30°

West Games "trying to steal money" with unauthorised S.T.A.L.K.E.R. campaign, says GSC Game World

Valentine Yeltyshev is back with S.T.A.L.K.E.R. creator GSC Game World, having left for a while to pursue other goals. Now the studio is back up and running and is working on its next project.

Will it be another S.T.A.L.K.E.R.? What's definitely not another entry into the series is 'STALKER: Apocalypse', says the public relations director. That's a 'scam' by West Games who've 'no expertise' with the IP.

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gamewatcher.com
120°

STALKER-inspired fan game in CryEngine 2 cancelled, but you can download its latest build

Stalker: Legacy of Times was an attempt to create a STALKER-inspired game on CryEngine 2, however, its dev team announced its official cancellation.

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dsogaming.com
MadLad1123d ago

Sad. Going to give what's there a try though.

90°

STALKER Anomaly 1.5.1 released, brings 3D PDA, companions wheel, optimizations & more

Anomaly Developers has released a new version of its standalone mod for S.T.A.L.K.E.R., STALKER Anomaly.

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dsogaming.com
50°

Enemy Respawn Rates in Open World Games - Striking the Balance

Enemy respawns in open world games are tricky to get right. If they are too frequent it feels 'gamey' and it may render a player's in-game actions irrelevant. However too few respawns leave an open world empty, devoid of threat and frankly rather boring.

S.T.A.L.K.E.R. Lost Alpha expertly shows how to handle respawns by striking a near-perfect balance via a hybrid spawn/respawn system. We investigate how this works and how it has made S.T.A.L.K.E.R. Lost Alpha one of the best semi-open world games around. Ubisoft 'et all should take note.

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nomadsreviews.co.uk