Christopher Volpe, the president of indie game development studio Multivarious Games, recently held a seminar about making compelling games.
Volpe explained that there is no one right way to make a game. However, there are some important starting points to keep in mind when creating gaming content. First: No matter the project, always try to make the end product fun. No matter how technically impressive a game may be, it won't matter if it's not entertaining. Next, put all ideas down on paper. It's vital, Volpe professes, to get something down on paper in order for a project to move forward. Finally, he recommends making the type of game that interests you as a developer. Whether it's fantasy games, puzzle games, platformers, and so on: it's important to make games you yourself would enjoy.
The Souls-like genre remains popular, along with FromSoftware's classics there are many contenders. But which are the best Souls-like games?
Hmm... In my opinion, the 7 best are the 6 made by FromSoftware (DeS, DS1, DS2, DS3, BB and ER), then Lies of P. But each to their own.
Saad from eXputer: "Almost a decade later, it's time to take the nostalgia goggles off and accept that Bloodborne has long been surpassed by its successors."
Yes, yes it does. It’s still a great game. Elden Ring isn’t better just different and a bit easier . I like that you have to be aggressive but smart in Bloodborne
"The Game Music Foundation are today very proud and pleased to announce an additional concert, circling back to the roots of Game Muisic Festival in Poland. On April 28th, 2024, the National Forum of Music in Wroclaw will once again become a place to celebrate the art of video game music, featuring scores from The Last of Us and The Last of Us Part II." - The Game Music Foundation.