410°

Project CARS PS4 Using EQAA, Car Detail Is Equivalent To High On PC, More Details On PC Version

The console versions are mostly at medium settings compared to the PC version, with some parameters ranging from medium to high.

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gamingbolt.com
Eonjay3306d ago

Okay so that answers a question about EQAA (AMD tech equivalent to 4xMSAA) which is what the Xbox One is using.

AndrewLB3306d ago

EQAA is the same as Coverage Sampling Anti Aliasing (CSAA). EQAA\CSAA is based on MSAA but it has additional coverage samples.

The level of EQAA used in Project Cars on PS4 is NOT 4x. The PS4 version's AA looks almost identical to FXAA+2xMSAA as seen here: http://www.neogaf.com/forum...

It seems the PS4 version is only using 2x anisotropic filtering, and contrary to what people are saying, the quality of the actual track is equivalent to "Low" setting on PC.
http://www.neogaf.com/forum...

And the claim of shadows being "High" is not accurate. Car shadows are the same as "medium" on PC, while track shadows are the same as "Low".

http://www.neogaf.com/forum...

What I find strange is they neglected to say there is also a "Very high" setting in this game. The only reason why something like that would be left out is someone's inner-fanboy wants to make the PS4 appear only one setting below PC. Which it's not.

Eonjay3306d ago

"What I find strange is they neglected to say there is also a "Very high" setting in this game."

Wait what. Thats just common sense...

Whatever you said after that sounds like a classic fanboy fallacy of logic.

reynod3306d ago (Edited 3306d ago )

@andrew

Thats nothing new, the paid media almost always tries to make the console version look better than it really is.

Making it look just one step below the PC version just serves their purpose to provide lip service to Sony. Todays media is only good to give these corporations hand jobs under the table.

They did the same with games like Dragon age 3. Claiming Da3 to be on par with PC at high settings, when the game released it was more like low to med settings on PC.

BallsEye3306d ago Show
T9003306d ago

People have to be utter fan boys to just post disagrees specially with all the evidence provided.

Its like arguing with someone on religion. I just had a look at all the images, PS4 pretty much looks blurry in all the comparisons. Looks more like low to med detail on the PS4, Keep in mind the PC is only running at 1080p. 2-3 years from now many people will have access to 1440p and 4k gaming at which time you could come back to these games and play them again with much more detail. Obviously PS4 would have fallen much further behind when that happens.

Eonjay3305d ago

http://www.nextpowerup.com/...

This is the specs from the developer. So, if you take issue with it, direct your comments at the developer. It wasn't 'people' who said this (while you link to comments from a different forum). It was the developer.

Spin, lies, deflection... everything you claim to hate about fanboys...

gameboy13304d ago

All this talk about how it looks but most previews have issues with poor physics and inconsistent framerates then you have the backgrounds there not equivalent to high settings ??

+ Show (3) more repliesLast reply 3304d ago
Me-Time3305d ago (Edited 3305d ago )

@Ballseye

Isn't the article based on nothing but SMS's word? Either way, some of you people need to stop with this "calling out fanboys" nonsense. Avoid using those comments and stick with the truth. Unless you're in need of "controversy" and are pro-negativity, then you're doing just fine.

Honestly, just post the facts, stick with THAT argument/debate and move on. No need to bring up the term "fanboy" into this if you're secure enough to negate what SMS is telling us about the PS4 version. Even then, shadows should be a high priority. Track and car quality, weather effects and environment graphics should be up there. This is only my opinion though.

Go ahead and disagree or tell us there's more to this article than what I'm seeing without calling me or anyone else a "fanboy". Even if they're clearly being irrational for their benefit, use your brain.

Unless you've played pCARS on the PS4 or X1, screenshots aren't the best source to rely on (direct-feed or not, you know there's something wrong with screenshots and even video when you're not seeing a game being played in front of you).

LifeInNZ3306d ago

Looks good, definitely a good substitute in the absence of GT on PS4. I find the draw distance in the rear view mirrors a little annoying though.

nveenio3306d ago

I just watched him bump into the back of someone and go beneath their car. =|

Forn3306d ago

@inveni0

Imo the physics look terrible... I've seen more than a few instances of that in different videos... And honestly I was expecting more from the visuals. But I guess that's something that has to be sacrificed sometimes if you go for 60fps on particular hardware, especially if you don't know how to utilize the hardware as well as a 1st party developer. Anyway, I'll probably be skipping out on this for now, not my thing it seems. And besides, The Witcher comes out this month!

Ricegum3306d ago

I'll definitely be getting this over The Witcher. Im just going to wait and see with that game, I get the feeling it's going to let a lot of people down.

Khajiit863305d ago (Edited 3305d ago )

@Unreal

What makes you think this game will be so great. If I had to put money on witch game would be better, my money would def go to Witcher 3.

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gameboy13304d ago (Edited 3304d ago )

Not great...the physics look ps2/ps3 gran turismo....

jay23306d ago

it ok, got a 2K PC, think if a £350 can do medium it can do high.

