670°

Sony Likely to Acquire Ready at Dawn Following The Order 1886

It’s no secret. Sony likes purchasing studios that deliver fresh ideas and different experiences, they’ve done so with studios like Sucker Punch Studios and Evolution Studios. While many people may argue that Quantic Dream is the likeliest studio to be acquired, Ready at Dawn’s next game has a more immediate impact on the company’s sales as we have yet to hear from David Cage’s new project.

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thegamefanatics.com
DarkOcelet3401d ago

They really should. I can see them becoming something really big in the future.

RyujiDanma3401d ago

again if this game does not meet "expectations", i don't wanna hear how I'm "so disappointed in this game", "should of been better" blah blah. You fanboys be hyping games up to the fullest only to find out its nothing more than average.

jukins3401d ago

Wow way to jump right into calling him a fanboy based in his comment. I guess it is kinda fanboyish huh dunce ready at dawn has only made a couple of decently rated god of war titles and now the order there's no way they have a chance to be a big studio right? Please don't miss that sarcasm.

It's clear who's the real fanboy imo and in sure many will agree.

Army_of_Darkness3401d ago (Edited 3401d ago )

@RyujiDanma

So apparently, it only takes a little excitement too be labelled as a fanboy these days??
Damn, I better hold my excitement for tonight's dinner then... "BBQ short beef ribs with fries and gravy... pshhh...whatevsss, I'll eat it cause it's just there"

ger23963401d ago (Edited 3401d ago )

What expectations are those? Me personally, I'm expecting a good tps with a good story. It's just a game, it doesn't need to be a life changing experience. I just need it to be fun.

nucky643401d ago

ryuji - how will you know for sure? this is the internet, remember. so, come the day after launch, there will be a lot of people on here (many who have brand new accounts)who haven't even played the game saying it's horrible. this happens with all the big releases.

-Foxtrot3401d ago

Wow you can't really say much in here without being called a Sony fanboy can you. I mean what the hell did DarkOcelet say that was so fanboyish to set you off

nveenio3401d ago

What's funny is that Dark didn't even say anything about the game. He was talking only about the studio. And this studio already has a good record with Sony. This may be the shot Sony is giving them at the big time.

mike_honcho3400d ago Show
Scatpants3400d ago (Edited 3400d ago )

For gods sakes look at the game. Even if it isn't amazing from a gameplay standpoint from a technical one it's incredible. Considering their last games were on portable I would consider this a phenomenal jumping off point for a first console game. The only direction this studio is going is up and Sony would be wise to purchase them.

skept3k3400d ago

It's your own expectations that are failing you

ChronoJoe3400d ago

Irrespective of this games critical reception, as a studio Ready at Dawn have proven themselves incredibly valuable. They've proven that they possess immense technical skill, and previous games (God of War and Jak and Daxter games) reflected very positively on their understanding of good, enjoyable game design.

The subjective, critical opinion on The Order shouldn't weigh into the equation too significantly, as the developer is clearly very talented, and their backlog reflects that irrespective of whether consumers enjoy this particular game.

I hope The Order will be brilliant. However, I am expecting something 'middling'. A game that's above average, but not the next Uncharted. However, if we reflect back, Naughtydog began their PS3 series with Uncharted 1. That game was quite limited in scope, and some aspects like controls and gameplay just weren't that refined, yet ND used that basis to spawn the most successful new IP on the Playstation 3.

The necklace that Nathan Drake wears is engraved with the Latin phrase 'Sic Parvis Magna', which roughly translates to "greatness from small beginnings". This reflects my thoughts on Ready at Dawn. They have taken small steps to become better and better as a studio, increasing their technical skills and providing consumers with bigger, and more impressive games. Every developer starts somewhere, and RAD are starting their current gen development with a game that looks visually mind-blowing. This is greater an accomplishment than most developers can claim to have achieved this generation, let alone this early on in the lifecycle.

Anyone expecting perfection may be disappointed, however RAD are producing a game that's unique and one that the developer clearly has their heart invested into. Subsequently I'll gladly support it, and in light of the continuous growth of talent at their studio, I think it would indeed be wise for Sony to show their own support by considering a greater investment in the developer (ie. acquisition).

