1050°

Biggest Lies Video Game Developers Tried To Tell You But Ended Up Getting Caught

Unfortunately, gamers are lied to and are given expectations for video games far more than what developers are able to deliver.

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gamingbolt.com
3390d ago Replies(7)
Cyb3r3390d ago (Edited 3390d ago )

http://gamingbolt.com/bigge...
Angry Joe interview with Larry Hryb

ABizzel13390d ago (Edited 3390d ago )

@paulomoreira

It did, Super Stardust 3D was 720p @ 120fps. Whether it was the game you or anyone else was hoping for is irrelevant, but it was not a lie at all.

http://www.eurogamer.net/ar...

ABizzel13390d ago

Has absolutely nothing to do with the topic at hand, and also the topic you originally referred to.

The definition of "going off at a tangent".

But since you brought it up, could you do me a favor and post the DIRECT link to the Famitsu article, because I remember reading it very clearly, and Shuhei SPECIFICALLY said their marketing campaign was geared towards exposing the negative DRM fiasco the XBO suffered. He NEVER said the PS4 had a DRM policy that was dropped after seeing what happened to the XBO. He said after seeing the negative towards the XBO and their DRM, it made decisions easy for Sony and became a useful source for the PS4.

The problem is your kind simply read flamebait headlines from amateur websites that flood n4g, and you trolls ran with it.

Even Polygon reported the news as it actually was.

http://www.polygon.com/2013...

Sony saw all the bad that happened with the XBO, and they simply exploited it, not once did he EVER say the PS4 had DRM.

abstractel3389d ago (Edited 3389d ago )

ABizzel, I think it's really clear that this thread is viewed by die-hard Xbox fans mostly who took offense to the article. Every rational comment in here is getting disagreed.

Neither company is perfect (both are made up out of thousands of individuals, and hundreds who influence the development to some extent, and tens who influence it significantly), and the definition of a fanboy is one that can't see the fault in who they are a fan of.

+ Show (1) more replyLast reply 3389d ago
SonofGod3390d ago

That wasn't a lie. Major Nelson said it isn't as simple as flipping a switch to turn off DRM, which is true because the console was built around DRM. Anyone who knows a little bit about computer programming knows that they would have to change a lot of code to get a day one patch ready for the console launch.

But of course stupid people took it out of context and now it's a lie for some reason.

ABizzel13390d ago

It was a lie, because like he said to Angry Joe, He's not a software / hardware engineer so he had no idea how easy it was to stop the DRM policies.

They announced DRM, and literally within the months of E3 - launch (at most 5 months time) after seeing pre-order numbers getting wrecked they dropped DRM.

He had no business answering that question, because he was not a software engineer just like he told Angry Joe, and he looked flat out stupid after that.

UltraNova3389d ago (Edited 3389d ago )

Its really amazing that we still have people defending MS's draconian ways..they are indeed mind control masters.

OT: That 120fps quote was indeed hilarious, however fortunately for them, Sony changed their general stance for the better.

As for the Killzone 2 trailer I still dont get what the fuss was all about since the game was obviously 99% as good as that trailer (obvious to those who actually played it)

Cueil3390d ago

that there are people who think that the transition didn't cost Microsoft a ton of money and time as well as made them cut back on a ton of features that took months to get back on the console baffles me

OrangePowerz3390d ago

Good old Peter Mollyneux, they could write an essay just based on all of his overpromising :D

SmielmaN3390d ago

He was the worst. Every fable game that was about to be released was supposed to be revolutionary and a experience unlike any other. Then a couple months after release he talks about how he was disappointed with how the game turned out. That guy sucks.

OrangePowerz3390d ago

He still is, just look at his mobile thingy where people had to chip away blocks or Godus :)

n4rc3390d ago

OK.. Am I the only one that actually understands that expression? (In the pic)

"You can't just flip a switch" means its not easy or simple, nothing about being impossible.

n4rc3390d ago ShowReplies(1)
DragonKnight3390d ago

Actually it's clear you don't understand that expression because Microsoft almost literally just flipped a switch. They created a patch that just bypasses the checks, that's why the initial check is there when you first buy the Xbox One, but it literally was that easy for them.

Volkama3390d ago

Tis an impressive switch that measures the commercial and technical impact of a policy change, writes those new policies, writes and tests a patch, and addresses the inevitable concerns of their commercial partners. I wonder if major nelson got to be the guy that flipped it?

