420°

256 players online… too many

Even though the graphics of MAG looked spot on and at first glance having 256 players on at the same time sounds pretty great, how will this work logistically?

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loot-ninja.com
taz80805778d ago (Edited 5778d ago )

256 players may be too many to enjoy a game. I would say look at Resistance as a model but MAG is much bigger. Even in games like Bad Company it can get hectic to figure out what is going on, just imagine 256 people.

sonarus5778d ago

Or we can assume zipper knows what they are doing and they will make the game for some to enjoy

pizzas5778d ago

Uh I'm sure they'll do something similar to what Insomniac are doing with Resistance 2.

jlytle12345778d ago (Edited 5778d ago )

yeah those guys at blizzard who made world of warcraft with all those players online together. thats a stupid idea. it will never catch on.
change sucks. why do companies try new things.

deeznuts5778d ago

Uh, it's war people. It's supposed to be mad.

Plus MMO's man. Don't they have a lot of people on at once? I never played it, but ...

TheSadTruth5778d ago

those "guys at blizzard" didn't invent mmorpgs, and lots of their stuff is instanced

mmo games won't work without depth, most action games have no depth, just good gameplay

this won't work

255778d ago

i was under the impression that this was an mmo. idk. but a large scale battle like this is something that i've been looking forward to for a long time.

Tmac5778d ago

Lol the sad truth of jealousy.

NegativeCreep4275778d ago (Edited 5778d ago )

That's funny. The author of these types of articles maintain that Microsoft mindset "Why try anything new. Just stick with the norm, cross your fingers, and hope that gamers will buy the same ol' games all the time".

I think I am starting to realize why weary-type articles like this only come out for PS3-related software. I don't think its mostly because of biased authors, I think its because Microsoft never creates anything unique for anyone to really question its deviant nature.

morganfell5778d ago (Edited 5778d ago )

People seem to have missed the blatantly obvious lead in by Zipper. Your placement into the battlefield is organized. You don't have a 256 player game with a 128 man wave hitting the walls at Helm's Deep.

An example of what they meant is instead of disorganized madness you have 4 vehicles of guys in a ground assault. You have a 36 men in 3 HALO Teams dropping in, you have a 12 man scout patrol, you have 16 guys in armor. It is compartmentalized so there is a method to the madness. Or not because even if I lobotomized myself I couldn't be that narrowminded. Sony as always is more forward thinking.

If my biggest stick in the woodpile was a 10 player online game I would try and say everything bad about a 256 player game I could imagine.

256 players will never work? Yeah those are the same people that consoles would never catch on for gaming either.

marinelife95778d ago

The next conflict that the US gets into. Remind the Defense department to only send over 16 highly trained soldiers at a time. They can spawn the rest when those die. We wouldn't things to get to hectic in a WAR!

It's a war game. It's supposed to be mayhem!

donator5778d ago

Battlefield 2 worked very well with 64 players, especially in the infantry only mode. I don't see why 256 wouldn't work as long as the maps were big enough. I mean, it's not like you're going to run into half the people in the game anyway. You might be busy taking out objectives on the left side of the map while they're on the right.

iHEARTboobs5778d ago

I'm all for it. Give it a try Zipper. If it doesn't work then ok, at least they're trying something new.

littletad5778d ago

I've never even heard of the studio until today. Sony seems too interested in bigger quantity. I'd rather have a solid frame rate game with some 20+ players than a lag fest.

donator5778d ago

and what from today's conference gave you the slightest inkling that it will be a lag fest?

You say you would take a 20 player game without lag. Would you take a 256 player game without lag?

BISHOP-BRASIL5778d ago

Some of you guys really should try a MMOFPS before talking.

It's not like a FPS where you NEED to know what the hell are going on with your team. In most MMOs everybody is playing around the same goal and you don't know what your competitors on co-workers (whatever way you like to see) are doing.

In this game, most probably you'll not have a 256 players lobby, a team deathmatch with time limit, not a little map with people respawning around you... It's not like having rooms at all... It's more like various 265 seats server, that each one is a room.