DarXyde3400d ago

Right, because The Order: 1886 is CLEARLY the only game Ready at Dawn have made.

They're known for some very solid games prior to The Order:1886. They're a talented team of developers who clearly know how to get the best out of the hardware they work with. Oh, did I mention their games are also pretty fun?

Even if The Order:1886 turns out to be mediocre, they're still a team worth snatching up. They did great work in porting Okami, making Daxter, and making the PSP God of War games. You give them some creative influence from Sony's other studios and they're likely to produce magic.

Have some faith in an up-and-coming studio, yeesh. Stop assuming The Order:1886 will be bad because previews suggest "it's too linear!" or "it's like Gears without multiplayer!" (which translates to Gears' single player sucks...unless of course we're interested in double standards. Are we?).

You assume the worst of people who are excited about a game or assume the worst for the game in general. Big games tend to get hype because there are a lot of smaller, indie/network-exclusive releases and when we get something big, we cherish it.

Muzikguy3400d ago

You're right. I don't want to hear "should of been better" either. That's so annoying. It's should HAVE. Should've =/= should of

As for the game itself I'm sure it'll produce. What did Dying Light just do? 1.2 million on 5 platforms. Now that would be bad IMO. Of course that game is still on my list because I like those :)

saywat2473400d ago

*cough* TITANFALL *COUGH* *COUGH* sorry had something stuck in my throat

pain777pas3400d ago

Even though this is there first original IP in all honesty this studio has not made a bad game yet. Sucker punch is in the same class. Hell as high as we praise ND Jak 2 and X have been somewhat divisive. RAD would be an excellent pick up regardless of how the order shakes out. Plus SOE is gone so this makes perfect sense to invest in a studio that has not failed yet. Feb 20 is around the corner though....

babadivad3400d ago

@Saywat247

"sorry had something stuck in my throat"

Said Ripley to the Android bishop...

PS4isKing_823400d ago

So basically what Xbox fans did with titanfall and sunset overdrive right?

bouzebbal3400d ago

And i'll be the first one happy for this acquisition. RàD are very talented. God of War, Daxter, now The Order. You really need to have grren wax in your eyes not to be able to see that.

@RyujiDanma: And you troll have nothing else to do other than talk bad about games you haven't even tried.

Tdmd3400d ago

@RyujiDanma
What if it does exceed expectations? Will you want to hear about it then?

Onenyte3400d ago

Woooahh , this game was under heavy criticism when it was shown at E3 , but now that people are seeing more they are getting me excited about the game.

Even the so called fanboys had the fair share of criticism to throw at the game, but the more that is being shown the more pleased people are getting .

Kidmyst3400d ago

How was his comment geared to the game itself. His opinion from what the company has done shows they have talent and will improve and become better.

+ Show (17) more repliesLast reply 3400d ago
Abromb3401d ago

Stupid phone... I didn't mean to disagree.

DarkOcelet3401d ago

Its cool :). My tablet used to do that alot too.

MrSec843401d ago

I agree Sony really should buy R@D, they seem like a very talented bunch and are very suited to Sony's camp.

I can see The Order selling well over a million units.
IMO R@D and Quantic Dream should be under the Playstation banner, along with Housemarque.
Insomniac Games should be in the Sony stable as well.

I can see Capcom joining Sony, they seem to be tightly aligning themselves with Sony now.
With Sega seemingly on the way out it would be wise of Sony to buy them too and invest in bringing Sega's IPs back to life.

If these things happened it would be awesome for gaming IMO!!

ScorpiusX3401d ago

You see a lot , talk about seeing things

RiseofScorpio3400d ago

That's a lot of money dude. I want them to buy the crash I.p.

extermin8or3400d ago

tbh with sales of ps4 im pretty sure a disc that just displays the image of a turd could sell quite a few copies :p so this selling a million seems a no brainer. I expected sony to purchase them in the long run just as they did Sucker Punch and Media Molecule. And especially in the case of Sucker Punch-they've only improved and made better games since sony acquired them-it means more money and in many ways more freedom; sony seem less controlling than some publishers are Insomniac are wrong I think with their "we want to own the IP's to give us creative freedom" stance- I'm pretty sure they had plenty of creative freedom with sony owning IP's or even studios so Ready at Dawn would benefit from such a purchase I am sure.

