30°

Last.fm Gets A Makeover, Ventures Into iPhone, Living Room

via Ars Technica:

Music streaming and social community Last.fm has redesigned for a more mature experience, adding more integration and ubiquity across a variety of devices. Ars Technica put on some headphones and rocked out with some of the new features.

Related StoriesWarner pulls catalog from Last.fm over revenue squabble Last.fm wants to pay artists, won't address past "illegal use" Last.fm: Free music streams turn into increased music sales Now sporting a much more refined and organized layout, Last.fm is finally filling its shoes as part of CBS' transition to becoming an "audience company" and further extending its reach onto the web. The network purchased Last.fm in May 2007 for $280 million. Since then, Last.fm has introduced significant new features like music streaming from the four major labels-never mind that little squabble with Warner-and a music video initiative.

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arstechnica.com
70°

RTX 50 series cooling tested up to 600W, but users want Nvidia to fix the adapter first

Nvidia is allegedly testing GPU coolers to handle up to 600W for the 50 series, reigniting discussion of melting 16-pin connectors.

100°

Former Dragon Age lead writer David Gaider pours scorn on EA's AI dreams.

"They want you to believe the devs under them are super stoked to work generative AI into their processes," continued Gaider, "but I assure you what they took as excitement was really a veiled wail of despair not unlike the time that team was informed of their new 'really cool' live service mandate.".

LordoftheCritics1d 14h ago

Publishers see gaming as another stock market.

isarai1d 13h ago

I think anyone with some common sense knew this, im glad i don't support their games anymore, what a sh!t company.

Psychonaut8522h ago

Friends don’t let friends buy EA or Ubisoft.

Chocoburger21h ago

I said this yesterday. AI isn't what we want when it comes to crafting artistry. Alas, these soulless corporate morons don't care about their work, only about cutting corners as much as possible.

120°

Phil Spencer and the Battle for Xbox’s Soul

Has the rapid growth of Xbox made the ship too heavy? Following the closures of Tango Gameworks, Arkane Austin, and Roundhouse, we explore what the future of Xbox could look like.

LG_Fox_Brazil1d 19h ago

This ship was never meant to sail, this ship was made from the get go to sink as fast as possible. It almost feels that they want to lower the standards of quality in the industry so that they can fit in

rlow11d ago

I disagree, Xbox from the get go innovated and changed the industry. They did a lot of firsts and standardized a lot of others. It wasn’t till the beginning of the Xbox1 era that things started to go south.

Stevonidas20h ago

Yep, although I’d argue it started going to shit when they tried to hock Kinect on their audience instead of continuing to invest in their studios and IPs. 2001-2010 Xbox was peak gaming, though.

rlow119h ago

@Stevonidas
I agree they never should have focused on it after the 360 era. But you do have to remember they were faked out by the huge volumes of Kinects sold. To quote info on Wikipedia, “Project Natal, It was first released on November 4, 2010, and would go on to sell eight million units in its first 60 days of availability.” So if your Xbox and see these huge sales on a peripheral where are you going to put some money? Criticism in hindsight is worthless…..if only we could all see our future. In other wards they had no way of knowing. Plus they had engagement numbers and a lot of signs pointed to people wanting it.

Their biggest mistake wasn’t the Kinect, but unlike Sony after the PS3 debacle. They didn’t double on down on exclusive good games. The other huge mistake was letting Call of Duty go to Sony.

Hedstrom1d 3h ago

Phil wants Xbox to be as soulless as him!

Tacoboto1d 3h ago (Edited 1d 3h ago )

Xbox has no soul and Phil has no confidence, and it's impossible to say either do when they killed Tango and Arkane Austin.

Everything they've said since has only made them look worse to a point that they're actually less competent than Embracer.

Markdn1d 3h ago (Edited 1d 3h ago )

Whe you release something like the series S and expect it not to hurt your business model, and developers have to have parity with games. Then you know Microsoft don't care. Series s is the final nail that broke developers,

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