Firstly, the map with the battle exists all the time, it's more of a world than a map... The maps of the battles will be where you squad are and just found those enemies squads ranging... You go on attacking or call in reinforcements.

The battle will pretty much limit itself to little teams, like no more than 20 vs 20, since you'll aways try to get more points in your little party (aparently what they call here as SQUAD), in MMO having everyone running with you is was to get KS all the times.

Other little thing, those mad war, army vs army, that we saw on the video was probably a cut-scene/target render (don't looked like CG to me, not good enough, but I was watching in SD) and a exemplification of how would be a war for a base, just like you have in most MMORPGs, battling for castles. It's a special event. That little map would be the surrounds of that base, just it. I think it pretty much give the idea to some people that this game would just play as a filled up COD, but that for sure is not the case if they intend it to be anything "massive".

With all that in mind, 256 on a server is not that huge, it's actually pretty low if you ask me. Still, as a console game, it's impressive, none the less.

chasuk085778d ago (Edited 5778d ago )

There hasnt been 1 online game on the ps3 that has had lag, apart from cod4 (Blame activisions crappy servers). Not one Sony game has had lag so I dont see how this will change, even with 256 people in a game. Its called dedicated servers. Something microsoft should try instead of using crappy P2P. From playing halo I realised they really need to sort out their servers as the majority of time it was unplayable.

JoelR5778d ago

at the person who said they never heard of Zipper Interactive before.... wow

Ever heard of these games before?

Recoil
Top Gun
MechWarrior 3
Crimson Skies
SOCOM: U.S. Navy SEALs
SOCOM II: U.S. Navy SEALs
SOCOM 3: U.S. Navy SEALs
SOCOM U.S. Navy SEALs: Combined Assault
SOCOM: U.S. Navy SEALs Fireteam Bravo
SOCOM: U.S. Navy SEALs Fireteam Bravo 2

ThanatosDMC5778d ago

They might make more PS3 clusters. They did say that if Warhawk ever needed more they could always make more just to take care of the lag.

That's why Warhawk has no lag... not one bit of lag.

Frrrrrrunkis5778d ago (Edited 5778d ago )

"1.1 -
Or we can assume zipper knows what they are doing and they will make the game for some to enjoy"

Anyone who has ever played a Socom game knows that Zipper usually has no clue what they're doing. Sure, the game might be fun for a bit, but it's bound to be full of glitches that will take FOREVER to be patched. And even then, the patch will only cause more glitches. It's a vicious cycle.

I wouldn't have high hopes for anything done by Zipper. I've been let down too many times.

Jerkapotamus5778d ago

Zipper Interactive has always been the company for Sony that pushes the online world. This game is looking to do the same thing.

somethingSQUISHY5778d ago

I guess that's where teamwork comes into play. I think there would have to be a chain of command where the general gives out orders which are trickled down through the officers and so on, so the players' awareness of the full scope of the battle plan would depend on their ranking. For example, only top tier officers would hear direct orders from the general. The grunts don't need to know the master plan, just what their role is. It could be an epic fail, but I think it's an experiment worth trying if a lag-free experience can be provided.

The only way to do that is to implement massive dedicated servers, which pretty much guarantees this won't be coming out for the XBOX360.

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taz80805778d ago

I would imagine that the PS3 would need to run dedicated servers for soemthing of this size, Xbox Live would implode

QueefyB5778d ago

exactly because xbox 360s would melt trying to run 5 players online

user8586215778d ago

well since they havnt used all the power of the ps3 yet im expecting 1000 player online by the end of the ps3 life cycle in 2020 XD

Veryangryxbot5778d ago

ON PS3 BABY!

MASSIVE ACTION GAME. MAG.

Zipper OWNED the competition. That game is not even REMOTELY possible. Even 10% of this game, a measly 25 people online, has yet to be done by the failed 360 console.

Cmon now. 25 people. Insomniac already went over that with a launch title.

