260°

The Order 1886 On The Cheap, Driveclub & Dark Souls 2 Also Discounted

Sean from Pixel Gate writes:

It’s the end of the working week, and what better way to celebrate than bagging a bargain.

The biggest money saver comes in the form of The Order 1886 over at Xtra-Vision for the price of £33.60 This is a standard PAL copy, no imports like the E-bay sellers are offering.

Another PS4 exclusive is available for a cut down price. Driveclub may have had a messy launch, but after a number of patches things are going smoothly. £21.85 is a decent price for a standard, brand new, copy.

Alien: Isolation has been steadily decreasing price, especially the Xbox One version, and now the PS4 version has caught up. The Game Collection are currently selling the Nostromo Edition for £18.95 on PS4, a top price for a fantastic game.

Dark Souls 2: Scholar of the First Sin marks the much loved franchise’s début on the new generation of system. Game Seek have listed both the PS4 & Xbox One versions for £31.75, with free shipping.

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pixelgate.co.uk
Relientk773352d ago (Edited 3352d ago )

I bet The Order will sell out fast at that price

PixelGateUk3352d ago

It's still in stock, i think people are waiting for the magic £25 mark before investing to be honest

ChronoJoe3351d ago

Probably because they overstocked the title to begin with, hence the sale.

lelo2play3352d ago (Edited 3352d ago )

Purchase Order 1886 when it's no more then 25€ (£18). No rush....

Realplaya3352d ago

Damn game hasn't even been out a whole month and already on sale.

Rimeskeem3352d ago (Edited 3352d ago )

I has sold a lot already though. I just platinum it. It's certainly worth a rental at least.

Rimeskeem3352d ago

Although i do see what you're saying and agree.

nowitzki20043351d ago

A lot of games go on sale in a month or less. DA3 came out in mid Nov. I got it for $45 a week before Xmas.

I wait for most games nowadays. Save a bunch of money Ill buy a game on sale and usually end up selling it for how much I paid for it on craigslist after Im done and the price is back up to $60.

SilentNegotiator3351d ago

Since when is that even unusual? The game is £44 on Amazon UK (and doesn't say anything about saving money like it would if it were below MSRP - that's how the US site does it anyway, so I'm assuming that's the standard price) and this price is £33. That's a difference of about $15 usd. I've seen plenty of games go on sale for $10-15 cheaper within the launch month.

+ Show (1) more replyLast reply 3351d ago
omarcomingyo3352d ago

Bought Alien and it's driving me MAD!!

omarcomingyo3351d ago

It's very linear, frustrating and hard(which is what an alien game should be to be fair) but the parts I've played so far I've quite enjoyed, it's meant to be a 40hr game too so is worth the money. I would recommend it yes

jc123351d ago

Alien can certainly be frustrating and hard, but I wouldnt say thats its overly linear - certainly not as much as the Order or COD.

Macdaddy713352d ago

1886 is a rental n $15.00 at most,.. I wasted $65 not even close to a $65 dollar game,

PixelGateUk3352d ago

I bought it full price, I didn't really feel short changed, but I can see why the 6-7 length bothers people.

Ark_3352d ago

It's not only about the length ...
Nevertheless, the basis for a great game is given. They just need to execute it better imo.
May grab it cheap someday. No rush.

SilentNegotiator3351d ago (Edited 3351d ago )

lol, $15 at most...whatever you say, my poorly executed stealth trolling friend.

jc123351d ago (Edited 3351d ago )

id say its a decent buy at $25 or so bucks...I got it for $35 and even that is a bit high in my opinion.

WizzroSupreme3352d ago

I'd buy The Order for that much if I was really bored, but how could I be with Final Fantasy Type-0, Code Name S.T.E.A.M., and Battlefield this month?

Yui_Suzumiya3352d ago

You didn't get it at launch already?

ManOfTheYear13351d ago

I passed on it at the launch price. For me the game isn't of value for what Sony was asking for at launch.

No multiplayer, no coop, no leveling system or modes, linear full of QTE's...

Not worth the $60+ for me, but I will pick it up when it's around $20 either new or used.

190°

60FPS on PS5: Unofficial PS5 'FPS Boost' mods are radically improving PS4 back compat

Digital Foundry : Whether it's via FPS Boost or bespoke software upgrades, backwards compatibility on the current-gen consoles delivered an unexpected delight - the ability to liberate older console games from their 30fps limits, running them at 60 frames per second or even higher. FPS Boost did the business for Xbox Series consoles on an impressive range of titles, but there was always the sense that PS5 could do more. It's a hunch that checks out as a range of frame-rate unlocks are available for PS5, covering many must-have games - the major caveat being that only exploitable consoles running on older firmwares are invited to the party.

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eurogamer.net
darthv72126d ago

you love to see new life being breathed into older titles but damn the process to get there. It should be automatic that these work for everyone... not just those who exploit their systems. Really wish Sony and MS would keep this program going officially.

