830°

Nintendo: We're Sorry About E3

In a recent interview, Nintendo president Satoru Iwata apologized to the millions of Nintendo fans who were disappointed by their E3 '08 press conference, especially those who were "expecting to see... 'Super Mario' or 'Zelda'."

Read Full Story >>
bingegamer.net
Nitrowolf25774d ago

i was dissapointed
especially with Wii music
lol did you see that demonstration

Bloodwar5774d ago (Edited 5774d ago )

on a last gen gaming system with motion control... and not doing anything to get some good first party games out for the game system in the coming year? What gives?

Lifendz5773d ago (Edited 5773d ago )

what did you expect from Nintendo? Didn't they show you who their target market is by now? It's not the crowd that was disappointed with their press conference; it's the crowd that wants Wii music. The crowd that wants Wii fit.

You guys bought the Wii expecting the next Nintendo 64 (great console btw) and it's not anywhere near that. It's a console for the casual primarily with a very limited catalog of games for the hardcore.

Time to make an investment in a PS3 or 360 or get used to the next casual friendly slew of games from Nintendo.

Edit: Go ahead and disagree. That press conference was an absolute insult to the non-casual gamer and I think Nintendo shouldn't even be at events like E3 if that's the sort of conference they're going to give.

rexor07175773d ago

IF you already have a Wii and are disappointed by the lack of hard core, then move to a PS3 or 360. There is plenty there, and if Nintendo finally goes back to their roots for a game or two, you will still have the wii to play. But for a videogame enthusiast, a Wii wont do.

Bubble Buddy5773d ago

What are you guys talking about, Wii Music is teh most pwnage game out there. /sarcasm

J@D5773d ago

Yeah, it was horrible especially Wii Music... and that woman on the events PUPPY ARE CUTE blah blah blah' I was tuning off my speaker each time that woman goes into the stage o.O

+ Show (4) more repliesLast reply 5773d ago
ZombieNinjaPanda5774d ago

Did you say the 64 was a disaster? Really?

It's probably nintendo's best console. Ever.

HAd some of the best games.
Starfox 64
supermario 64
Zelda games
Donkey Kong 64
Umm, can't remember the rest of the games in my posseion =P

cloudman5774d ago

Wii is not for us

In our eyes its a failure as a video game console, that has no definitve way of selling software

in the consumers eyes its a good toy

Mr Fancy Pants5774d ago (Edited 5774d ago )

not exactly a toy but a good business move. the focus to casual gamers it's what gave legs to their company since the disaster I called N64.

now nintendo it's drowning in money. who's giving money to nintendo? casuals. that means they no longer cares about cores.

ape0075774d ago

@3.1

n64 disaster?

mario 64,turok 1 and 2,zelda:oot,banjo kazooi,goldeneye007,banjo tooei,jet force jemini,conker:bad fur day,shadow man,perfect dark(best fps ever IMO),donkey kong 64,killer instict gold,paper mario,zelda majora's mask,rayman 2,the world is not enough(ps1 version suck)
wwe:no mercy(best wwe game ever)beetle adventure racing,mariokart 64,diddy kong racing

all of this+more= disaster????

you sure didn't have one

the n64 IMO,the best video game console along with ps2

consoles today suck tbh

ChickeyCantor5774d ago

Fancy pants,
Stop using Drugs....really.

Voiceofreason5774d ago

@APE007, The library of games is not the reason the N64 is considered a failure by many. It was the lack of sales. the N64 was the most mature system Nintendo put out as far as games go. The majority of people just didnt care though. They wanted the casual friendly PS1.

Mr Fancy Pants5774d ago

why i said a failure?

first: nintendo was last two gen since the N64

second: what games are you talking Ape? i could mention like 30 games from PS1 and from the genere that i like, Jrpg's only, without counting crash bandicoot, tomb raider, spyro and all the new franchise that were created during that time.

and yeah, believe it or not i was a nintendo fanboy until the Wii came. i have every zelda, mario and metroid games on consoles and i have beat every one of them; including zelda II: adventure of link.

i don't even think that any of you know more about Jrpg's from the snes than me. heck, i'm even totally sure that i know more about nintendo than the two of you...

what happens is that you're fanboys and can't see things clearly, that's all.

sl0w-m05774d ago (Edited 5774d ago )

How the hell can you not recognize ANY of the games he listed? I even have all those games except a couple. If you think the 64 is a failure then you're either talking out of your ass, never had one, or you're probably too young to even remember it (most likely).

