CGM:
There are many routes a zombie game can take, and I feel it safe to say that now that we’ve had Dying Light bring parkour to the party, we’ve pretty much explored them all. So what is a small game to do to set itself apart in such an oversaturated genre filled with countless tropes? Pander. Pander to all of it! One look at the launch trailer on Steam will highlight just what I mean, as it’s an unfolding-in-reverse, silly animation, animal-eared, jiggly-titted spoof of the critically acclaimed Dead Island intro. If this unabashed homagery wears thin on you, you won’t be any more enthused to hear that the intro video has you coming to at a bar with “No Fate” scrawled into it, there’s an Apocalypse Now reference, and a mention of someone named Colon Duty, and your first weapon is a vibrator. Yeah. Yeeeaahhhh… It should be pretty clear by now that Zombeer isn’t going to be where you’ll go to find a high-brow, refreshing take on the shooter genre. Instead, developers Moonbite Games and PadaOne Games have opted to take everything ridiculous and overplayed and revel in it.
The lack of presentation and polish in Zombeer ends up making it feel like a poor man’s Lollipop Chainsaw that’s more Scooby don’t than Scooby Doo.
Who asked for this? Who?
Of all the indie games on last gen we could have gotten, we get this...
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PadaOne Games, the developers of Roving Rogue, recently announced during an interview that they are porting Zombeer to the Wii U.
LOL the game looks kinda fun! A couple thoughts:
1.) Zombie games are great
2.) I hope that is the in-game music! That would be fun.
3.) I forsee a bunch of flopping body glitches.