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Kenji Eno: Remembering a Friend | Interview with James Mielke

In 2013, the gaming world lost a great mind and a wonderful human being. James Mielke shares his fondest memories of his friend Kenji Eno with AUTOMATON's Aki Darwich in an exclusive interview.

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A Brief History of Kenji Eno

Marcus Estrada writes: "There are innumerable great creators over all artistic disciplines, but there are always those who stand as incredibly unique amongst their peers. In the video game world, Kenji Eno was one such figure. As a teenager, he created his first game and continued to create for years. KAKEXUN, a game currently seeking funding on IndieGogo, was meant to be his last work. It was in more ways than one as he passed away after having shared the initial proposal with others. But many video game fans have never heard of Eno before. If you are one of them then here’s your chance to learn more about this innovative developer."

70°

Pixel-Fright-Us: Aliens, AIs and Malicious Machines

(Editor’s note: In celebration of Halloween, the Pixelitis staff is outlining 31 of their favorite horror games in Pixel-Fright-Us. The following games are not listed in any specific order.)

"At last we reach our frightening conclusion to Pixel-Fright-Us.

Science fiction is a perfect compliment to horror. Nothing is scarier than the fear of the unknown and the inhuman. Tales of beings that exist beyond the stars and hold dangerous intentions for humanity rank themselves as some of the oldest forms of horror and have translated into both great movies and great games.

Machines and rogue computer AI are just as deadly. What happens when something you create turns against you or deems you obsolete? One needs to only look at the evil computer HAL from 2001: A Space Odyssey for the answer to that question.

These narratives, some of which are actual adaptations of science fiction stories, spawned games where fear is that much more heightened due to the distinctly inhuman forces...

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pixelitis.net
30°

Kenji Eno: A voice of dissent, a champion for creative integrity

Gamasutra:

On February 20, 2013, the game industry lost one of its few great iconoclasts. This was the date when Kenji Eno, known for games like D, Enemy Zero, and Real Sound, passed away, leaving a legacy as a creative force that would not be tamed, and which would not bow down. And in our industry, we desperately need more people like him.

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