70°

Project CARS with a Thrustmaster T300RS, TP3A and a TH8A

Vic B'Stard writes "With the long awaited crowd developed racing simulator Project CARS now on the shelves, it may be time to consider getting a decent racing set-up. Read on as I put the pedal to the metal and take some top-of-the-range kit from Thrustmaster out for a road test.

Now, I love racing games but, apart from the occasional dalliance with my trusty Xbox 360 racing wheel, my on-track antics are reliant on a gamepad. Of course, when I was asked to test out the PC version of Project CARS with a Thrustmaster wheel, pedal and shifter kit, I really couldn’t say no."

Read Full Story >>
stateofplay.co.nz
Eyesoftheraven3298d ago (Edited 3298d ago )

I literally just got back from FRYS where I bought (charged) a T500rs. I've only played for about an hour and installed the increased resistance break pedal mod and I have to say that although easily superior to a controller it's a bit underwhelming considering it was $612 after tax. That's just insane to me. Played with Project Cars and Asseto Corsa - no assists.

TheBrownBandito3298d ago

There is simply no comparison. Learn how to drive properly with it, then go back and try your controller...

Eyesoftheraven3298d ago (Edited 3298d ago )

Would never argue otherwise. Just saying $600 is insane for this wheel. It's not that high of quality. A $150 - $200 wheel like the G27 will do equally well because in the end it's still just a game where you get no real sense of speed, acceleration, or depth perception.

opoikl3298d ago

I agree to a certain extent. The wheel is super expensive and the price difference automatically makes you expect a unique life changing experience. I myself came from playing GT5 to death with a Logitech DF:GT and the T500rs was really on a whole nother level when I first tried it with GT6. DF:GT became completely obsolete from that point on, let alone a controller. Both felt like 'just toys'.

As of yet my favorite game to play with the T500rs is Driveclub. Maybe you should give that game a try too (or wait for the promised free plus version) before making a final judgement. It's a lot more visceral than Project Cars. I for one get sweaty palms playing Driveclub and sometimes I even close my eyes just before hitting a wall because it's so lifelike and I'm bracing for impact. You even feel the tires spinning when the surface of a track changes (on bridges for example). That's something you won't get with a lower end wheel.

This being said, when you get the right car on the right track in PC, this wheel will be the closest you get to experiencing how those cars handle at high speed. Try the Ford Sierra RS500 Cosworth on Nordschleife. That one really made me smile.

TheBrownBandito3297d ago

Can I just ask why you didn't get a T300RS? As you probably know, they're cheaper and have wheel mounted shifters instead of fixed like the T500.

I've played with the G27 and as nice as it is, the T300's force feedback is far more engaging in my opinion.

Eyesoftheraven3297d ago (Edited 3297d ago )

No problem. I wanted to try out one of the "highest end" options with metal pedals, a clutch pedal, and a bit more realistic pedal resistance. Either way it was the only option my local Fry's had. I've used it for about 7 hours now, and I've taken quite a liking to it but would never keep it at $600 even if that was chump change to me. I can't see this being worth $600 in any case. People exaggerate how awesome it is by a wide margin. Again, it certainly cool tech and allows for much more precise driving, but it's not $600 cool.

The T300RS is the option I will go with when I intend to keep the wheel. I'd be happy with the much cheaper Logitech Driving Force GT if it was PS4 compatible.

Also, I gave Driveclub a 2 hour whirl last night. I'd rank Asseto Corsa as best in FFB and control, then PC, and finally Driveclub. Dirt Rally and Dirt 3 are very underwhelming. Though Dirt Rally is early access, to be fair.

TheBrownBandito3297d ago

To be fair, I would expect a good rally simulation to have weaker force feedback over the majority of a stage, unless it is asphalt. There is less grip, so less side wall pressure on the tyres. The topography of the racing surface then, should be more likely to reflect the feedback you experience (IMO) rather than cornering/turn speed.

170°

Why did EA Kill Project CARS?

This video explains why we think Electronic Arts didn't see a future in the sim racing title Project CARS and promptly cancelled the fourth instalment.

Jin_Sakai557d ago

After the last installment I’d say most hardcore fans left. It’s just not that good anymore so I can’t really blame EA this time.

masterfox557d ago

because it was always a project and it never got finished :D

ChubbyBlade555d ago

Every game is a project. Your joke doesn’t make sense

InUrFoxHole555d ago

It makes perfect sense. It's obviously a play on the title. Jesus christ you must be a blast at parties.

ApocalypseShadow556d ago (Edited 556d ago )

Ask Bullfrog or Black Box or Tiburon or Studio 33 or Criterion or any of the previously acquired developers who made racing games as competition, or as developers of EA games, then eventually dissolved into oblivion or reassigned. Just ask them. They'll tell you why.

ApocalypseShadow555d ago

Oh. I forgot. Even Code Masters were absorbed into Criterion. Another racing developer EA took over.

Every racing developer either absorbed by EA or eventually destroyed by them. They either kill competition or have them in the end make Need 4 Speed for them.

MadLad555d ago

EA only cancels projects for one reason.
They didn't see enough money in it.

Kombatologist555d ago (Edited 555d ago )

Not when it's because it didn't meet some crazy margin. It's like if something doesn't make EA a billion dollars on day one (I'm exaggerating that figure of course), they swiftly put it out to pasture.

