UGO writes: "Ok Neverwinter Nights 2 fans, you've got your second expansion headed your way this fall and you may all be wondering what you can expect from Storm of Zehir. While you can't expect it to rock the core of Neverwinter Nights, there are a couple additions that will surely keep players invested as never before in the Dungeons & Dragons universe. If not for creating more modules for online play alone, Neverwinter Nights 2: Storm of Zehir is probably just what you need to get a good slice of D&D 4.0's lore, while sticking with the 3.5 rules.
The majority of the fiction from Storm of Zehir is ripped straight from the new 4.0 handbook. I can't claim to be savvy in all things D&D, but I've rolled my fair share of D20s to know that the rabbit hole goes about as deep as you want it to. In this latest expansion, Zehir is the god of poison, snakes, and darkness. Clearly, players can't expect to feel the warmest reception by such a deity--especially since you're out to save the world, not envelope it in some kind of terror-shroud."
GamersGate are having a massive weekend sale offering 66% off Neverwinter Nights titles.
NWN2 has been patched to 1.23, which has finally added a multiplayer file auto-downloader, and many other in-game fixes.
Find the patch notes here:
http://nwn2patch.obsidian.net/files/beta/patch_Notes_v123_beta2.rtf
Great day for the NWN2 mod Community.
Hopefully people will make the transition from NWN1 who didnt join us before!
I've had a copy of Neverwinter Nights 2 signed by Obsidian dev team for a couple months now. /brag
I haven't played it, though. Maybe I'll try it out this weekend.
GameBanshee writes: "From reading the forums here, I know that there are some people out there who hate Obsidian Entertainment with a passion, and who for some reason think that Knights of the Republic 2 and Neverwinter Nights 2 are an affront to western civilization. I'm not one of those people. I'd much rather champion a developer who tries new and interesting things but sometimes fails, rather than simply going along with a developer who clones ideas and succeeds. But something just seems to be wrong with Obsidian. They usually come up with good ideas, but can they actually develop games? Can they finish a project on time and without a plethora of bugs? Recent evidence suggests that the answer to these questions is "no," and Storm of Zehir, their latest expansion pack for Neverwinter Nights 2, is at best a black eye for them."