Deadlead3401d ago

If The Order is the success it has the potential to be, then there should be no hesitation. R@D could become a big time studio for Sony.

KiwiViper853400d ago

But then again, if it is a success and R@D proves themselves capable of great creations, might they want to stand on their own feet for a bit?

Maybe even becoming Multiplat? Selling 20million copies of a game is great, but selling 30million is even better...

JuJuRMJ3401d ago

Can't be positive or excited these days I guess, the cool thing nowadays is to be always negative and pessimistic to everything especially videogames.

OrangePowerz3401d ago

No matter how The Oder exactly turns out it would be a good buy for Sony. They did an amazing job on the PSP and the engine they built for The Order looks very promising. Gameplay and story is easier to fix in future installments than improving on an engine.

Volkama3400d ago

Disagree. When you buy any studio you are not buying their talent, because you can't own the people. Sony would be buying their name and IPs. Ready At Dawn are barely known, and Sony already own The Order IP.

It'd be a pretty bad deal. Even if The Order turns out brilliantly, Sony would be better off keeping then as a willing partner, and funding the sequel.

_-EDMIX-_3400d ago

I got to disagree with you both. When you buy a team like this, of course its for the talent involved.

If The Order is a huge hit or has some legs and can be a huge series, they should buy the team to have them continue on the series and make other IPs along the way.

Ready At Dawn owns not IPs...they've been making Sony IPs for PSP for years.

Its a good team, but it wouldn't surprise me if Sony didn't buy them if the game doesn't produce exceptionable numbers.

ChronoJoe3400d ago

You usually buy into the studio with contractual obligations for its staff included Volkama. Often for multiple titles too.

Plus, why would they leave? Acquisition by a big publisher would almost certainly result in increased salaries, and especially, immensely increased job security. Provided the publisher didn't in some way inhibit their usual development process, its unlikely that the 'talent' that you apparently 'aren't buying' would simply up and leave.

ABizzel13401d ago (Edited 3401d ago )

I don't understand buying them. They're already 2nd party, so what do they really gain by being first party, besides complete exclusive rights for Sony and RAD technology, but what does RAD gain, a bigger budget???

Regardless congrats to both.

Testfire3401d ago

Security, a bigger budget, more collaboration with other Sony 1st party studios and technology, maybe better paychecks.

GUTZnPAPERCUTZ3401d ago

I think we all need to wait until the game comes out and gamers thoughts on it before Sony purchasing them... they def have the graphics down so far!

Magicite3400d ago

Sony must put maximum effort into Playstation and everything related.

3-4-53400d ago

If they are looking to, then this means a sequel is already in the works, if only in planning stages.

DarkOcelet3400d ago

Well, they already said that the world is planned to be told in a trilogy so i can imagine something like a concept is already in the works.

showtimefolks3400d ago

With Sony making big money from Playstation brand I expect them to buy some more studios

Ready at dawn no doubt has the potential
I wouldn't be surprised if Sony made an effort to also buy Capcom.

I think we will see Sony invest big time over next few years into Playstation brand

DarkOcelet3400d ago

If Sony bought Capcom, that will be huge. Imagine all the goodies that will come out from it.

Dino Crisis Reboot will most likely happen.

CuddlyREDRUM3400d ago ShowReplies(1)
RjK311jR3400d ago

I still have sours spots from games like. "The Getaway," (the supposed GTA killer)! Anyone remember that game? Let's hope The Order takes queues from Gears rather than the latter.

DarkOcelet3400d ago

This game is not supposed to be a killer of anything. Does everything has to be a killer of another thing in its genre. Both can exist, as long as this have a fine well told story and good gameplay then its ok. They dont have to outdo another game.

DiRtY3400d ago

I am not arguing about RaD or anything, but am I the only one who noticed how poorly written the "article" is?

It is basically "I think Sony will buy them." and that is it. No facts, no reasoning, no well thought speculation. NOTHING. Just "I think they will buy them."

kstap333400d ago

You'll have to stay away from this site if you're looking for real games journalism. This site is just a collection of bias click bait articles written by bloggers with too much time on their hands.