BTW i'm not even a Nintendo fanboy, I just think the 64 is the best console Nintendo made (I don't like the Wii that much)

nvm about the age comment I didn't really read your comment clearly, but if you had a 64 and still don't recognize any of those games Ape listed than that makes it even sadder

"the N64 was the most mature system Nintendo put out as far as games go. The majority of people just didnt care though. They wanted the casual friendly PS1."

Thats BS. How the hell are there more "casual" games on the PS1 than the Nintendo 64 which had Mario 64, Banjo-Kazooie, Mario Kart, etc you must be delusional unless I have the wrong definition of what casual games are

titntin5774d ago (Edited 5774d ago )

For me - the N64 was an excellent machine and I STILL play some of the great titles it brought me.

But a company does not exist to satisfy my needs. It needs to make money, and the N64 was a flop in terms of market penetration and making any money and was widely seen as a business disaster and the beginning of the end for Nintendo. Gaming heaven or not, doesn't enter the equation for shareholders and those responsible for running the company, its about cold hard cash.

The cube did little to turn this around financially, and many considered that Nintendo were going to go completely out of the running.

But the DS showed them the light. A novel feature set and a bunch of software that appealed to people well outside the normal gamer demographic was making them enough bucks to stay in the game and shift a lot of software.

They took this concept and brought it to there next console and the Wii was the result. You can't argue with the validity of what they did. They are sitting on a mountain of cash and have completely turned around their fortunes as a company.

I personally find it frustrating that they couldn't make this kind of success by catering to my core tastes as I want some of what made ninty so special to me in the past.
But the past is the past.
For all its success as a gaming platform for me, the N64 and then the cube, showed Nintendo that they were doomed if they continued catering to the core gamer market.
You can't blame them for making a success of their company, and much as I can wish they still made their hardware and software targeted at me, I have to accept that Nintendo no longer serve the core demographic and move on. I make do with the odd classic like Galaxy or Metroid and turn to the other two machines for my fix.

ape0075773d ago

the n64 IMO is much,much better gaming system than wii and ds which both kicked the hell out of n64 in sales

the n64 is a console for the ages

I can't even remember one game that sucked on n64(screw sales and marketing,people are stupid)

just look at turok 2 and now look at the new turok

look at the original perfect dark and take a look at pdz too see how much it sucks

today,even with next gen technology,there are too many games that sucks

even more didasterios

nintendo's own wii has 95% of its games that totally suck(see guys sales don't matter)

but the only n64 flaw was the lack of rpgs,fighting and driving games

and the cart space

+ Show (6) more repliesLast reply 5773d ago
SoIid Snake5774d ago (Edited 5774d ago )

You should be. You just fvcked the whole gaming industry as soon as you released your Wii Wii.

linkmaster955773d ago (Edited 5773d ago )

HA! Are you just saying that to distract yourself from the sales data that shows the Wii beating both the 360 and the ps3? Why would you spend time trashing other consoles when you could just trash people that trash your console?

Show all comments (77)
270°

Why Xbox believes it must cut costs and close studios

Companies, particularly public companies like Microsoft, need to grow.

Read Full Story >>
eurogamer.net
gold_drake17h ago

i mean its pretty simple, they spent close to 30 billion in acquiring activision, they thought they'd make it bk no problem, and that didnt happen.

its just shit that because of MS's miscalculation alot of people lost their jobs.

Jingsing14h ago

This is exactly what many people said would happen including the CMA and FTC. Lies lies and more lies and they allowed a $69 billion buy out to happen.

gold_drake14h ago

oh yeh it was 70 billion. that was my bad haha even worse.

thesoftware73014h ago(Edited 14h ago)

gold,

You can't be serious, right?

Do you think that MS thought they would make 80bill in a year & Half? They haven't even released titles under MS yet, lol.

But in fact, that A/B revenue is already paying off, look at the last earnings call. That $80 billion is long-term money, my guy, no sane person/company would think they would make that back in any short-term situation, it's a long-term investment.

