Observer376d ago

"Got that one right, Shu!"

Kind of ironic when Sony is focused on GaaS like never before.

Flakegriffin376d ago (Edited 376d ago )

Companies evolve overtime. Sony has implemented themselves in the single player space relatively well. Now they can expand further by doing more all while still giving us single player experiences. Obviously Shu is speaking on GaaS games being the main dominance of the gaming space and if that’s the future then that indeed sucks.

You can have that mindset all while still creating some GaaS titles.

InUrFoxHole376d ago

They have 10 in the works right now.

Crows90376d ago

Absolutely! Man all the freaking gaas games theyve been releasing...wait. Not a single one.

sinspirit376d ago

Did you read? It says "dominated". That word means something.

RedDevils376d ago

They don't want to be Blockbuster, too stubborn to adapt with time.

tagzskie376d ago

kinda ironic when it comes to xbox you xboys can even defeat einstein in explation why its good, when it comes to ps you guys became dumb and dumber..

FinalFantasyFanatic375d ago

How so? They're only after one or two good GaaS games, they're throwing crap at the wall until something sticks, alot of those games in development are going to languish and die shortly after release. They're still predominately focused on their core strategy of great single player games (look at the previous interview where they admit they cancel alot of games).

Bathyj375d ago

God why do Xbox gamers always love the thought of PlayStation being as crappy as Xbox.?

DarXyde375d ago

"Like never before" regarding GaaS is like saying "PS3 is a console that launched with HDD space like never before": it's a very low bar to clear because there isn't much precedent.

I happen to agree with Shu here. I don't think being a GaaS title is a scarlet letter, but I can't think of any live service games that have been great at launch either. Naughty Dog is looking likely break that trend. I'd say two love service titles at a time is the sweet spot. I suspect people can only deal with a limited number of live service games contemporaneously.

TheCaptainKuchiki375d ago (Edited 375d ago )

Lmaooo
People always criticize Sony because 90% of their exclusives are single player games. People say they are too expensive because of low replay value.
And you wanna pretend like Sony is focusing on Gaas? Their biggest games aren't Gaas unlike MICROSOFT.

ModsDoBetter375d ago (Edited 375d ago )

How are Sony focused on GaaS?

They own Bungie and have Destiny but the majority of their titles are far from GaaS.

Why, if you are such a die hard Xbot, do you rush to comment on Sony related articles?

1Victor375d ago

@obscure
Are you ok now we was worried about your mental health state when you disappeared for almost a week from bashing PlayStation articles.
Is the word DENIED still triggering you?

I haven’t read the article as my spam blocker always red flags that site and I don’t t want to risk it so a general comment it is 🤦🏿
We all know live services game and quality rarely goes together but some of them are fun to play

derek375d ago (Edited 375d ago )

@Obscure, Sony is starting from a place of zero which requires a big initial investment to establish themselves in the live services market.

Vengeance1138375d ago

It's very much the opposite, Shu said this damn well knowing Sony is going hard on GaaS. This is Shu confirming that Single player games won't be effected at all despite them going into Live service.

Extermin8or3_375d ago

Except they aren't really- they have what may be a live service game from Haven studios and firewalk studios, they have another from a second party dev and an fps game with multiplayer focus by deviation games, they counted Gt7 as a live service game but really it's not much different to how recent GT titles were treated, they have the last of us factions, a Horizon multiplayer game in production at guerilla alongside horizon 3, a new ip from Bungie. The rest of their studios seem to be hard at work on traditional singleplayer games that may also have a multiplayer mode or may not. So their live service titles are mostly in development from either new teams setup at existing studios or from acquisitions they have made which really just replace the capabilities they once had through Sony Online Entertainment until they sold it half a decade ago. Only I'd argue their new capabilities in this space would appear to be better and have higher quality talent than it did back then.

Sonic1881373d ago

And what is Xbox focused on? Redfall is so bad, it's worse than Forspoken 😂😂😂

+ Show (13) more repliesLast reply 373d ago
S2Killinit376d ago

Thank god for actual gamers in the industry.

neutralgamer1992376d ago

Shu I agree but right now Sony themselves are working on more than 5 live service games

Redemption-64376d ago

He never said they were not working on any. He said, he doesn't want to see Gaming's Future dominated by live-Service Games. Sony currently has 25 games in development. 10 being live service games, with the other mostly likely being single player games and that is honestly a very good balance

neutralgamer1992376d ago

I agree I just hope their live service games are not simple money grabs and try to do some good interesting things

-Foxtrot376d ago

"and that is honestly a very good balance"

The issue is, whether people want to admit it or not because it's Sony, but once a company gets a taste of that money GaaS games make the chances of them going money crazy becomes super higher

I know what you'll probably say

"bu bu but Sony wouldn't do that"

NO COMPANY is immune, even the best can fall and I really don't want to see that happen here.