+ Show (11) more repliesLast reply 3400d ago
DerekFlint0073401d ago

new unseen footage of the game i just found on youtube - shot using a cam

Contains spoilers -

nucky643401d ago

nice! I gave you some "helpful" bubbles

TGF_Zero3401d ago

Especially since RAD have come out and said that they want this IP to be a franchise so heres to hoping it does gangbusters.

3401d ago Replies(1)
Mechanism3401d ago (Edited 3401d ago )

Please do acquire the talent!

"It’s become quite popular to bash The Order 1886 for clicks but many sites won’t admit to it."

It's the worst state that gaming journalism has ever been in... Bandwagon bitches.

Won't stop any momentum though, people can see these days if it is something they think they will like. What a shame, all the clicks for many of the shameful articles out there, but no credibility.

Gaming journalism = Bedroom bloggers = Largely fanboyism = Pathetic.

Summons753401d ago

I disagree, you can tell the gaming journalists, the people who get paid for it and actually have an unbiased attitude and the bedroom bloggers who just copy a news story off the big sites and claim it's their own. But the bedroom bloggers far outnumber the journalists sadly and that is what is hurting the industry. As for The Order "bashing" articles, RAD is doing a very poor job (IMO) at really explaining what this game is. I was uninterested in it until the most recent trailer when they actually showed interesting footage and something more than the QTE that everyone is complaining about. I still hope for a demo to really sell me on the game but I doubt that is going to happen.

XabiDaChosenOne3401d ago

The game is the top mot pre ordered so its going to sell regardless of score. This team has potential as well. I hope they do acquire them.

Show all comments (166)
350°

The Order: 1886 pushed visuals hard in 2015 - And still looks stunning today

Digital Foundry : Released in February 2015, The Order: 1886 was a stunning PlayStation 4 game at the cutting-edge of rendering technology, with visuals that still hold up today. The game's release pre-dated in-depth Digital Foundry coverage, something we're looking to address with this new video! Ready at Dawn's game never received a sequel and never received a PS4 Pro upgrade, but thanks to developments with exploited, older firmware PS5 consoles, we can now show you the game running locked at 60 frames per second.

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eurogamer.net
VenomUK292d ago

The gameplay was bland and extremely frustrating at times with unnecessary QTE combat at points. But the world and the lore and the characters and the story were fantastic. I’ve always wanted a sequel. I still hope Sony will surprise us one day.

shadowT293d ago

Sony missed the opportunity to acquire Ready at Dawn Studios.

Tacoboto292d ago

But... Sony didn't want Ready at Dawn. Clearly

mkis007292d ago

I'm guessing had 1886 turned out more positively they would have.

RaidenBlack292d ago

And let's not forget,
Ready At Dawn showcased The Order 1886 running on PC at 60fps at SIGGRAPH 2015
https://www.dsogaming.com/n...

isarai292d ago

I still stand by my theory that this game just released at the wrong time. Almost every outlet spent a lot of time in their reviews ragging on the game for not being an online experience, everyone was in the Destiny hype train and at the time they wanted EVERY game to follow suit, bashing any game that didn't. If this were released after everyone realized how much that wasn't future, people would've appreciated it more. I loved it, and I'm always disappointed that we'll never get a sequel

Tacoboto292d ago

That doesn't seem to be true about outlets complaining on the lack of online. The review summaries on Metacritic are very consistent: Amazing graphics, but shallow gameplay and a very short length with little reason to return.

Here's an example of how *little* time IGN spent talking about multiplayer:

"With no multiplayer, and no reason to revisit the short and stunted single-player campaign once it’s been completed, there just isn’t a lot to it."

It's the final sentence. They don't even take the time to say "online multiplayer"

MrChow666292d ago (Edited 292d ago )

"Amazing graphics, but shallow gameplay and a very short length with little reason to return."
You are right, that's what everbody was saying at the time, never heard anything about it not being online.
I've been thinking about trying this game for years, I may get it now that it's dirt cheap, no big loss if it sucks

MrChow666292d ago

Oh, add to that bad enemy AI, I remember that from the reviews, I saw a video of a wherewolf boss fight with a very weak AI

thorstein292d ago

And there we glowing reviews for shorter games. It was one of the times where hating this game was "cool."