SurgicalMenace555d ago (Edited 555d ago )

Much like if you're spending money on what's a bad investment for your desired goals, you'd do away with it, if you're wise. We should try to get away from thinking we know more about business than individuals that have been doing it for decades. Perhaps you could benefit from going into business instead of wasting all of your talents in comment sections. It's clear that you're the missing piece that EA's been looking for.

MadLad554d ago

I've made a good amount of money betting on underdog investments over the years.

EA sets unrealistic expectations of their more niche developers, yet continue to fund absolute blunders like DICE and the Battlefield series year after year.

dumahim555d ago

EA butted in and messed with the formula and act shocked when it doesn't work out.

Show all comments (16)
90°

Original Project CARS creator trying to re-hire EA team

Ian Bell, the founder of Slightly Mad Studios, is aiming to hire former Project CARS employees to work on his upcoming GTR Revival project.

Sgt_Slaughter559d ago

If it's just going to be another sim-cade that doesn't do either one correctly then no thanks.

Project CARS 2 was a step in the right direction but the physics still aren't where they should have been, so what did they do for PC3? Go completely arcade. That killed the franchise.

220°

EA dropping Project CARS

From GI.biz: "EA is dropping Project CARS, GamesIndustry.biz can reveal.

The Slightly Mad Studios-developed series was launched in 2015, with EA confirming today that it has made the decision to "stop further development and investment" in the franchise.

The announcement was made internally and it's unclear at this stage to which extent staff could be affected. EA said that employees working on Project CARS will be moved into "suitable" roles "wherever [they] can.""

Read Full Story >>
gamesindustry.biz
Terry_B560d ago

Typical for EA. They buy studios that created nice games..and are sooner or later destroying them and move the people to work on the old same 5+ EA series.

italiangamer560d ago

They will put the developers on the 1000th Need for Speed for the rest of their entire careers, just like Criterion.

SurgicalMenace560d ago

To be fair, it's not EAs fault it falls directly on the consumer. Everytime these companies choose to drop a series they're met with backlash though the gamers didn't support said series enough to justify its continuation. Attempting to paint every company as evil all because they're in it to succeed is ridiculous. They have to make money just like each of us typing in this section. If a job wasn't supporting you well you'd quit and find a new one, this is the same mentality concerning series.

TheColbertinator560d ago

@SurgicalMenace

No it is their fault. They don't listen to fans and burn the franchise to the ground by introducing elements that nobody wanted instead of increasing support for said respected franchises.

I order a steak, they make a steak. 1st sale
I order a steak again, they vomit on my steak and charge me more for it. No sale.

EA in a nutshell.

Tapani560d ago

@TheColbinator Well how do you think they make the billions then?

Their fans ARE buying their games. You are just not their focus group, and I can guarantee their customer insights team is more thorough and detailed in their reaearch than any N4G commentors’ opinion on the matter. Otherwise EA would not exist as a company, and they’d be bankrupt.

deleted560d ago

The one that still hurts the most though was Criterion w the Burnout series. Acquired Criterion's tech for their own existing IP, then shut em down. It's basically parasitic. I sure do miss Burnout's crash mode!

Hofstaderman560d ago

Sounds eerily similar to another large unnamed corporation hey. I believe some EA bigwigs shifted to that company back in the day, would explain the similarities.

rlow1559d ago

Must be talking about Sony

peppeaccardo560d ago

and instead they come out with that piece of shit of Need for Speed which looks like an Anna & Barbera cartoon. C'mon .... PC2 was my go to game for VR racing and the first one i played for tens of hours. i was so lookiing forward to PC4 after that failure of PC3 ... what a shame EA, they are bombing all the good games and stick to the garbage ones. EA when you think you have reached maximum of disappointment they top it off with style .... screw them!

SurgicalMenace560d ago

Need for Speed continues to sell so why would they get rid of what's producing what they need to maintain stability?

EazyC560d ago

What they did to this series was idiotic. The premise was great -- a sim/simcade game that GENUINELY got developed in line with its community. There is a huge gap in the market for this...I mean, PD hasn't listened to fans at all over the last year with regard to simple Gran Turismo 7 tweaks. Sim racing fans are screaming for a title where they actually give a shit about their users.

Project Cars 2 was genuinely on to something, it just needed some refinement. But instead they followed up by selling off to EA with a braindead GRID clone with Project Cars 3. Again...idiotic.

SurgicalMenace560d ago

Well since you're the authority on properly managing a million dollar company, why don't you just call them to let them know of your divine wisdom?

Hardcore sim racers are the ones who are competing acrossed the globe, no company in their right mind would focus on a forever moving casual market. They have to focus on those dedicated to supporting their efforts. Notice how you're speaking from a perspective of self opposed to the collective. Perhaps they sold out because they, like us, needed the money knowing that they could reinvest it into something new. PC was a decent racer but very few people mainlined it over GT or Forza.

EazyC560d ago

I'm not a divine authority but I notice a pattern where these huge corporations turn completely tone deaf of what the "average fan" wants.

vallencer560d ago

Hate to break it to you but project cars 3 was published by Bandai in 2020. EA didn't buy codemasters, which owned slightly mad studios, until 2021. Either way the sales were super poor for the game and it's not surprising EA would just drop the game. BUT it still sucks because it's one less sim racing game on the market. Especially because the first 2 were really good.

Tzuno560d ago

and focuses more on cartoon network games

Show all comments (19)