The fact people will completely blow that off and pretend it's not even a possibility is worrying to me because that's how we end up shits creek.

They might be fine...they might go too far but at the moment I don't think it's a bad thing at all to be sceptical with the shit this industry has gone through in the past 10 years alone.

FinalFantasyFanatic375d ago (Edited 375d ago )

The thing is most of those 10 games won't even be viable, out of the 10 that actually get released, probably only 1 or 2 will make the big bucks worth continuing support. I think Sony even knows that, look at all the other GaaS games that release and die shortly after. Personally I'm okay with that because I don't want the market dominated with these games.

I'd actually rather the resources go on to making some more top-tier JRPGs, I feel like we don't get enough of those in the last couple of gens.

neutralgamer1992375d ago

Final Fantasy

But keep in mind when those games fail many of the studios are shut and there are layoffs

NotoriousWhiz375d ago

I don't want a Gaas game. I just want a new socom. A strong multi-player title with no purchases beyond the initial purchase.

+ Show (2) more repliesLast reply 375d ago
-Foxtrot376d ago

Yeah exactly what I was thinking

Not 1

Not a cheeky 2

But freaking 5

Like it’s not even a “we’ll try doing one and see how it goes”

__SteakDeck__376d ago

@-Foxtrot What do you have against live service games. I’m not a fan of live service games, but multiplayer games can be done right just look at Titanfall before EA killed it. As long as PS’s core studios keep making single player games, everything should be fine.

Redemption-64376d ago

Sony said they have 25 games in development. 10 being live service games, with the other mostly likely being single player games. They have more single player games in development

-Foxtrot376d ago

@__SteakDeck__

Urm....that they are a cancer in this industry

That the majority of them fail and the developers have then wasted years on them rather than other things.

They turn developers and publishers into thirsty little money grabbers where that big money is still not enough for them.

I could go on, defending GaaS games is not a hill to die on man, it's really not

"done right just look at Titanfall before EA killed it"

Titanfall 2 was not really a GaaS type of game compared to what we are getting now so that's a really bad example.

__SteakDeck__376d ago

@-Foxtrot Yeah it seems like you just have a hatred for multiplayer games. I’m not the biggest fan of multiplayer games, but like I said they can be done well. Also Titanfall 1 had no single player it was multiplayer only and it’s now a dead game, but it was still good. So yes that is a good example.

FinalFantasyFanatic375d ago

@_SteakDeck_,
I'm still salty about Titanfall 2, it was one of the only multi-player games I actually liked.

NotoriousWhiz375d ago

Multi-player games don't have to be Gaas games. Look at Mario Kart, Splatoon. Nintendo's games most likely don't have Gaas because they're behind the times, but this is one area where it's better to be behind the times.

+ Show (3) more repliesLast reply 375d ago
blackblades375d ago

And? They still have single player games. Domination would completely ruled with live services which Sony should know to still do single player. On a side note they should also do a few 1st party smaller games like indie or AA. By the way is indie a single A game.

Philaroni375d ago (Edited 375d ago )

To be fair, so has many other companies aka Ubisoft for example and many of them they decided to end development on. Just because something is in the works does not mean it will release if they do not feel it will pan out. ATM all of the GaaS we know of from Sony are The Last of Us Factions, and some kind of Horizon (Monster Hunter like) game. Also keep in mind, they do own Bungie, and Destiny and there new project be it Destiny 3 and there new IP will likely be that. So just that on its own is near half of what we can best assume.

Main issue with GaaS now days is that its very over saturated. Keep in mind as well Battel Royal games are GaaS by nature also, hell CoD is GaaS. Halo Infinity, ditto. Really now days unless something is an honest to god single player game only the GaaS term gets over used.

Not sure if many played it (I loved it) Gun's Up was a GaaS for a long while, it was going to shut down till some youtubers gave it a bit of new life for another half of year. We know Sony Mobile is working on things and it not shock me if some of this stuff is targeted to the mobile market.

Right now Sony's biggest weakness I'd say is MP games. With that Firewalk studio from lots of vets they just acquired its quite likely there game will have GaaS stuff as part of it, that is still years down the line. I think everyone needs to chill out some and just wait and see what comes. We have not really got a real honest GaaS from Sony before this or even last gen really... At least as we know them now days. Such a broad term now.

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