CrimsonWing69292d ago

Can you show me the reviews that rag on it for not having an online experience?

I’m not doubting you or anything. I’m just being lazy.

isarai292d ago

Sorry, not multiplayer, open world is what I meant.

Tacoboto292d ago

That's also fake news, isarai. Again, the game was consistently criticized for what it was (Pretty but extremely short, extremely linear, hand-holding, no replayability), not for what it wasn't (multiplayer/open-world)

isarai292d ago

Nope, every review uses the term "linear" several times as if it's some inherently bad attribute. Not fake news at all. Since then there's veen plenty of short and sweet single player linear games that get lots of praise, again after the reality of everything being open world set it and it wasn't as great as everyone thought. But at the launch of the last gen everyone had open world fever, and especially the first couple years "linear" was a con in many games reviewed

Tacoboto292d ago

That's your own contortion assuming criticism of its extremely linear design is suddenly a call for it to have been open world.

+ Show (1) more replyLast reply 292d ago
zumlauf14292d ago

You totally made up a claim regarding an overall review consensus that isn't true. And, instead of just ignoring being called out for it, you respond with "oh actually i ment to say OPEN WORLD". Which literally isn't true either. You can't show us one review that bashed the game for "not being open world". And, somehow the other guy is getting downvoted. Over a bullshit liar.

isarai292d ago

Games were being criticized at that time for any game that wasn't open world or online. So yeah I got one mixed for the other, doesn't change my argument one bit that it would've been received better if it released later. People are agreeing because if you were not riding the "online and open world" hype train at that time, it was blatantly obvious there were biases in play for how games were criticized. Now after all that has happened since people want to say "oh wait these games were actually pretty good" cause they know better now

Rude-ro292d ago

The gameplay was very shallow and when one says repetitive, it is by the very definition for some fights. As in, completely identical but different setting.

The game has amazing potential.
The graphics, the lore, characters…
This could most definitely have been all corrected with a sequel and became a franchise hit…
Still would love to see an attempt.

Ie fantastic premise and moments that shine…
But it had its downfalls that deserved the negative marks.

thorstein292d ago

It was the "game to hate" when it launched. And right here, on this site, we saw people posting stories that were outright fabrications about the game. It was weird. The game launched, it was fun, a really cool game but the hate was too much. And so were the lies.

Minute Man 721292d ago

It was just too short....but I loved every minute of it....double dipped and grabbed the ultimate CE

babadivad292d ago

That isn't true. I remember people talking about how incredibly short it was and the somewhat janky gunplay.

KwietStorm_BLM292d ago

First I'm hearing of this. I don't know what multiplayer has to do with anything. The game was just dull. Amazing graphics, great narrative, great lore, boring gameplay sprinkled in pieces between cutscenes, and lackluster AI and controls.

+ Show (5) more repliesLast reply 292d ago
anast292d ago

People cried this game was too short. No people are crying because games are too long.

isarai292d ago

Pretty sure everyone is complaining about bloated games lately but ok

anast292d ago

Thank you for the ok. I needed that.

RaidenBlack292d ago

Games like Ubisoft open worlds not enjoyable lengthy games like Elden Ring or Baldur's Gate III

anast292d ago

I get it, but people also complain about the main stories being too long or just games being too long in general because they are "adults".

Show all comments (50)
340°

Ready at Dawn reportedly heavily impacted by latest Meta layoffs

Lone Echo developer Ready at Dawn has reportedly been heavily affected by the latest round of job cuts at Meta Quest.

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eurogamer.net
-Mika-403d ago

I thought Sony owned them. 1/3 of their studio was laid off including the studio head. Jesus, they were literally acquired by Meta in 2020 and now their whole studio has been gutted. They should have focused on making console games instead of pursuing VR. I kinda wished MS would have bought them in 2018 when they were acquiring smaller studios. They would have been a good acquisition.

IamTylerDurden1403d ago (Edited 403d ago )

Sony never owned them, they were a third or second party at best. They did great work on GoW and 1886 was an IP with potential. Sony imo gave up on a talented studio, intriguing IP, and impressive engine bc they care more about critical reception than they have conviction in talent and Days Gone/Ross and Garvin was another.

