VVV: "Comparing Project CARS to DriveClub seems like a futile exercise. Yes, both fall into the racing genre, but to most gamers the comparisons end there. Project CARS is a thoroughbred simulator, whereas DriveClub, well, isn't, to put it politely. Project CARS features one of the largest real world track rosters to ever grace a racing game, while DriveClub is set entirely in fantasy world tracks. The list goes on.
Both games do have one thing in common, however, and that's their outstanding visuals. Both look suitably sumptuous, and stand among the finest this generation has to offer. However, there is one crucial difference between the two that spawns never-ending debate: DriveClub is locked to 30 fps, whereas Slightly Mad Studios are striving to get Project CARS running at a stable 60fps; a feat that very few current-gen games are accomplishing, and it's even less common with multi-platform releases. It's an age-old debate, perhaps, but one well worth returning to. "
Digital Foundry : Whether it's via FPS Boost or bespoke software upgrades, backwards compatibility on the current-gen consoles delivered an unexpected delight - the ability to liberate older console games from their 30fps limits, running them at 60 frames per second or even higher. FPS Boost did the business for Xbox Series consoles on an impressive range of titles, but there was always the sense that PS5 could do more. It's a hunch that checks out as a range of frame-rate unlocks are available for PS5, covering many must-have games - the major caveat being that only exploitable consoles running on older firmwares are invited to the party.
you love to see new life being breathed into older titles but damn the process to get there. It should be automatic that these work for everyone... not just those who exploit their systems. Really wish Sony and MS would keep this program going officially.
Damn this sucks. I want this shit so bad, but I’m not jailbreaking my console. And frankly I shouldn’t have to. I’m not a tech person, but is it really that hard for developers to unlock the framerate? Or would that have to be a large patch?
Yep, this sucks having to require a jailbreak for something that should be standard in our industry by now. I learned my lesson when PS4 was jailbroken and I didn't keep a console on low firmware for years, but now I'm holding onto two low firmware PS5s specifically because there are features I'll be able to do that you can't do on official firmware, so this will pay off for me soon enough.
This video explains why we think Electronic Arts didn't see a future in the sim racing title Project CARS and promptly cancelled the fourth instalment.
After the last installment I’d say most hardcore fans left. It’s just not that good anymore so I can’t really blame EA this time.
Ask Bullfrog or Black Box or Tiburon or Studio 33 or Criterion or any of the previously acquired developers who made racing games as competition, or as developers of EA games, then eventually dissolved into oblivion or reassigned. Just ask them. They'll tell you why.
Ian Bell, the founder of Slightly Mad Studios, is aiming to hire former Project CARS employees to work on his upcoming GTR Revival project.
If it's just going to be another sim-cade that doesn't do either one correctly then no thanks.
Project CARS 2 was a step in the right direction but the physics still aren't where they should have been, so what did they do for PC3? Go completely arcade. That killed the franchise.
Wasn't Project Cars in development before the PS4 and XBox One were a visible twinkle in their corporate eyes? Long time coming...
i ll wait to see gt7 at e3 until then back to driveclub...
Console wise dc is awesome compared to pcars but pc ultra setting for pcars do look great.
I used to firmly be in the camp that racing needs 60fps. Haven't played Driveclub, but after playing forza horizon 2, I'm convinced 30fps can work just fine with the proper techniques to keep input lag at a minimum. Still prefer 60, but won't automatically shun 30 like I used to.
Graphically DC is a beast no doubt. Its also an arcade racer so 60FPS is not THAT important (though preferable...burn out and daytona USA were better than most racers and 60FPs was part of that ). My only gripe with DC is the car handling. I hate it.And it stands how bad it is because the game looks close to photo realistic at times yet the handling breaks the immersion for me. But then this is why I prefer my arcade racers to be more..arcady..bright colours. Maybe some over the top, fantasy locations. Arcade racers should not pretend to be "real" imo, if they dont have realistic handling. As I said it breaks immersion. Im supposed to have trouble keeping a 700+ BHP pagani on the road, I am supposed to be cautious. the pagani is that kind of car. Yet in NEVER feels like that in DC..but in Pcars it will, as it does in forza or GT. A racer is judged by its car handling i my books. Much like in real life, when a car is judged by its handling on and off track. To a car enthusiast this stuff matters, even if the average gamer who likes arcade racers doesnt care about the subtle art of suspension tuning.
For a sim 60FPS is mandatory above all else. the physics engines in these games updates rapidy due to the speedy nature of racing. That is already going to test hardware, especially when your game is simulating the same things on every cars on track (suspension, tyres, weight transfer/G-force). 60FPs and the improved controller input response that it brings are important when you are trying to gauge how much grip you have and how the cars weight transfers under breaking.
Good graphics and framerate are preferable but as we have seen time and time again, you cant always have both on console. I accept that. Nothing I can do about it. The hardware in these consoles cant change. And with that said Forza and GT are still two of the finest racers on any platform. PC racers included. Pcars looks to be very much in the same vein as GT and forza..A sim racer that works on consoles. I hope that it turns out to be a good game, because I have beaten all the races in FM5 and need a sim to tied me over till FM6 (and eventually GT7) turn up. For xbox AND ps4 fans this game is the sime you play in btween your forzas and GTs. slightly mad probably know this too. As for me..I got room for all three.