Sir_Ken_Kutaragi5778d ago (Edited 5778d ago )

How am i going to fit 256 players in my House in 'HOME'!!! ;-D
Oh it's for the 'MAG' game, sorry...carry on;)

Snukadaman5778d ago

You people are still waiting for a open beta for home...which was announced in 2007....with more action going on...with more people...you actually think sony can pull this off.....man you people are more gullible then you portray on these pages....god bless you special people..roflmao.

mikeslemonade5778d ago

Yep with the PS3 hardware and the sony online dedcated servers this will be a very good game with no lag. Hey Snukadaman, where is Huxley? Huxley is older than Home and we barely seen any gameplay footage of that game. 360 uses less reliable P2P that is why 360 MMOs are no where to be seen where as on PS3 we keep seeing a lot of coverage on them and gameplay.

Stop saying this and that is gonna get delayed and stuff because there's enough games coming out this year and early next year.

Dacapn5778d ago

Alan Wake...game or myth?

Snukadaman5778d ago (Edited 5778d ago )

Huxley..indeed..it is quite delayed...but when you take in account that it is a MMO then it changes things dont you think..especially since there is no mmo for a console as we speak...and you cant be as dumb to exactly think that ALL sony psn games are on dedicated servers right...I mean...its really not that possible your that much of a blind fanboy to believe that right? some games like resistance are on dedicated servers...and some games like cod4 are not....gta4 is being hosted by gamespy...not dedicated servers..they only handle the lobby aspect of things....nice try anyways. yeaa alan wake is hiding....am i going to sit here and say great things about a game I know nothing about...nope. quite disappointed we didnt hear anything about it though.

taz80805778d ago

I htink the thought of having 256 players onine is awesome but my fear is that the strategy portion of the game will be lost. Also the maps will be huge which could make games long and tedious to find each other.

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C_SoL5778d ago

loot-ninja, you don't worry about that....

taz80805778d ago

Think about the lag potetntial

C_SoL5778d ago

from your connection.....

masterg5778d ago

@taz8080

You must be thinking off 256 players on Live.
Sorry, I could not resist.
I play both Live and PSN and I have only had lag problems on Live.

WeaseL5778d ago

Live uses P2P so you pay MS to use your own bandwidth.
That must realy suk

RememberThe3575778d ago

If lag was such a problem why would they green-light the game? I think they have figured out how to make it work.

BISHOP-BRASIL5778d ago

It's a server game, not P2P, so 256 is actually a really low number.

What was always difffcult to achieve is for your console to handle the information of what 256 guys are doing. And that is why they are making it low numbered for a MMO. Still, impressive for a console.

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THC CELL5778d ago

256 player xbox wont see ha

taz80805778d ago

Yeah I doubt that Xbox could ever see something so large without dedicated servers.

silverchode5778d ago (Edited 5778d ago )

imagine the lag.
who disagreed?

Tmac5778d ago

Yeah um.. Dedicated servers... K thanks bai lag.

aggh im on fire5778d ago

Is it going to be ongoing or what. Don't fancy waiting around in lobbies for players.

alan0015778d ago (Edited 5778d ago )

lol, i can imagine myself waiting for 255 people lol bt im sure theyll figure out a way so no one has to wait

255778d ago

i would think this this is an ongoing thing. i'm thinking you can just jump in right away

wAtdaFck5778d ago

I can't imagine a lobby for players.

Its a jump in and play type of game.

Like Warhawk

iHEARTboobs5778d ago

you might just have to wait for your squad of 8 to connect or maybe just jump in and complete another group. You wont have to wait for all 250+ players.

BISHOP-BRASIL5778d ago

MAG is massive online game... Which means it has no lobby.

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470°

MAG was one of the most ambitious shooters ever and deserves a PS5 sequel

Zipper Interactive were once one of Sony's most important studios and became a household name due to their work on the SOCOM U.S. Navy SEALs series during the PlayStation 2's heyday. Their most ambitious title was MAG. Could it make a comeback?

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gamerevolution.com
yellowgerbil1565d ago

Best game ever. I had put over 1700hrs into that game before it deteriorated too far with cheaters getting out of the map and sadly decided it was time to let it die (Zipper had already been closed down by that time).

