Kotaku's Michael McWhertor writes: "Before Kojima Productions and Konami get Hideo Kojima that editor he so desperately needs, perhaps the company should hire someone who knows how to launch an online multiplayer game. The Metal Gear Online "Gene Expansion" was released yesterday and promptly melted Konami's servers, resulting in the closure of the game's MGO Shop and Reward Shop and difficulty logging in to the service. Some MGO players have reported paying for the new expansion and getting nothing in return.
Konami's solution to some of these issues was to restrict random IP ranges from accessing the shops, in an effort to lighten the load.
The company has also cancelled all Metal Gear Online "Survival" battles planned for this weekend, promising to have a new hamster wheel installed to power the servers as soon as is technically possible."
Konami has shared an announcement on the official Metal Gear portal site stating that the online services for Metal Gear Solid V: The Phantom Pain will be terminated on May 31st of 2022. This only affects the Xbox 360 and PlayStation 3 versions. Both MGSV itself and its multiplayer component Metal Gear Online will be shut down on that date. Metal Gear Solid V: Ground Zeroes will also lose its network service on the same date, but this time it also affects the Xbox One and PlayStation 4 versions of the game.
MGS4 servers were closed after only 4 years, by the way https://www.metalgearinform...
I played this game recently. This is a problem because infiltrating online bases is by FAR the best way to get money.
During the actual game i made a few mill doing story missions, and procuring equipment, but with the online wallet, I had 100m+ in a few hours.
Not to mention you'd need to create online FOBs to max your gear.
Was hoping there would be a next gen patch to make the idroid a little less laggy. Really, a masterpiece of a game.
We’ve seen custom servers bring loads of online PC games back from the dead, and emulation has provided a way for plenty of old console games to live on modern hardware. You probably see where this is going. Yes, a group of enterprising fans have put together custom servers to bring back the PlayStation 3’s take on Metal Gear Online, commonly known as Metal Gear Online 2.
I play this and I would just say the skill gap is as large as ever. Headshots are key, and most players seems to be able to quickscope anyone from anywhere. This was always a thing on PS3 but it's even more pronounced due to higher frames rates on the rpcs3.
It's the toughest online shooter I've played in a long long time.
Metal Gear Survive will be the 1st Place prize at a Metal Gear Online 3 tournament and fans are furious.
It's a pre order code aswell
I mean it's bad enough it's Survive but not even a Collectors Edition of it or something
Salt in wound. They're right aswell the other prizes are better
http://maggamer.com/wp-cont...
If there's one thing I hate about MGS4, it's how badly Konami runs MGO. The game itself is really fun, but everything from the sign up to the DLC is a user-hostile pain in the ass. A pain in the ass that they don't even seem to have the bandwidth to support, mind you. They should have run it through the PSN like every other game, and this could have all been avoided.
I agree with you %100
What a mess. Just another reason why Xbox Live is years better than PSN. Microsoft gives you the tools you need for the online to work well. Their is a high standard needed for Xbox Live and all multiplayer games reach it with help from Microsoft. You never hear any game have problems on Live like this. Remember Warhawk? It took them a whole month to get the problems fixed. Oh well, you get what you pay for.
Haha!
MGO2 is nothing BUT problems. I am proud to say I'm an MGS4 fan... but MGO2 is another story...
Thats what happens when you dont have a unified system, Sony should take a look at MS and XBL that might learn something