30°
10.0

Roche Fusion Review | Twinfinite

Chaz at Twinfinite writes,

Since as long as I can remember, I’ve been a fan of top-down shooter games. Starting with arcade classics such as Galaga and 1942, I’ve loved the idea of soaring along and battling wave after wave of enemies to reach the goal and defeat potent bosses. Roche Fusion is a full-bore modern take on the genre, with an emphasis on the “waves of enemies” and a punishing torrent of baddies, bullets, and bosses to cut your way through. With a variety of ships to unlock and pilot, a pulse-pounding soundtrack, and a sharp aesthetic, it brings a lot to the table. But does this style of game still hold up, so many years later?

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twinfinite.net
10°

Dimension Drive and Roche Fusion Pair Up with 72 Hour Sale

Dimension Drive? is a top down shoot ‘em up by two space engineers which is currently on Kickstarter. They’re chugging away with funds, but still need more to succeed. Now you can take full advantage of that.

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hardcoregamer.com
70°

Excamedia Academy Presents on Greenlight: NANOS, Brick Breaking Multiplayer-Madness

Excamedia Academy's trials and tribulations towards Greenlight with their first big game Nanos.

What is Excamedia Academy?
Excamedia Academy gives students the chance to see how a game is developed, from beginning to end. This way, they are far better prepared when they end their study and start their own company. To make sure most projects can be finished, we are aiming for mid-sized games like Bomberman, Geometry Wars, Zen Pinball and other arcade-like games.

What is Nanos?
Nanos is the new revolution in the brick-breaking genre. You've probably played these hundreds of times: you break tons of bricks by shooting balls with a pad. Nanos is meant to be much more. It has the basis of classics Arkanoid and Breakout, with a touch of Pong. The biggest but most obvious twist is that Nanos can be played with up to four players.

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gameskinny.com
60°
9.0

Review Roche Fusion by Player Theory

The game is structured in such a way as that you will never experience the same game twice. Each time you complete a section of the game you are awarded three choices from the vast pool of available power-ups that enhance the capabilities of your ship. As I said earlier some of the power-ups are active, requiring you to press a button for them to perform their duties; while others are passive, granting you their powers during the course of play. My favorite so far is the "Rainbow of Doom"; a passive ability that adds a deadly tail to your ship that turns rainbow colors while it is annihilating your enemies.

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playertheory.com