_SilverHawk_1565d ago

Amazing game. Hopefully sony makes a sequel

XisThatKid1565d ago

This is the game in modern gaming that even got me into shooters i spent literally days with this game Raven All the way. War against the the mighty D ride oh so edgy S.V.E.R.

NecrumOddBoy1565d ago

Original Battle Royale. No microtransactions. Definitely ahead of time.

XBox4eva691565d ago

It's almost as far from battle royale as you can get. o_O

frostypants1565d ago

It didn't have a BR mode.

Da12RespectA1565d ago

That wasn't a battle royale game at all.

rdgneoz31564d ago

3 teams of 32 fighting it out would be considered Battle Royaleish. If you're gonna saying teams are OK when you start doing teams of 2 or 3 or 4, then 32v32v32 should work. And on besides that, it had 128 v 128 which was insanely fun.

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Muzikguy1565d ago (Edited 1565d ago )

I personally hadn't played much of it. I did spend a lot of time in PlanetSide 2 though (somewhat like MAG). Games like these tend to get overrun by cheaters and then ruined too often.

Teflon021565d ago

MAG didn't have that issue as far as I remember. I use to love the 256 matches. That game had an amazing community. Everyone actually communicated and played together. No one B****ed at the team. Everyone understood there was so much going on that if things are going wrong. Everyone had to think of new strategies.
Fav moment was when all 3 other squads 32 took their objectives but we were struggling with ours and had one more to blow up. The other leaders were communicating asking if the 2 nearest squads should send ppl. Our leader was like Naw I got a idea. So he told us all to die and set ourselves at the nearest hills prone without being seen. So we all did and surrounded the areas.
He said everyone on his count throw your grenades. Then snipers go all out and everyone else run in. They won't be able to get everyone and if needed the snipers go in about 10 seconds after.

Everyone did that and I got to the objective and set it off. 9 of us survived and got it. felt amazing to say I got the objective, cover me in that moment. Wish it was PS4 so I could have saved that moment
It was literally the coolest moment I had in a online shooter, closest since was BF4.

Muzikguy1565d ago

@Teflon

That does indeed sound like an awesome moment. One that makes games like these memorable for sure. It does seem like MAG had a lot more cooperation than most any online shooter

Teflon021565d ago

It did because you absolutely can't get no where in it without teamwork. It also didn't have an extremely big base of players. Everyone who played really wanted to play. I really hope they bring it back and do the same thing to only have serious players get into the big matches again

UltraNova1565d ago

Wow, what a run! This game looks better than PUBG!

Muzikguy1565d ago

Watching that video you wouldn't think the game was on PS3.

Spenok1565d ago

I adored this game too. Some of my best FPS online memories on it. So freaking good.

I'd love to see another game like this come out at some point. And NOT like Planetside... M.A.G. was something special.

yellowgerbil1565d ago

Yeah problem is if it existed now adays, it would likely be riddled with xp boosts and dance moves and all that other pay garbage...
MAG and Warhawk are the only 2 online games I ever got into, and both need a PROPER sequel on PS5.
Remember the first time I got 100 kills in a match, was in a turret with a repair kit and just mowed down wave after wave on Valors map.

1564d ago Replies(1)
1564d ago
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PrinceOfAnger1565d ago

I had so much fun with this game

TGGJustin1565d ago

This is a game that was ahead of its time. Had it came out on PS4 it would've done much better. I put hundreds of hours into this despite the problems it had on PS3.

UnholyLight1565d ago

Really interesting as an Xbox owner at the time. This game had captured my interest as a kid but I never got a chance to play it. Being on PS4 and soon possibly PS5, I would love to see this franchise brought back to life. I imagine with the power of next gen it would be really quite fun.

