Kotaku:"The characters in the first Borderlands had some fun battle dialog, but it existed primarily to reinforce things the player already felt. You got a headshot, Mordecai shouted "BOOM," and you kind of chuckled because, yes. Boom, indeed."
While gamers usually take notice of the mainline missions, these 5 side quests deserve more widespread attention for how entertaining they are.
Multiple future Gearbox Software projects, including Borderlands 4 and Tiny Tina's Wonderlands 2 have been spotted.
Hopefully, they fired the entire writing team after B3 cause that dialogue was truly atrocious.
FFS make something else. If you can't make anything new, at least bring back Brothers In Arms or something.
I know it will never happen (for obvious story reasons that's happened) but I wish we could play the original Vault hunters again with new abilities you could choose to develop in a skill branch. Never really felt I could get behind most of them after the first game, especially move wise. Lilith's phase walk will always be the best to me.
Speaking of Lilith, I'm kind of wondering how they'll get around the whole Siren thing since they wrote themselves into a corner saying there's "only 6 Sirens in the entire universe" and now thanks to Borderlines 3 they apparently pass on their abilities meaning once we see each of 6 powers available that's it, no new brand new ones. I don't know why they don't just say there's more than 6 since all of them in the ENTIRE Universe just conveniently coming to Pandora is a bit strange.
This sounds awesome. This afternoon, Genvid Entertainment announced two, all-new interactive streaming series at San Diego-Comic Con: DC Heroes United and Borderlands EchoVision Live.