Feel bad for RaD. After Sony were visionless cowards and stopped working with RaD they made limited game called Deformers for Gamestop, probably had little funding, then the transition into VR. Luckily their talent shined through and their VR games were well received. Obviously Meta acquired them. Now, the reward for being a good dev with Meta is layoffs. Sucks.

-Mika-403d ago

Yeah, I was looking through their wiki. Ever since the creation of their studio, they worked with Sony and I enjoyed each and every single game they collaborated on. It sucks to see Sony threw away their relationship over just one game. Especially, since the only complaints about The Order was that it was linear and short. Sony really dropped the ball with this studio. They would have been a great asset. Just sad all around, so much potential.

RpgSama403d ago

I mean, it is on them for going over to Meta, did they think that was going to actually work out?

That's like the studios that went with Stadia.

MIDGETonSTILTS17403d ago (Edited 403d ago )

It’s easy to offer support when it isn’t your checkbook…

Sony have not been gutless at all. They let a US studio spend 7 years making a game reflective of Japan’s own history! That was a big deal for Sony to be willing to acknowledge that Sucker Punch, regardless of their origin, was THE best team for that Japanese-centric game.

The risks they let ND make with Part 2 were insane, and 100% not concerned with critical reception; just the game the studio wanted to make.

Pursuing PSVR2 is hardly a venture into critical reception, or an easy market to pioneer.

The best example of Sony’s judgement at work is Returnal and Housemarque. That game is great, but not the most renowned game worldwide(although a top 10 of all time for me). I don’t even think it shipped a million units. Bought, Sony saw their talent and innovation, and acquired them despite their sales numbers.

Ready at Dawn and Bend studios were passed over because of their output, and future visions. Ready at Dawn made a very short game, which raises questions about their future. And Bend released a buggy game after a very long time in development. And, it sounds like their only other idea was “Days Gone 2”, and every studio should have multiple creative routes, especially if you want to be owned by a publisher that offers support for those visions.

Not every studio gets selected, and that’s OK. As much as I love Sony’s output, it only seems to work for some. Many will flourish fine without Sony’s structure.

IamTylerDurden1403d ago (Edited 402d ago )

Midget

I agree on virtually everything. Sony has taken great risk in many scenarios and certainly aren't gutless overall. However, as a fan, i will voice my opinion when i disagree with their actions. RaD made Daxter, Chains of Olympus, and Ghost of Sparta prior to 1886. All were hugely successful. But to cut and run bc their first AAA didn't receive the reception they had hope was weak. Especially bc The Order was so obviously filled with potential. The engine was worth inheriting. They had a strong relationship and 3 prior successes with them.

Evolution bothered me as well bc imo Sony mismanaged Driveclub and ruined an eventually great IP by pushing it out uncooked, fumbling a ps+ version, and numerous other mistakes a premier publisher should be on top of. Plus, Motorstorm could've been rebooted.

Guerrilla Cambridge as well. KZ Merc and Rigs were actually good. Zipper i understood. Firing some of JP Studios talent i get, but some of them didn't make sense. Gavin Moore for example. Sony is great at cultivating and nurturing talent but they aren't perfect and as a fan, i'll voice my complaints. But obviouslyi love what they are doing with almost every studio currently. Love the new acquisitios as well. Imo the best publisher running. I hold grudges though. Loved me some Evolution and RaD.

sinspirit402d ago

RAD was definitely a missed opportunity. It felt odd they weren't acquired by Sony after all the partnership. The Order seemed just harshly reviewed.

MIDGETonSTILTS17402d ago (Edited 402d ago )

@Edward’s ulcered stomach:

Evolve was the victim of family tragedy, not Sony mismanagement. I’m still dreaming of a Pacific Rift (favorite racing game EVER) remaster, maybe even in VR 🤙

RaD did not demonstrate their chops yet at AAA. What makes them entitled to absorption?

I’m not familiar with the Cambridge studio, but that does suck.