From what I hear and what I remember, this game was FAR ahead of it's time. A real shame it never truly took off from my understanding.

grifter0241565d ago

I'm an xbox boy since mech warrior but got a ps3 slim for mag. If you liked halo or cod you'd have had a blast in mag. Was one of the first games you could actually do something other than shooting and still make a difference in game.

spicelicka1564d ago

PS4 needs something like it. In the multiplayer space it's far behind the Xbox, there are no quality multiplayer games on it that aren't on other consoles.

Dirtnapstor1565d ago

Yes, yes, and yes. Way ahead of it's time. Would love to see a PS5 variant of this game.

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120°

Modern Warfare Ground War mode has MAG vibes

Erina Rose, Sausage Roll writes, "Call of Duty: Modern War introduced a new, improved, Ground War game mode this weekend that reminds us of the old PlayStation 3 classic, MAG."

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sausageroll.com.au
ilikestuff1690d ago (Edited 1690d ago )

I never played mag, I did play this beta however, and if mag was like this beta then (fart noises) for mag.

1690d ago
TheGamez1001690d ago

Man do I miss mag and zipper.

TheSinsibleOne1690d ago

Seriously though. Nowadays this and next gen are practically begging for a new MAG.

zodiac9091690d ago

How did we go from having games like resistance 1, 2, warhawk with 30 vs 30 player battles, and M.A.G. with 128 vs 128 players, ON LAST GEN to now having 20 vs 20...such a step back.

JEECE1690d ago

Because Sony hadn't figured out how to market their exclusives yet. Plus at that time COD craze was at its peak. So "generic high school bro #7," who was the primary purchaser of FPSs at that time (or at least represented a crowd necessary to sustain a playerbase), if he even had a PS3, would have just seen a game like MAG as a "copycat of Black Ops, man."

Not to mention MAG was pretty terribly uninviting for new people after awhile, because it was more skill-based. This was great for veterans, but if you weren't willing to put in the time getting destroyed for awhile, you would never appreciate the game. The Battlefield: Bad Company and BF:3 games out during that gen were far more accessible to lower level players.

Vegamyster1690d ago

Battlefield 4 was at the start of the generation and had 64 players, to me it depends more on how the map/gameplay is utilized, i enjoyed the 20vs20 modes more in the MW Beta than the 64 player ground war mode.

1690d ago
moomoo3191690d ago

It feels absolutely nothing like MAG lol. Way more battlefield vibes

xX-oldboy-Xx1690d ago

And even those are very small vibes, it still feels like COD at the end of the day.

390°

MAG: The Greatest Game You Never Played

Almost 10 years ago the greatest first person shooter came out and most of you probably never heard of it, never got to play it and never will.

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sausageroll.com.au
FiLTHY ESKiMO1809d ago

Who would the next gen version nor that Zippers gone?

_SilverHawk_1809d ago

I remember this game and it was amazing. I would like it if Sony would make another one because this game was ahead of it's time.

RememberThe3571808d ago

It was an amazing concept and it was a cool game, it was just ahead of it's time. I played the sh!t outta MAG, but the game itself played just okay. I'd love to have seen a sequel, even just a spiritual successor, especially with the next gen coming and the way cloud computing has advanced a game like that nowadays would be awesome.

Elwenil1808d ago

It may have been amazing if you played for SVER, but if you played for Raven or Valor, it was an unbalanced mess. I had some fun with it, but the player count was an illusion at best and false advertising at it's worst. The map and faction balance was so ridiculously skewed you knew who was going to win as soon as you saw what team you were against. It definitely had some interesting ideas, but was far from an amazing experience in my opinion. I would have much rather Zipper have made another SOCOM game rather than MAG.

darthv721808d ago

that game would make for a great battle royale release. So many players all at once... it was ahead of its time for a console shooter.

TheGamez1001809d ago

Was such an underrated game. One of my most favorite fps of last gen. So unfortunate zipper was closed down. Imagine if it was a success and thered be a 2nd game by now.....

TekoIie1809d ago (Edited 1809d ago )

I can think of many better games that I've yet to play...

