Steve West writes:
"Of the big 3, Sony always seems to be the one having trouble making course corrections. Take the E3 God of War III trailer this year. Time and time again Sony makes the mistake of putting out CGI only trailers."
The Opening Levels that hooked gamers from the outset.
Cultured Vultures: Let’s delve into Kratos’ long and rampageous history and find out which games are worth the hype and which are better left buried under the weight of Kratos’s might.
Both requels over 2 and 3? Clowns. Those are two of the most boring games I've ever played.
My favorite was part 2 and I think Ragnarok is better that 2018.
There is no worst. Except for Ascension, only cause I didn't play it lol. They are all masterpieces. 1,2,3, 2018 and Ragnarok. 1 of, if not the greatest video game franchise...besides MetalGear.
Can't agree, older games do so much more than the last two. More weapons, magic abilities, enemies are more varied, level design is also more aesthetically pleasing, and agree with those who say that they shouldn't have removed jumping. Was a time I'd agree, but those old games are so so much better, that they really should've looked into bringing into the reboot/sequels.
God of War 3 Remaster has sold 4 million copies since its inception, making the franchise PlayStation's most profitable gamer merch brand.
Haha I still remember my brother playing the opening scene on ps3!!!
Yeh he had to put the controller down his heart was beating too fast trying to get past first 10 minutes. He said "it's too much". Best thing I've ever seen in gaming. Haha
I know this is unpopular opinion, but I prefer these over the new ones. I’m not saying the new ones are bad or anything, but they sort of get boring to me, whereas the older games were like non-stop roller coaster rides.
the new standard for sony is to show CGI target renders to prove that they can get close to the trailer
Edit:
to the people that are disagreeing with me, look at the 2005 KZ2 trailer, that was a target render of what Guerilla Games was envisioning, look at MAG, that was a target render on what Zipper was envisioning, look at the original Assasins creed trailer, that was a target render that Ubisoft was envisioning. look at the first Trailers for Motorstorm 1 and 2, that is the target render that Evolution was envisioning. Look at the very first Gran Turismo 5 trailer (it was called vision Gran turismo), that was a target render that Polyphony Digital was envisioning. Look at the very first Street Fighter IV trailer, that was a target render that Capcom was envisioning. look at the very first Halo 3 trailer, that was a target render that Bungie was envisioning.
Target renders dont have to be about graphics BTW, they can also be what you want your game to be about and revolved around of, like the assasins creed trailer. That trailer showed what the game was going to be about, which was stealth. Target renders leave clues. They leave a purpose for the developer and gives a sneak peak to the consumer to see what the game is going to be about and what its going to push on a console.
Killzone 2 original 'impossible Sony lies' trailer vs Killzone 2 realtime PS3 footage:
http://generationdreamteam....
God of War fans got the message from the GoW3 teaser - yes, this is what it's going to actually look like realtime.
maybe what u saw was not cgi ..... lol
it's a teaser video!
Hopefully the Xbox 360 trailer for God of War 3 will be gameplay.
I mean, when does Microsoft lie?