And I think Japan Studios wanted to still cater to the Japanese market, but Sony wanted to fund worldwide marketable games…. AAA games are expensive to make; so you either find your own vision, or remain open to creative input from your financial backers. It sounds like Gavin Moore wasn’t the latter.

fan_of_gaming402d ago

@MIDGETonSTILTS17 I'm not sure why you're saying Bend Studio was passed over, as Sony owns them.

blackblades402d ago

Reception, if your restaurant got a F rating i definitely wouldn't be going there. Your place would definitely get closed and lost of money.

MIDGETonSTILTS17402d ago

@fan

Bends wasn’t passed over, their first pick of projects (Days Gone 2) did

IamTylerDurden1402d ago (Edited 402d ago )

I'm not here to protect Sony. They mismanaged Driveclub. How do you as a great pub allow your first major new IP that gen to launch unfinished with broken servers? It didn't have weather and servers were busted for at least the first month. Where is the oversight?

Then the ps+ edition? It was treated like a service almost but it waffled around. The game was eventually great and they cut Evolution. I enjoy DC VR but even that was fumbled.

Sony wildly mismanaged DC and idc if it hurts fanboy's feelings. You lose credibility when u fail to be honest. I love Sony but i'm not here to protect them. That's the prob with gaming culture, ppl adhere to narrativs and agendas, i say what i feel. If i rip Redfall or say Hi Fi was overrated it's bc i believe it. If i praise Gamepass it's bc it deserves it. If i say PS5 has been dry this it's bc imo they have in terms of games. I don't spit fanboy rhetoric just because, i say what i feel.

+ Show (7) more repliesLast reply 402d ago
neutralgamer1992402d ago

Game development is really expensive. Sony funded the order 1886 and RAD blew their chance. You have to have enough self awareness to know that a fully priced AAA game can't be 4-5 hours long

Only if RAD had gone to 15+ hours of gameplay with RPG elements it could have been special. Also co-op would have been great addition too

We can't blame Sony of any publishers for that matter because now a days AAA games cost 80-1000 million to develop

Inverno403d ago

What a waste of talent and potential this studio turned out. Oh what could've been, just another victim of fabricated outrage.

IamTylerDurden1403d ago (Edited 403d ago )

To no fault of their own.

CoO and GoS were two of the best PSP games and The Order was limited but underrated/full of potential. The setting and engine alone were imo enough to green light a more robust sequel. And their VR output has been well received. Not their fault that publishers screw them. They've done enough to prove their ability.

They also made Daxter which i didn't realize. 8/11 career games 80 Meta or above and the other three were the last Echo game (78), The Order which i enjoyed, and dogwater Deformers which was a half funded Gamestop published experiment. RaD is certified imo. Deformers imo is their only bad game. Should've been acquired by Sony a decade ago. Even if Sony refused to pursue The Order further they have VR chops. They have talent.

RaidenBlack403d ago

What's even more depressing ...
Ready at Dawn had a working PC version of Order 1886 ready and showed it off at SIGGRAPH 2015.
* sigh* we'll never get that, nor Order 1887
pity, their proprietary graphics engine was ahead of its time ...

IamTylerDurden1402d ago (Edited 402d ago )

This.

The engine alone was worth inheriting via acquisition. The Order was benchmark visually and an IP with potential. I actually loved the game and felt it was one of the most critically misrepresented titles that gen. It has around 63 Meta if i remember correctly? Deserved 15 points higher imo.

The setting, weapons, and story were enjoyable. Tesla making gadgets, arc rifle, Arthurian lore with vamps/wolves in 1800s London? Awesome. It was ridiculous how critical ppl were of QTEs at the time. The game short but awesome imo.

-Foxtrot402d ago

It is a shame because I'd have taken an Order sequel

The concept and setting was great

They just needed to make it more open and create a longer game

Also maybe try to loosen up the gameplay, like I think this game would have done better in the style of Uncharted rather than the over the shoulder similar to Gears of War. With the Black Water giving them abilities they should have been able to be more nimble, climbing walls and the like.

Shane Kim403d ago

I thought the order was one of the best games on PS4. Intersesting characters, nice gameplay, cool weapons. Shame Sony let IGN fanboys dictate what to incest in.

Chocoburger402d ago

Your autocorrect is quite curious. May want to edit that second-to-last-word. 🤣

Shane Kim402d ago

Lol stupid phone. Now it's too late to do anything about it haha.