Let's play silly then. If MS's reason for laying off staff and closing studios was due(which it really was not) to the A/B deal, tell me what Sony's reason was for past studio closures, the recent 900-person layoffs, closing Sony London, shutting down Dreams, and closing Japan Studio? Zipper? Psygnosis? cuts at all their internal studios.

Keep in mind, you are claiming MS's reason is because of the A/B deal; please explain Sony's reason.

Hofstaderman14h ago

You actually still defending them? Sheesh.....

gold_drake13h ago

this is not a sony vs MS debate. dont make it something it isnt.

and of course not, but im pretty sure they thought they'd make more money after the deal. they didnt, and closed off some studios.

its pretty insane to think there is any other reason for the closure of studios in this case.

romulus2313h ago(Edited 13h ago)

(It really was) due to the Activision Blizzard deal and the loss of physical sales due to gamepass. You keep bringing up Sony in all your posts about this, stop deflecting and trying to change the topic, this is about MS and what they are doing.

BehindTheRows13h ago

Has nothing to do with Sony. Stay on topic.

notachance13h ago

once in a while you see someone too invested in their make-believe console war that everything happened has to be connected to said war…

a bit of banter between fans is normal, this crusade you’re doing now isn’t.

Chevalier12h ago

Wow idiotic. You bring up very old closures not that there haven't been recent ones from Playstations, but, seriously stop deflecting. This has NOTHING to do with Playstation.

Does Playstation got $3 trillion behind them and daddies wallet? No they don't so stop making a fool of yourself.

Xbox has never been profitable really and they just keep losing money so between their worst hardware sales, terrible 3rd party sales and now terrible 1st party sales.

Gamepass numbers that are no longer being announced shows their numbers after 3 years of missed targets has flatlined. Plus their recent gains up to 34 million were ONLY because they folded Gold members in too. Absolutely take your idiotic rhetoric out of here. Keep on topic without deflecting.

S2Killinit12h ago

Ayayayay with these xbox/MS excuses.

Reaper22_7h ago

How dare you mention Sony! Everyone here knows when Sony closes a studio and lay off workers it was the right thing to do. Even when they bought Gaikai and fired almost everyone it was the right thing to do.

Gamers can be such hypocrites sometimes.

andy856h ago

Is it? That's revenue not profit. Completely different.

+ Show (6) more repliesLast reply 6h ago
thesoftware73011h ago(Edited 11h ago)

Drake,

"this is not a sony vs MS debate. dont make it something it isnt."

You are correct that it's not an MS Vs Sony Topic, but when exaggeration and imagination mix from a one-sided social group, similar examples are needed to ground radical thoughts; in this instance, the example was that shutting down 3,4,5, even 6 studios during a restructure/ buyout/acquisition is not some anomaly(it can suck) that has to be dissected or spell doom and gloom.

"But I'm pretty sure they thought they'd make more money after the deal. They didn't, and they closed off some studios."

But they did make more money, a lot, actually; the last earnings call showed a huge growth in profit, almost all due to A/B revenue.

"its pretty insane to think there is any other reason for the closure of studios in this case."

The fact that they did make money, kinda throws this out the window, and besides, you don't wake up and say, hey let's close a studio, you look at the output, you look at the dev as a whole, the long term and short term, you weigh it against all other studios and goals, you keep key members, ect..then you close if they are the weakest links...which by MS analysis they were.

Again, I will make a small Sony comparison, just so some of you can understand and see past the bias; Insomniac, ND, and Bungie have made some of the best games ever created, yet Sony saw fit to cut jobs in every of these studios, even tho Insomniac & ND are the biggest producers of PS games, leagues ahead better than Tango and Arkane, yet, they saw cuts, mind you, while being the TOP produces of PS first party. They were told to cut costs, and more jobs may be on the line, and Bungie is being threatened by a hostile Sony takeover. Put that in perspective, as I know that layoffs and dev closures are different, but if the best of the best is getting cut off, it is less than surprising, that lesser studios are closing.

@Cheva,
My response fits well with your comments as well. You even went on to prove that the dev closures are not just due to A/B acquisition. Then you point out Sony has less money than MS, inferring that MS should keep devs open that they see as lesser earners, while Sony having less money makes it okay to close them. lol...it doesn't work that way.

gold_drake11h ago

im not reading all of that. u have ur opinion, i have mine.

thats rly it.

but this aint sony vs ms.

