Evolve has been a controversial game, even before it’s release. The heavy use of pre-launch DLC, and pre-order DLC, enraged a number of people. The large focus on online player meant the game needed a strong, consistent, player base in order to thrive.
Back in 2016, Turtle Rock announced that support for its 4v1 monster-hunting shooter Evolve would end but fans wouldn't let it die.
From NME: "Evolve: Stage 2 had its multiplayer servers shut down back in 2018, but today players are once again able to matchmake and join peer-to-peer multiplayer games.
Several months ago, peer-to-peer functionality was lost for Evolve Legacy, which was the only way fans of the series could play with friends. Upon a multitude of players reaching out to publisher 2K, the issue was eventually fixed earlier in July. It seems 2K have gone a step further now, and reinstated peer-to-peer and matchmaking functionality for Evolve: Stage 2 after four years."
Evolve is an asymmetrical multiplayer experience born at the tail-end of the wrong era, in the multiplayer world.
Great idea but poorly executed and destined to fail from the begging. Only thing I’m grateful towards this game is that it’s the one that convinced me to never buy a game blind again.
Shadowrun for the Xbox 360/PC would of been a better example of a great online game that launched At the wrong time.
Victim of their own bull crap. Aggressive DLC marketing, taking content out of the game to flog off as a lay to win option. The hype, the massive launch parties. It's a free to play game wrapped with a retail priced, with chunks ripped out to sell separately .
Have you seen the ending ?!
Hopefully they loosen up the DLC reigns a bit and give folks a reason to come back.
Damn 28000 to 4300 in 30 days, sucks for those that still play it but 2K and Turtle Rock can only blame themselves
Shame, the concept is good, and actually a little creative.
I hope Publishers and developers understand it was not the creativity of the game that crushed it, but all the DLC bs and/or full price game.
I don't think it has anything to do with the DLC. I think it's more to do on the multi-player aspect of the game. Getting 5 players together who aren't friends and have them work together is frustrating and I can see a lot of people dropping the game for that reason.
I played the game with friends and it was only fun when everyone was in the game playing. The AI is okay but it's not the best and no where near as fun is a real person was playing.
And had to return it to Gamefly because there just wasn't enough times to get all my friends together to play this. I think this might be a reason why it dropped off.
Edit:
Even with someone as the monster, you get a person who isn't experienced and is easily captured/killed. Or doesn't take it serious enough. It's definitely a better experience to play this game with 5 friends.