Boss battles should be the ultimate test of all the skills you've been developing in the levels up until now. But once and awhile it comes time for a showdown and the boss ends up being lacklustre, a pushover or just plain boring. Whether it's over in a few seconds, or you beat them through a quicktime event button sequence, these boss fights were memorable for all the wrong reasons. SPOILERS AHEAD.
The tiny green slasher villain returns in Final Fantasy 7 Rebirth, and is as frightening as ever.
The way it was handled was so dumb. One shots in melee...your teammates are to ostupid to get away from its attack. So you most often end up alone in a certain fight.
Final Fantasy 7 has come back under the spotlight thanks to the release of Final Fantasy VII Rebirth, but is it worth replaying the original?
Very much so. Graphically it's dated but the story and the gameplay haven't aged a day. It's still one of my all time favourite RPGs and for me is better than Remake in some ways.
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You've clearly misunderstood the point of FF7 if you think the final battle is lackluster
It... Was... The... Entire... Point..
I don't really consider the one on one fight with Sephiroth to be a boss bottle, i really wonder if anyone does
The final boss of Demon's Souls comes to mind. Maybe the devs made it so as to apologize to the players for putting them through so much suffering to get to that point.
Fable 2. The last boss rants for a few minutes if you don't shoot him, Reaver does. One shot. Dead.