RumbleFish3306d ago

With a 2K PC you can do ultra settings for track and car detail and get stable 60fps if you set shadows to low and are ok with medium or high detailed grass and medium or high reflections.
It might be a good idea to oc the cpu if you like to race against the AI.

T9003306d ago

A 2k PC will do about 4k at 60FPS, so why would you want to compare that to 1080p 60fps?

For 1080p 60fps you would need a 700-800usd PC tops. Which would come with cheaper games, free online and unlimited BC (in other words cheaper than console in the long run).

Activemessiah3306d ago (Edited 3306d ago )

Not enough for 12k Resolution though... you need to upgrade dude.

lelo2play3306d ago (Edited 3306d ago )

Game looks good.

Angerfist3306d ago

Over on Gtplanet they have serious discussions about ghosting in the PS4. That Effect is not in the X1 Version.
Not sure if this will be fixed with the final Patch.

http://i.imgur.com/EtKj2dS....

if it stays like that its weird since its the superior Version as far as resolution goes.

WeAreLegion3306d ago

Weird. I'm sure they'll patch it out.

LifeInNZ3306d ago

Imagine if Sony had not jumped on the 1080p bandwagon as a point of difference so developers could render at 900p as well. Imagine how much more could have been packed in in terms of visuals effects and objects on screen.

No, im not say 1080p is a bad thing, far from it, but what other effects have to be cut to achieve it. For instance, in project cars crowds seem to be cardboard cutouts. Maybe at 900p on PS4 they could have been 3D modeled.

CernaML3306d ago

Sony isnt the one developing Project Cars. It was Slightly Mad's choice to have the game run at 1080p.

LifeInNZ3306d ago (Edited 3306d ago )

Yes, fully aware that Sony is not developing Project Cars but Sony has been pushing that there console does 1080p. Developers are of course free to choose the resolution however, look how they also get slammed if its not 1080p or the same as the X1 version of a game. There is now an expectation that the PS4 is all about 1080p.

A drop to 900p if it means they can pack in more scenery, objects, better particle effects with a garanteed 60fps to me is better than 1080p. Obviously if it can do all of that and still be 1080p then great, but all Im seeing between X1 and PS4 is a pixel difference and maybe a few blades of grass.

Dee_913306d ago (Edited 3306d ago )

Sacrifice resolution for fully 3d crowds that you will barely see at 100+mph? Your priorities are screwed.
If SMS wanted Project cars to be 720p,30fps on ps4, they would, making it 1080p has nothing to do with people on sites portraying PS4 to be a 1080p machine, let alone anything to do with Sony.Everything you said is complete nonsense.
The ghosting effect is clearly a motion blur glitch, it has nothing to do with performance or lack thereof.Its a coding issue.

UKmilitia3306d ago

so have have all gams looked better and been 1080p then?
this is a bug issue that will be patched out.
Dont knowhow they didnt know though and i have watched a few vids and i didnt notice the issue .

+ Show (1) more replyLast reply 3306d ago
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170°

Why did EA Kill Project CARS?

This video explains why we think Electronic Arts didn't see a future in the sim racing title Project CARS and promptly cancelled the fourth instalment.

Jin_Sakai557d ago

After the last installment I’d say most hardcore fans left. It’s just not that good anymore so I can’t really blame EA this time.

masterfox557d ago

because it was always a project and it never got finished :D

ChubbyBlade555d ago

Every game is a project. Your joke doesn’t make sense

InUrFoxHole555d ago

It makes perfect sense. It's obviously a play on the title. Jesus christ you must be a blast at parties.

ApocalypseShadow556d ago (Edited 556d ago )

Ask Bullfrog or Black Box or Tiburon or Studio 33 or Criterion or any of the previously acquired developers who made racing games as competition, or as developers of EA games, then eventually dissolved into oblivion or reassigned. Just ask them. They'll tell you why.

ApocalypseShadow555d ago

Oh. I forgot. Even Code Masters were absorbed into Criterion. Another racing developer EA took over.

Every racing developer either absorbed by EA or eventually destroyed by them. They either kill competition or have them in the end make Need 4 Speed for them.

MadLad555d ago

EA only cancels projects for one reason.
They didn't see enough money in it.

Kombatologist555d ago (Edited 555d ago )

Not when it's because it didn't meet some crazy margin. It's like if something doesn't make EA a billion dollars on day one (I'm exaggerating that figure of course), they swiftly put it out to pasture.

SurgicalMenace555d ago (Edited 555d ago )

Much like if you're spending money on what's a bad investment for your desired goals, you'd do away with it, if you're wise. We should try to get away from thinking we know more about business than individuals that have been doing it for decades. Perhaps you could benefit from going into business instead of wasting all of your talents in comment sections. It's clear that you're the missing piece that EA's been looking for.

MadLad554d ago

I've made a good amount of money betting on underdog investments over the years.

