Pixel Gate UK looks at why Peter Molynuex deserves criticisms and why he is no longer worthy of defense:
''When Peter Molyneux said he no longer had a reputation in the video industry, I wasn’t sure how to react. Part of me felt sorry for him, a fallen icon baring all to the internet. The cynical side of me disagreed with his claims, and wondered if it was all a front. I respect Peter Molyneux for his achievements, but a part of me can’t help but think his downfall was his own doing.''
Project currently codenamed MOAT.
Imagine a game where Peter Molyneux presents an extraordinary set of ideas that players will enjoy for years to come. Now imagine that this particular game will come out because it will never exist.
One of the biggest reveals at this year's Xbox Games Showcase was the latest Fable trailer. After a lengthy stint of silence, Playground Games gave us a look at bits of the title, albeit in a trailer that was mostly made up of CGI nonsense headlined by comedian Richard Ayoade, who is playing a rather frustrated giant.
Molyneux asked about what he thought about the Fable reveal.
From GI.biz: "UK developer 22cans has suffered a round of redundancies, GamesIndustry.biz has learned.
The studio, founded by Fable creator Peter Molyneux, has laid off multiple employees, although an exact figure has not been disclosed.
A spokesperson said: "Unfortunately, due to a number of factors including projects reaching a certain stage in their development, we can confirm that a number of roles at 22cans have been made redundant."
Doesn’t that always happen with every studio lol? Contract workers for certain stages.
Seriously, what is Peter Molyneux up to these days? In his prime, he was the most famous western developer in the world. Now he's doing f all.
They're not actually layoffs, they're fantastical multi-faceted journeys into lands of unimaginable unemployment giving the worker near-infinite freedom of choice.
Who?
I feel a bit of pity for him. I think he truly loves video games, and really does set out to do ambitious things.
Unfortunately ambitions don't always lead to results, and he hasn't seemed to learn the difference between a promise, an idea, and a pitch.
On the other hand, I realize he's ammased a fortune making video games, and surely can afford a PR advisor.... That's why my empathy for him is limited.
I would love to see Sean Halliday's list of accomplishments. Did you graduate grade school? Did you move out of mums basement before or after 30? Do you make more or less then minimum wage writing for your blog?
Point is Peter has accomplished more then all of you Internet tough guys put together. Get a life.
Populous (1989) (designer/programmer)
Powermonger (1990) (designer/programmer)
Populous II: Trials of the Olympian Gods(1991) (designer/programmer)
Syndicate (1993) (producer)
Theme Park (1994) (project leader/lead programmer)
Magic Carpet (1994) (executive producer)
Hi-Octane (1995) (executive producer)
Magic Carpet 2 (1996) (designer)
Genewars (1996)
Dungeon Keeper (1997) (project leader/designer)
Black & White (2001) (concept/Lead designer/programmer)
Fable (2004) (designer)
Fable: The Lost Chapters (2005) (designer)
The Movies (2005) (executive designer)
Black & White 2 (2005) (lead designer)
The Movies: Stunts & Effects (2006) (executive designer)
Black & White 2: Battle of the Gods (2006) (lead designer)
Fable II (2008) (lead designer)
Fable III (2010) (lead designer)
Project Milo (formerly known as The Dmitri Project) (tech demo) (lead designer)
Fable: The Journey (2012)
Peter Molyneux is not a supervillain. He's not out to maliciously ruin gaming for everyone. He's overzealous and hasn't adjusted to a newer market of games. He gets too excited for his own good, and he's certainly paying the price. His career is in shambles.
On the other hand, that interviewer was out for blood. You don't open your interview with a loaded accusation like that. If you did that to anyone else in any other field of journalism, you wouldn't be taken seriously. You'd become an internet joke from Day 1.
You can ask the biting questions, but you don't have to be a jerk while doing it. Shows the competence of the interviewer that he has to set the clearly accusational tone that early. That's not something a professional does.
As someone who's become almost accustomed with Molyneux promises ultimately being undercooked, I have no idea why people are surprised Godus failed. Have you tracked his rep since Bullfrog? The deal is that Molyneux's press relations are out of commission, that much is clear, so if any other press website wanted to interview Molyneux at some point, that's the deal. This interview basically put Molyneux in the vault.
Who actually feels sorry for this hack? Doing something stupid once, maybe twice, is understandable. But he's been in the industry for around what, 30 years? And all he's done is something stupid. No one should be feeling sorry for him.