Psychonaut85126d ago

Damn this sucks. I want this shit so bad, but I’m not jailbreaking my console. And frankly I shouldn’t have to. I’m not a tech person, but is it really that hard for developers to unlock the framerate? Or would that have to be a large patch?

dveio126d ago (Edited 126d ago )

"but is it really that hard for developers to unlock the framerate?"

I guess it's not.

But it has become a profitable business if you do so.

So no one would pay for only the framerate patched to being unlocked. So studios need to offer more than that.

But this would take more time, polishing and would cost more money. So they shy away, but won't unlock the framerate, either.

That's just my personal assumption. But from what I can comprehend technically, it shouldn't be difficult to unlock framerates via a patch for older games.

... if it hadn't became a business.

RaidenBlack126d ago (Edited 126d ago )

frame-rate unlock should be free ...
We've seen many devs offer free patches and updates to pretty old PC titles, even bonuses ... so why can't devs offer the frame unlock patch for free (in consultation with the platform-producers) for a title from just a generation earlier?

Einhander1972126d ago

RaidenBlack

"frame-rate unlock should be free ..."

Obviously the result of that thinking is that developers aren't even going to do it.

If they had been allowed to charge $5-10 you would see incentivized developers doing it way more often.

People just always want everything for free, but it's not free to make the patch, people have to code it then other people have to test it, and there will always be other costs involved.

If people want dollar store gaming then expect to get what you pay for.

shinoff2183125d ago (Edited 125d ago )

Raiden I might be wrong but last I thought it cost money to put patches out on consoles.

As far as me paying for it, I'm not all that interested tbh. Not enough to pay for it with older games, and newer games have been pretty decent about it for the most part.

dumahim126d ago

Sounds like the modder has to go in to make changes to unlock it on a game by game basis. "Simple" enough to do it unofficially, but to have it done officially, they need someone to go in a make that change, put out a patch and put it through certification, which I believe is not necessarily a cheap thing to do. It's questionable if going through this would then give them enough sales to make it worthwhile.

Inverno126d ago

Many games still have physics tied to framerate, i think it's cause they wouldn't want to go in and do anything extra. Then there's the 10 dollar upgrades they rather charge. The problem is that there's no compromise, cause if I could mod my PS4 and all I'd lose is online play then id jailbreak it immediately. Mods have done so much for PC games and they could do the same for consoles, but manufacturers hafto be willing to compromise.

shinoff2183125d ago

It's not to hard to do and there's youtube videos that break it down really well. ANyway most of us here arent able to break are console anyway due to being up to date on firmware from playing

+ Show (1) more replyLast reply 125d ago
Chocoburger126d ago

Yep, this sucks having to require a jailbreak for something that should be standard in our industry by now. I learned my lesson when PS4 was jailbroken and I didn't keep a console on low firmware for years, but now I'm holding onto two low firmware PS5s specifically because there are features I'll be able to do that you can't do on official firmware, so this will pay off for me soon enough.

Jin_Sakai126d ago

It should be a sin to let these games sit and be stuck at 30fps.

EazyC126d ago

RDR 2 not getting a 60FPS patch for PS5 was a crime.

350°

The Order: 1886 pushed visuals hard in 2015 - And still looks stunning today

Digital Foundry : Released in February 2015, The Order: 1886 was a stunning PlayStation 4 game at the cutting-edge of rendering technology, with visuals that still hold up today. The game's release pre-dated in-depth Digital Foundry coverage, something we're looking to address with this new video! Ready at Dawn's game never received a sequel and never received a PS4 Pro upgrade, but thanks to developments with exploited, older firmware PS5 consoles, we can now show you the game running locked at 60 frames per second.

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eurogamer.net
VenomUK281d ago

The gameplay was bland and extremely frustrating at times with unnecessary QTE combat at points. But the world and the lore and the characters and the story were fantastic. I’ve always wanted a sequel. I still hope Sony will surprise us one day.

shadowT282d ago

Sony missed the opportunity to acquire Ready at Dawn Studios.

Tacoboto282d ago

But... Sony didn't want Ready at Dawn. Clearly

mkis007281d ago

I'm guessing had 1886 turned out more positively they would have.

RaidenBlack282d ago

And let's not forget,
Ready At Dawn showcased The Order 1886 running on PC at 60fps at SIGGRAPH 2015
https://www.dsogaming.com/n...

isarai282d ago

I still stand by my theory that this game just released at the wrong time. Almost every outlet spent a lot of time in their reviews ragging on the game for not being an online experience, everyone was in the Destiny hype train and at the time they wanted EVERY game to follow suit, bashing any game that didn't. If this were released after everyone realized how much that wasn't future, people would've appreciated it more. I loved it, and I'm always disappointed that we'll never get a sequel

Tacoboto282d ago

That doesn't seem to be true about outlets complaining on the lack of online. The review summaries on Metacritic are very consistent: Amazing graphics, but shallow gameplay and a very short length with little reason to return.