DragonKnight3390d ago

@Volkama: The corporate side of the switch definitely wasn't as easy to flip, granted, but when you stack the idea of flipping it requiring whole design changes vs. what actually happened (a software patch), that's where you see that it really was that easy for Microsoft. They, and Nelson wasn't the only one guilty of it, made it seem like the DRM was integral to the function of the device. It wasn't and a patch proved that.

Cueil3390d ago

the entire back end needed to be changed... remember this was just a few months from release when they did this... they didn't just "patch" the entire back end

DragonKnight3390d ago

@Cueil: Technically speaking they did just patch the entire back end. You also present a possible situation in which Microsoft were already planning to remove the DRM beforehand, which we know isn't true. Also, do you have any links to show that says they had to rewrite the entire back end, preferably not from neogaf?

Gazondaily3390d ago Show
+ Show (2) more repliesLast reply 3390d ago
SpinalRemains1383390d ago

No, he implied that manufacturing would have to come to a halt, the initial machines destroyed and the console redesigned.

He tried to imply that the change would require millions in a redesign and that the DRM was integral to the current state of the One's specs and OS.

It wasn't. He lied.

Cueil3390d ago

no he didn't... he implied that the system was designed with this in mind... truth... and that it would cost millions (man hours mostly) to redo the back end. Microsoft did that... we also lost a ton of features that we only really started to get back in may and june of the follow year

S2Killinit3390d ago

That response was given when a journalist would ask why dont they just turn it off, and he would imply that it was impossible by saying that "the whole console is based around that technology". Basically he was telling the fans to forget about it and dont complain because it wont go anywhere.

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Stoppokingme3390d ago

As long as people keep falling for these false promises then the publishers will keep pushing them.

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350°

PlayStation 3 Games That Desperately Need a PS5 Remaster

The PlayStation 3 may not have been the strongest generation for Sony, but there were still some diamonds in the rough that deserve a revisit as PS5 remasters.

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wealthofgeeks.com
OtterX74d ago (Edited 74d ago )

Even if they could just remaster and put on PSVR2, some would still look great as VR titles and could do a whole lot to bolster the headset w these exclusives! I'd imagine the investment of reworking these titles into VR would be way less than building new games from the ground up, and they could be amazing experiences, and VR often makes flat games feel fresh again. The Resistance and Killzone games are particularly what I want to see!!

Rude-ro73d ago

I played killzone 3 in 3d and it really changed the game per being immersive.
In vr, that would be even more awesome.

darthv7273d ago

Funny you mention that... my son wanted to play some PS3 games in 3d on my PS tv and he was blown away by how good KZ3 was. It really was a great addition to the game. Im surprised there have not been more 3d games from that era being ported to the PSVR/VR2.

_SilverHawk_73d ago

resistance 1-3, killzone 1-3, uncharted 1-3, uncharted golden abyss, folklore, socom 4 , motorstorm, twisted metal, MAG, heavenly sword

Cacabunga73d ago

Killzone 2+3
Sly Thieves in Time
Crack in Time
God of War Ascension
Motorstorm
Modnation racer
Infamous 1+2

Profchaos73d ago (Edited 73d ago )

Killzone trilogy in VR would be amazing bonus points if they offer shadow fall.

There was a psvr1 Killzone project that supermassive was working on at one stage which wasn't up to scratch and Sony brand it back in house I was hoping we would see that on psvr2 eventually.

Personally I'd love to see some more love or acknowledgement of psvr2 from Sony in general it was a expensive headset and Sony barely acknowledge it's existence

seanpitt2373d ago

The amount of work needed to remaster these games wouldn't be beneficial on a financial and business sense.. MGS4 would probably be the best bet as it would need the least amount of work!

Iceball200074d ago

YEAAASSSSS! I miss this franchise and wanna play it so bad again.

Father__Merrin74d ago

The time is perfect for a resistance fall of man game campaign coop multiplayer

InUrFoxHole74d ago

The resistance series is str8 trash to me. Socom 3 I would welcome. Or killzone MP.