EA sets unrealistic expectations of their more niche developers, yet continue to fund absolute blunders like DICE and the Battlefield series year after year.

dumahim555d ago

EA butted in and messed with the formula and act shocked when it doesn't work out.

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90°

Original Project CARS creator trying to re-hire EA team

Ian Bell, the founder of Slightly Mad Studios, is aiming to hire former Project CARS employees to work on his upcoming GTR Revival project.

Sgt_Slaughter559d ago

If it's just going to be another sim-cade that doesn't do either one correctly then no thanks.

Project CARS 2 was a step in the right direction but the physics still aren't where they should have been, so what did they do for PC3? Go completely arcade. That killed the franchise.

220°

EA dropping Project CARS

From GI.biz: "EA is dropping Project CARS, GamesIndustry.biz can reveal.

The Slightly Mad Studios-developed series was launched in 2015, with EA confirming today that it has made the decision to "stop further development and investment" in the franchise.

The announcement was made internally and it's unclear at this stage to which extent staff could be affected. EA said that employees working on Project CARS will be moved into "suitable" roles "wherever [they] can.""

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gamesindustry.biz
Terry_B560d ago

Typical for EA. They buy studios that created nice games..and are sooner or later destroying them and move the people to work on the old same 5+ EA series.

italiangamer560d ago

They will put the developers on the 1000th Need for Speed for the rest of their entire careers, just like Criterion.

SurgicalMenace560d ago

To be fair, it's not EAs fault it falls directly on the consumer. Everytime these companies choose to drop a series they're met with backlash though the gamers didn't support said series enough to justify its continuation. Attempting to paint every company as evil all because they're in it to succeed is ridiculous. They have to make money just like each of us typing in this section. If a job wasn't supporting you well you'd quit and find a new one, this is the same mentality concerning series.

TheColbertinator560d ago

@SurgicalMenace

No it is their fault. They don't listen to fans and burn the franchise to the ground by introducing elements that nobody wanted instead of increasing support for said respected franchises.

I order a steak, they make a steak. 1st sale
I order a steak again, they vomit on my steak and charge me more for it. No sale.

EA in a nutshell.

Tapani560d ago

@TheColbinator Well how do you think they make the billions then?

Their fans ARE buying their games. You are just not their focus group, and I can guarantee their customer insights team is more thorough and detailed in their reaearch than any N4G commentors’ opinion on the matter. Otherwise EA would not exist as a company, and they’d be bankrupt.

deleted560d ago

The one that still hurts the most though was Criterion w the Burnout series. Acquired Criterion's tech for their own existing IP, then shut em down. It's basically parasitic. I sure do miss Burnout's crash mode!

Hofstaderman560d ago

Sounds eerily similar to another large unnamed corporation hey. I believe some EA bigwigs shifted to that company back in the day, would explain the similarities.

rlow1559d ago

Must be talking about Sony

peppeaccardo560d ago

and instead they come out with that piece of shit of Need for Speed which looks like an Anna & Barbera cartoon. C'mon .... PC2 was my go to game for VR racing and the first one i played for tens of hours. i was so lookiing forward to PC4 after that failure of PC3 ... what a shame EA, they are bombing all the good games and stick to the garbage ones. EA when you think you have reached maximum of disappointment they top it off with style .... screw them!

SurgicalMenace560d ago

Need for Speed continues to sell so why would they get rid of what's producing what they need to maintain stability?

EazyC560d ago

What they did to this series was idiotic. The premise was great -- a sim/simcade game that GENUINELY got developed in line with its community. There is a huge gap in the market for this...I mean, PD hasn't listened to fans at all over the last year with regard to simple Gran Turismo 7 tweaks. Sim racing fans are screaming for a title where they actually give a shit about their users.

Project Cars 2 was genuinely on to something, it just needed some refinement. But instead they followed up by selling off to EA with a braindead GRID clone with Project Cars 3. Again...idiotic.

SurgicalMenace560d ago

Well since you're the authority on properly managing a million dollar company, why don't you just call them to let them know of your divine wisdom?

Hardcore sim racers are the ones who are competing acrossed the globe, no company in their right mind would focus on a forever moving casual market. They have to focus on those dedicated to supporting their efforts. Notice how you're speaking from a perspective of self opposed to the collective. Perhaps they sold out because they, like us, needed the money knowing that they could reinvest it into something new. PC was a decent racer but very few people mainlined it over GT or Forza.

EazyC560d ago

I'm not a divine authority but I notice a pattern where these huge corporations turn completely tone deaf of what the "average fan" wants.

vallencer560d ago

Hate to break it to you but project cars 3 was published by Bandai in 2020. EA didn't buy codemasters, which owned slightly mad studios, until 2021. Either way the sales were super poor for the game and it's not surprising EA would just drop the game. BUT it still sucks because it's one less sim racing game on the market. Especially because the first 2 were really good.

Tzuno560d ago

and focuses more on cartoon network games

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