Here's an example of how *little* time IGN spent talking about multiplayer:

"With no multiplayer, and no reason to revisit the short and stunted single-player campaign once it’s been completed, there just isn’t a lot to it."

It's the final sentence. They don't even take the time to say "online multiplayer"

MrChow666282d ago (Edited 282d ago )

"Amazing graphics, but shallow gameplay and a very short length with little reason to return."
You are right, that's what everbody was saying at the time, never heard anything about it not being online.
I've been thinking about trying this game for years, I may get it now that it's dirt cheap, no big loss if it sucks

MrChow666282d ago

Oh, add to that bad enemy AI, I remember that from the reviews, I saw a video of a wherewolf boss fight with a very weak AI

thorstein281d ago

And there we glowing reviews for shorter games. It was one of the times where hating this game was "cool."

CrimsonWing69282d ago

Can you show me the reviews that rag on it for not having an online experience?

I’m not doubting you or anything. I’m just being lazy.

isarai282d ago

Sorry, not multiplayer, open world is what I meant.

Tacoboto282d ago

That's also fake news, isarai. Again, the game was consistently criticized for what it was (Pretty but extremely short, extremely linear, hand-holding, no replayability), not for what it wasn't (multiplayer/open-world)

isarai282d ago

Nope, every review uses the term "linear" several times as if it's some inherently bad attribute. Not fake news at all. Since then there's veen plenty of short and sweet single player linear games that get lots of praise, again after the reality of everything being open world set it and it wasn't as great as everyone thought. But at the launch of the last gen everyone had open world fever, and especially the first couple years "linear" was a con in many games reviewed

Tacoboto282d ago

That's your own contortion assuming criticism of its extremely linear design is suddenly a call for it to have been open world.

+ Show (1) more replyLast reply 282d ago
zumlauf14282d ago

You totally made up a claim regarding an overall review consensus that isn't true. And, instead of just ignoring being called out for it, you respond with "oh actually i ment to say OPEN WORLD". Which literally isn't true either. You can't show us one review that bashed the game for "not being open world". And, somehow the other guy is getting downvoted. Over a bullshit liar.

isarai282d ago

Games were being criticized at that time for any game that wasn't open world or online. So yeah I got one mixed for the other, doesn't change my argument one bit that it would've been received better if it released later. People are agreeing because if you were not riding the "online and open world" hype train at that time, it was blatantly obvious there were biases in play for how games were criticized. Now after all that has happened since people want to say "oh wait these games were actually pretty good" cause they know better now

Rude-ro282d ago

The gameplay was very shallow and when one says repetitive, it is by the very definition for some fights. As in, completely identical but different setting.

The game has amazing potential.
The graphics, the lore, characters…
This could most definitely have been all corrected with a sequel and became a franchise hit…
Still would love to see an attempt.

Ie fantastic premise and moments that shine…
But it had its downfalls that deserved the negative marks.

thorstein281d ago

It was the "game to hate" when it launched. And right here, on this site, we saw people posting stories that were outright fabrications about the game. It was weird. The game launched, it was fun, a really cool game but the hate was too much. And so were the lies.

Minute Man 721281d ago

It was just too short....but I loved every minute of it....double dipped and grabbed the ultimate CE

babadivad281d ago

That isn't true. I remember people talking about how incredibly short it was and the somewhat janky gunplay.

KwietStorm_BLM281d ago

First I'm hearing of this. I don't know what multiplayer has to do with anything. The game was just dull. Amazing graphics, great narrative, great lore, boring gameplay sprinkled in pieces between cutscenes, and lackluster AI and controls.

+ Show (5) more repliesLast reply 281d ago
anast282d ago

People cried this game was too short. No people are crying because games are too long.

isarai282d ago

Pretty sure everyone is complaining about bloated games lately but ok

anast282d ago

Thank you for the ok. I needed that.

RaidenBlack282d ago

Games like Ubisoft open worlds not enjoyable lengthy games like Elden Ring or Baldur's Gate III

anast282d ago

I get it, but people also complain about the main stories being too long or just games being too long in general because they are "adults".

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40°

Into the Abyss: Exploring My Love/Hate Relationship with Dark Souls II

VGChartz's Issa Maki: "I want to appreciate Dark Souls II on the same level as its predecessor, Demon's Souls, or Bloodborne. Yet every time I open myself up to the possibility, my hopes are dashed by small design quirks that eventually add up to a sum of infuriating disappointment. How can a game that improves on the past in so many intriguing ways be held back by issues that never previously existed? Why does Dark Souls II seem to sabotage any sense of enjoyment it creates, just out of sheer spite against the player? Was this conduct on behalf of the developers justifiable in some way – and possibly even necessary? Prepare to quaff some Estus and burn an effigy or two in our likenesses, for we journey once again to the land of Drangleic."

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vgchartz.com