ApocalypseShadow10h ago

You're trying to compare a 100 billion company to a company that has 3 TRILLION worth. SIE has to live or die on their own. And in turn, PlayStation has helped the main company again and again. Sony has to balance out what is working and not working in the company.

While Xbox has Daddy Warbucks footing the bill to keep the platform afloat. They have been bleeding money from Nvidia hardware in the OG Xbox, the RROD fiasco, the attempted 2013 DRM nonsense and the lies about being the most powerful console in the world and the losses of paying out millions to prop up a service hoping it catches on with enough subscribers to justify its existence.

They're not comparable if Xbox isn't allowed to live or die by its actions. It's subsidized. Revenue isn't profit. And if they were profiting on their own, they wouldn't be closing developers. If they were profiting, they wouldn't need Daddy Warbucks spending 80 to 100 billion buying up 3rd party publishers to sustain a loss leading platform.

They stopped announcing game sales, stopped announcing hardware sales, stopped announcing game pass subscribers, they are putting games on their competitors platforms but you're telling us that they are doing great even after killing jobs and closing developers at Xbox.

Stop drinking the Kool aid. You're drunk.

Chevalier1h ago

Again at which point did Playstation have a $3 trillion company shift the market with a giant purchase?

"But they did make more money, a lot, actually; the last earnings call showed a huge growth in profit, almost all due to A/B revenue."

Lol. No they didn't. Increased revenue was ONLY due to adding Activision Blizzard revenue in. Growth was only 1 percent. It's idiots like you that have no idea what they're talking about is why Xbox isn't better than it is. You guys just make excuses continually.

If Xbox got so much profit then why did they stop announcing hardware numbers? Why did they stop announcing Gamepass numbers? Oh right because they're NOT profitable. Their sales in every category has dropped off the face of the planet. It's why Spencer will be closing more studios and canceling upcoming projects too.

WelkinCole6h ago

I am pretty sure MS knew this would happen and this was part of their plan. I mean if anyone with half a brain can see this happening I am pretty sure a multi billion company like MS knew this would happen

The whole strategy in buying Beth and Acti/Blizzard is for

1. Buy established games they can have under xbox because they have done a horrible job in building their portfolio internally for the past 15 years

2. Following from 1, try and boost xbox competitivenss against a dominat PS which MS after 3 tries still can't crack

3. Follolwing from 2, try and weaken Playstation dominance by taking out these massive multiplats from the PS

4. Following from 3, try and profit off from the PS domiance with selected games they will still have on the PS to make money like COD

5. Obviously get the IP's by buying them instead of creating them which again as I mentioned in number 1 they have been woeful in doing

None of these had anyting to do with keeping all the devs they accuried. MS has always been very shitty to Devs under them. Look at what happned to Bungie for example.

I believe MS in court truely mean it when they said they had to do something because PS was just too dominant. This was their last roll of the dice.

And from the looks of things. It has not panned out as MS had hoped. PS5 is still as dominant as ever and xbox is still behind. Worse still their MP's they got is not irreplaceable as they thought. Starfield? lol!. There have not been any major shift in momentum in this console war in their favor so now its time to start cutting their loses and it starts with the most expensive cost for any company. People.

Michiel19894h ago

for a comparison, sony laid of a bigger % of it's staff this year than ms, it's what companies sadly do nowadays. If you think with GP and Bethesda + acti aquisition they were looking for quick cash, you couldn't be more wrong. It hasn't even been a year, "they thought they'd make it bk no problem, and that didnt happen." shows you have 0 understanding of how a business operates.

+ Show (2) more repliesLast reply 1h ago
anast14h ago

They are going to use AI for a large portion of the game development process. Upper management need bonuses and the shareholders need more money. So, people will lose their jobs.

Skuletor14h ago

Maybe they were already using AI to make business decisions, which would explain why they closed Hi-Fi Rush's studio, then said they need more games like Hi-Fi Rush not long after that announcement.

Crows9013h ago(Edited 13h ago)

They shouldn't have bought any studios. Some is okay...but they went on a shopping spree...stupid

Einhander197213h ago

The better question is why did Microsoft buy publishers for a service they were subsidizing they knew couldn't support.

