Marcus Estrada writes: "Have you ever heard of "ship breaking?" It is the act of dismantling old, decommissioned ships. It is incredibly dangerous labor, not only while engaging in the work, but may even have long term health consequences due to toxic chemicals in the air. Many people in locations such as Bangladesh and India take these jobs because they must. Unraveled tells a story based around a family who lives and works at the local ship breaking yard. Something has happened and now the daughter is all alone. Players must assume the role of this young girl and venture forth to find her family."
On this edition of Indie Update: Unraveled returns to Kickstarter, Uncanny Valley launches on Steam, the problem with Greenlight, and more.
GameCrate: "Aside from simply being a nice game, Unraveled is also a heart-warming experience that invites you to lose yourself in the wondrous senses of imagination and exploration."
Marcus Estrada writes: "Every month Kickstarter is full of wild successes, and depressing failures. While some are always going to have that massive fan push behind them to see hundreds of thousands of dollars in funding others barely make it to the finish line. Due to the nature of Kickstarter, there's simply not enough money to go around to fund every worthwhile campaign. The purpose of this post is to shine a light on those campaigns that had the chops for success, but for one reason or another failed to make their goal this time."