40°

First-person horror “Perception” focuses on living with blindness

MWEB GameZone writes: "Perception shows that games, like all art, can help convey what life is like in another person’s shoes, whose experience of the world is unlike anything we imagine.

Yeah, we are saturated with violent men with violent lives - but that doesn’t mean we can’t also have gentle people whose very experience of the world turns everything we think we know on its head.

This is why games matter."

CongoKyle3284d ago

As much as I'd like to put myself in the shoes of another, when I read "horror" and "blindness" I dug deep and found a fat nope at the bottom.

plut0nash3284d ago

So why do horror trailers have to end with a jump scare? SOMA had one of the best horror trailers, and no jumpy business. Not holding my breathe for this.

HanCilliers3284d ago

It's not about the horror, it's about what the article talks about...

110°

PlayStation Store Global Update – October 2, 2018 - PlayStation LifeStyle

Each week Sony brings PlayStation 4, PlayStation 3, PlayStation Vita and PlayStation Portable owners new content, add-ons, games and more. PlayStation LifeStyle catalogs the PlayStation Store

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playstationlifestyle.net
90°

The Many Mistakes Commited By Modern Horror Games

Give me hope. Give me fear. Don't give me another walking simulator...

WTMG's Leo Faria: "Sadly, we live in a day and age in which not many horror games are released, and among those the good are few and far between. Sure, we have some good exceptions such as Resident Evil VII, The Evil Within 2, and Detention, but we’re also getting a ton of games completely plagued with lots and lots of frustrating horror game clichés."

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waytoomany.games
Jinger2214d ago

Ugh, too many walking sim jump scare games lately. Hence why I really didn't enjoy Until Dawn. Not only was it bad jump scares, but the butterfly effect thing was pointless. All that changes is who runs out the front door at the end.

lptmg2214d ago

what the hell does Until Dawn have to do with walking sims?

Jinger2214d ago

Because that's all it essentially is. There is barely any interaction

TricksterArrow2214d ago

Or who dies and how they die much before that... In other words, the system working properly.

Fist4achin2214d ago

How about turning them into action shooters with tons of ammo at your disposal and your character an unstoppable bullet magnet...

lptmg2213d ago

it's there in the article, last topic

60°
4.0

Perception: Horror Through New Eyes | Review | Goomba Stomp

A horror game from Deep End Games that throws you into the perspective of a blind woman. Perception explores the horror of the unknown, and stories of overcoming darkness.

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goombastomp.com