And why are so many websites trying to make people feel sorry for Microsoft instead of truly criticizing the fact they are closing studios and killing jobs that would have been fine if Microsoft themselves hadn't gotten involved.

Quit feeling sorry for Microsoft and start feeling sorry for the industry and the all the gamers who are actually losing out.

THIS IS MICROSOFTS FAULT.

RNTody13h ago

The first thing that happens after any major acquisition or merger is a consolidation of the whole new portfolio, which includes cutting any excess, bloat or portfolios that don't fit the larger MO of the big boy. So far, it's been par for the course with Microsoft and that's why gamers have been so against this acquisition. Tango Gameworks is the beginning. You think Microsoft wants to pay to keep small timers like Ninja Theory in business?

There is absolutely zero evidence to suggest that Microsoft will improve any of these studios, but plenty to suggest that they will get rid of what they don't need and hold onto the IP. The real agenda of the acquisition was always to acquire The Elder Scrolls, Diablo, Fallout, Call of Duty, Candy Crush etc. that will create millions in passive revenue stream for Microsoft regardless of where the games release. Microsoft simply wants their cut.

Because of Games Pass Microsoft has no interest in investing in new IP which is risky and requires creative talent they can neither nurture nor manage. Game Pass has also not grown in the way Microsoft expected it to, even post acquisitions. Therefore the logical thing to do, without serious money makers to release, is to cut as much cost as possible.

Show all comments (37)
100°

Former Dragon Age lead writer David Gaider pours scorn on EA's AI dreams.

"They want you to believe the devs under them are super stoked to work generative AI into their processes," continued Gaider, "but I assure you what they took as excitement was really a veiled wail of despair not unlike the time that team was informed of their new 'really cool' live service mandate.".

LordoftheCritics3d ago

Publishers see gaming as another stock market.

isarai3d ago

I think anyone with some common sense knew this, im glad i don't support their games anymore, what a sh!t company.

Psychonaut852d ago

Friends don’t let friends buy EA or Ubisoft.

Chocoburger2d ago

I said this yesterday. AI isn't what we want when it comes to crafting artistry. Alas, these soulless corporate morons don't care about their work, only about cutting corners as much as possible.

120°

Phil Spencer and the Battle for Xbox’s Soul

Has the rapid growth of Xbox made the ship too heavy? Following the closures of Tango Gameworks, Arkane Austin, and Roundhouse, we explore what the future of Xbox could look like.

LG_Fox_Brazil3d ago

This ship was never meant to sail, this ship was made from the get go to sink as fast as possible. It almost feels that they want to lower the standards of quality in the industry so that they can fit in

rlow12d ago

I disagree, Xbox from the get go innovated and changed the industry. They did a lot of firsts and standardized a lot of others. It wasn’t till the beginning of the Xbox1 era that things started to go south.

Stevonidas2d ago

Yep, although I’d argue it started going to shit when they tried to hock Kinect on their audience instead of continuing to invest in their studios and IPs. 2001-2010 Xbox was peak gaming, though.

rlow12d ago

@Stevonidas
I agree they never should have focused on it after the 360 era. But you do have to remember they were faked out by the huge volumes of Kinects sold. To quote info on Wikipedia, “Project Natal, It was first released on November 4, 2010, and would go on to sell eight million units in its first 60 days of availability.” So if your Xbox and see these huge sales on a peripheral where are you going to put some money? Criticism in hindsight is worthless…..if only we could all see our future. In other wards they had no way of knowing. Plus they had engagement numbers and a lot of signs pointed to people wanting it.

Their biggest mistake wasn’t the Kinect, but unlike Sony after the PS3 debacle. They didn’t double on down on exclusive good games. The other huge mistake was letting Call of Duty go to Sony.

Hedstrom2d ago

Phil wants Xbox to be as soulless as him!

Tacoboto2d ago (Edited 2d ago )

Xbox has no soul and Phil has no confidence, and it's impossible to say either do when they killed Tango and Arkane Austin.

Everything they've said since has only made them look worse to a point that they're actually less competent than Embracer.

Markdn2d ago (Edited 2d ago )

Whe you release something like the series S and expect it not to hurt your business model, and developers have to have parity with games. Then you know Microsoft don't care. Series s is the final nail that broke developers,

Show all comments (12)