The servers for Elder Scrolls Online on Xbox One and PS4 seem to be having some trouble keeping up with all of the new players.
Zenimax Online Studios, the developer behind The Elder Scrolls Online, is currently working on a brand new engine for a multiplatform title.
"It’s really special to be at the ten year anniversary."
Wccftech checked out the new Scribing system coming to Elder Scrolls Online with Gold Road and interviewed Creative Director Rich Lambert.
It's to be expected with MMOs, but this is the result of poor planning and lack of stress tests.
There shouldn't be any server issues. That is what the beta was for. A stress test.
I've found it fine so far, the first half hour last night ( 12am-12:30am ) was difficult to load up initially but once I was in it worked fine and I'm enjoying it.
big surprise
2 1/2 hours and counting for me ps4 version.