Worthplaying reports:
''At just about every turn, Braid thumbs its nose at your expectations.
To hear one describe it, you'd think that it's all been done before, but the approach in this 2-D platformer title is fresh and new. The player journeys through a series of five worlds in Braid, collecting puzzle pieces along the way. The platforming sequences pay homage to everyone's template, Super Mario Bros. As expected, various enemies, ladders, locked doors, and harrowing jumping sequences try to obstruct your progress from point A to point B.
You don't need to have all of the puzzle pieces to finish a world, but you will need all of them to complete the game. You won't be able to reach some of the puzzle pieces until you unlock new abilities near the end of the game. At that point, you can revisit the appropriate worlds with your new-found skills to obtain the previously unreachable items. The level selection screen helpfully displays the number of puzzle pieces that still remain in each world, so you don't have to needlessly revisit any locales.
Time behaves differently in each world, and you'll have to exercise your noggin to understand how time is moving in each world so that you can figure out how you'll need to manipulate time to accomplish your goals. You may shrug this off as having been done in Prince of Persia, but after some reflection, you'll admit that the time-reversal mechanic in PoP is optional and is merely a way of fixing your mistakes, whereas time manipulation is vital to each of Braid's worlds. Time may flow normally in one world, whereas another world has time moving forward when you go to the right and backward when you go to the left.''
BLG writes: "Do you know any famous games made by one person? Well, we’re here to educate you on some of the best one-man projects out there."
Nice list.
I’ll add 9th Dawn III to that list. Great game made by one person.
Always Sometimes Monster is made by two people technically, but let’s do an honorable mention.
Technically speaking Minecraft should have been on the list. But it's nice to see these single devs thrive.
Theyr is no game made by one man. Theyr is always a team of developers behind them.
However there is always someone who comes up with the idea of a game.
When i would give an example of one man with that idea for me its Hideo Kojima....
Microsoft is offering three additional free games for all Xbox Live Gold subscribers in addition to the regular lineup of games this month.
And still the contradiction of getting something for "free" from a service you pay for continues.
https://www.xbox.com/ja-jp/...
I've just redeemed knights quest needs GP/gold membership etc
KeenGamer: "Time manipulation concepts have been the foundation of many great games, including these 5 greats which do the them justice. Because every Back to the Future fan needs a bit more time manipulation to fulfil their time traveling fantasies."
Im thankful Quantum Break ended up here! The only thing that stopped this game from being talked up was Xbox exclusivity and the live action scenes being way too long...
Otherwise, it's basically Control with lighter visuals
TimeSpinner is a good time based metroidvania.
Also, Singularity rocks a a time-theme Bioshock-like FPS.