"Almost 10 years ago the greatest first person shooter came out"

HAH. So is Planetside 2 now the best FPS ever? Because it does everything MAG can and does it far better. I'm afraid that MAG is basically your standard FPS but uses scale as it's selling point. The vast majority of shooters that focus on smaller scale matches have gameplay leaps and bounds better than MAG so it is definitely not the greatest FPS.

I know many people are going to try and refute this by telling me to look at the three factions but MAG has literally no character. The game is call 'Massive. Action. Game' for gods sake which is a contender for 'The Worst Title a Game Could Have' award. I've never been a fan of Zipper but I hear great things about them from their PS2 days. However, with MP gaining popularity in the generation that followed I think it says a lot that they couldn't keep up with the competition.

Knushwood Butt1809d ago

'HAH. So is Planetside 2 now the best FPS ever? Because it does everything MAG can and does it far better.'.

It was released years later.

Was there anything offering what MAG did when MAG was released?

TekoIie1809d ago

"Was there anything offering what MAG did when MAG was released?"

Yes, Planetside 1.

Knushwood Butt1809d ago

Fair enough.

Can't say I've played it, but I enjoyed MAG for a while.

FantasticBoss1808d ago

MAG was one of the very few games trying to do scale like it did, but I think it missed the mark. Wish it could have had a sequel though as they may have been able to iterate on it to create something pretty neat.

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Profchaos1808d ago

Sony had a awesome approach to online in the PS2 days with SOCOM co op that had games working together to achieve a tactical goal they pioneered voice chat on the PS2 for SOCOM but as they steamrolled ahead it was clear team Deathmatch would take over in popularity which shifted zippers approach so all their experience amounted for not much when designing online in the PS3 era.
It still was a decent game but couldn't stand out compared to cod which had millions of players consistently

yellowgerbil1809d ago

Loved mag had over 1700hrs into it across many accounts, remember my first 100 kill sabotage game, was insane

BLow1808d ago

Yes, so do I and not that game they released on PS3. I'm talking the one Zipper did and not Slant Six. At least Slant Six tried to do the series justice once they fixed the issues.

The one Zipper did didn't feel like Socom to me. It felt more like Ghost Recon to be honest. I absolutely loved the voice commands and I figured they would be even better on next gen hardware. They didn't even bother doing anything.

Maybe, I just wanted it more grounded and not so techy if that makes sense. I just wanted to go into jungles or missions just using my wits and patience and not have to use a bunch of gadgets. I wanted to be able to give orders with my voice to squad members. Yeah, they can at least have earpieces lol.

It's hard to explain but I know the old school Socom players know what I'm saying. Socom just had a certain feeling and the new game didn't feel that way. Slant Six yes. Zipper no...

We can only hope but if they bring it back they have to do it right. If not don't bother and just make something new. I rather have the memories I had with Socom be mostly positive than negative. Unless you pull a God of War, don't bother lol.

I've already said too much but that goes to show how much I loved Socom. Especially 1 and 2.....

Deathdeliverer1808d ago (Edited 1808d ago )

Game was simply ahead of its time. If mag came out now with improved graphics people would be blown away. Back then people whined about the graphics even though it had players literally everywhere. It was several great games in one. Battlefield, Ghost Recon, and Call of duty.

Hungryalpaca1808d ago

What exactly was it ahead of its time in? Player count? Planetside released in 2003 and and played count per match was over 300.

xkvcq1808d ago (Edited 1808d ago )

The BETA for MAG was one of my fondest gaming moments. I was highly anticipating the start of the beta servers but I had school that day. I had started downloading it that morning as soon as it was available and just when it finished downloading I found out school was cancelled, last minute, because of weather. BEST. SNOW DAY. EVER. I played the beta all day, continuing to put off my homework :P

TekoIie1807d ago (Edited 1807d ago )

Well have I got news for you pal! Planetside 2 has been available for nearly 4 years on the PS4 and longer on PC and people still aren't blown away. Maybe the novelty of scale is actually overrated and people don't care as much about it which is why MAG failed when multiplayer shooters were at peak popularity during it's lifetime?

If you were blown away by 256 players in 2010 why would you not have been blown away by 1000 roughly 2-3 years later?

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