Marcus Fenix74d ago

A Resistance reboot will be awesome

Michiel198973d ago

That's what Bungie should make, Ill keep saying it until it happens

1Victor74d ago (Edited 74d ago )

Resistance was ok but Warhawk and Starhawk was better and kept me coming back for almost a decade of fun and petty revenge on the loud mouth unskilled players 🤣
Edit I loved capture the flag dropping the pot on the flag carrier was extremely satisfying as well as transforming your plane in bot form and stumping them to death 😱

74d ago
Michiel198973d ago

Resistance was the best co-op fps I ever played after L4D2

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230°

20 Years of Guerrilla: The Story of a PlayStation Studio

The Amsterdam-based studio reflects on its humble beginnings, beloved franchises, and growth through the years.

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blog.playstation.com
SullysCigar378d ago

Up there with the top tier in the industry. Love Guerrilla Games - Horizon Burning Shores is simply STUNNING.

1Victor378d ago

Can’t wait for their next franchise

SullysCigar378d ago

Same. They nailed it with Horizon. The trouble is I also want a new Killzone! Can't I just have it all?!

jznrpg377d ago

I’m with you I want Horizon 3 , Killzone and new IPs

badz149377d ago

I have yet to play Burning Shores as I just started Forbidden West (bought at launch, just unwrapped last weekend LOL) and playing on PS5.

man...I still can't believe the graphics especially now I'm playing it on my LG OLED. that graphics and with stable performance backing it up, GG really is the master of their craft!

Vengeance1138378d ago

32.7M sales in the Horizon franchise! With 8.4M coming from Forbidden West alone! Truly a hugely successful game and franchise as a whole. Looking forward to Horizon III

Shane Kim378d ago

That's kind of a huge drop though. It's only been two games.

VersusDMC378d ago

One year after realease HZD sold 7.6 million.

https://www.noobfeed.com/ne...

So not a drop off.

Unless you're saying a HFW should have sold as much now as HZD sold in 5 years?

Vengeance1138378d ago

It's been 3 games, this includes Call of the Mountain. Also no, its a great improvement over HZD.

solideagle378d ago

lol you are comparing:

HZD: 28 February 2017 - May 2023 (6 years+)

HFW: 18 February 2022 - May 2023 (1 year+)

We will see if it surpass original number.

Phoenix76378d ago

@shane, 2 full main games, 2 DLC add ons, 1 VR spin off game, oh and a an official LEGO set.
Not too bad for an ip that's only been on market for 6 years

+ Show (2) more repliesLast reply 378d ago
REDGUM377d ago

Wow, very impressive. I didn't know the numbers were so high for Forbidden West. Still playing through it myself

thesoftware730378d ago (Edited 378d ago )

Yooo, when I first saw that Killzone 1 footage at E3, my friends my brothers and I were like, Holy shit! When it came out, it didn't look exactly like it, but we sunk so many hours into 1 & 2.

I even liked Killzone: SF, it was a spectacle to look at, and even today it looks good. I hope they make a new one. Can you imagine how that will look, and they can get some modern FPS pointers from Bungie.

blacktiger377d ago

thank you fps lover, I'm with you

talocaca378d ago

Such a wonderful studio. They deserve all their success.

The Decima Engine is absolute 🔥 I'm just mad they have abandoned Killzone.

OzzY-waZZy378d ago (Edited 378d ago )

Kinda wish they move on from Horizon tbh.

potatoseal377d ago

They are probably working on mutiple projects. One of them is Horizon 3, but another is a multiplaer game and probably somehting else.

Imalwaysright377d ago

There were rumours that they were working on a Socom reboot.

Show all comments (47)
70°

Top 20 Best PlayStation 3 Games (20-11)

Alex DS. from Link Cable Gaming writes: "Is the PlayStation 3 retro? This is a surprisingly hard question to answer as the system definitely has the age to be considered retro, having launched in 2006, over 15 years ago now. But with it being home to so many massive games, many of which still hold up today and in fact were released for the PlayStation 4 when that console was released, make the PS3 a retro console that doesn’t feel retro."

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linkcablegaming.com
shinoff2183749d ago

No ps3 is not retro. I dont even consider ps2 era retro. All imo.

shinoff2183749d ago

Typically, the term retro is given to items which are at least 20 years old (but not yet 40 years old).

Quick google search

badz149749d ago

No the PS3 is not yet a retro console. But if you're gonna put 1 game from a series in this list, then LBP2 should be there instead of the original, Motorstorm PR is also an overall better game than the 1st game and to put Tools of Destruction over A Crack in Time is a blasphemy when ACiT is the best game in the series.