BlackTar187402d ago (Edited 402d ago )

Lol auto correct on my phone doesn’t list incest in the correction words. You sir just exposed your pornhub searches lmao

masterfox402d ago

Im actually more surprised that Ready at Dawn devs still exists, I havent hear of them until this article appeared , what have they being doing all this effing time?, at least throw 60 fps patch for the Order.

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230°

The Curious Case of The Order: 1886 - A Retrospective

Ready At Dawn cut their teeth developing spin-offs for PlayStation Portable and porting games to consoles. When they got a chance to establish their own with The Order: 1886, its poor critical reception ostensibly halted their trajectory. Can one middling game really sully one’s reputation in the eyes of Sony?

Read Full Story >>
lordsofgaming.net
moriarty1889758d ago

Wanted a sequel for this game so much. It was left wide open for one with the ending it had.

porkChop758d ago

Sony did file a new trademark a while back, so you never know. Though if I were to guess it would be a reboot rather than a sequel.

REDGUM758d ago

The Order was great from my playthrough and really enjoyed it. The same with Days Gone. Both, amongst others out there, deserve a follow-up. Anyone who actually played through the complete games knows there were hidden gems in and around these 2 games. Too many out there put too much faith in reviewer's opinions instead of thier own and get put off or join the hate bandwagon.
Seriously, gamers need to game & not read or view other people game with added opinions thrown in.
Honestly, if you haven't played either of these 2 games yet, do yourself a favour, pick it or them up, forget anything you know about them & just play it for yourself & create you're own opinions.

Ninver758d ago

I ignored the reviews and went straight to the store to but the game. Thoroughly enjoyed it I might add. If only Sony had the balls to summon enough faith to reboot or give us a sequel. Maybe even a prequel done right and make it a 3 part series. Wasted opportunity for a really different exclusive if you ask me.

barom758d ago

Days Gone is really an exceptional game though it feels like it took a bit of time for it to get interesting.

The Order 1886 was unfortunately not very good. Super beautiful game with beautiful cinematics but felt incomplete and don't really remember much happening at all in the game i.e. it was kind of bland. A sequel where they learned from their mistakes would be very intriguing though and I would have bought it.

monkey602758d ago

I loved Days Gone and I would have loved a sequel.

I didnt like The Order. There was enough there for me to give a sequel a chance if they improved on bits but I'm losing no sleep over the absence of it. I thought the 1st one was genuinely terrible for a multitude of valid reasons.

S2Killinit758d ago

I really enjoyed it. I was hoping for a game in the same world but less linear. With lots of that sweet lore.

YoungKingDoran758d ago

Yeah with the tech sorted and expanding on the existing assets, they could/should have been able to do a trilogy that gen. What happened..

moriarty1889758d ago

Agreed. Such an interesting title just abandoned. Makes no sense. As I said the ending of the game sets up for a sequel perfectly.

+ Show (1) more replyLast reply 758d ago
porkChop758d ago

Incredible graphics and presentation. Great use of photo mode. A really interesting premise. The actual gunplay felt solid. The game just needed to be longer, and the levels could have been a bit less constrained. More enemy variety as well. At full price it just didn't have the value, at least in my opinion.

I would like to see a sequel or reboot, which I think is more likely. It would need to be a new dev as Ready at Dawn are part of Oculus now

robtion758d ago

I think Bluepoint could do a good job. They have the technical capability if Demon's Souls is anything to go by.

MeatyUrologist758d ago

Agreed. Because of all the bad reviews I waited until the end of last gen to buy it, but was really surprised. The only knocks against it were length and linearity. Really loved the visuals, atmosphere, story, and characters. The gunplay was actually really well done with unique and fun weapons.

You mentioned the photo mode, and this was one of the best examples I have seen. They actually allow you to add filters and modify the visuals in the photo mode, and then apply those to the game. I have never seen that before or since. I really wish more games would allow this. Give the users more control over how the game looks to cater it to their tastes.

uth11758d ago

This was a weird one in that the community hated the game but also demanded a sequel

SonyStyled758d ago

Because it’s literally a 5 hr game, yet had the same quality offering of the other AAA Sony games that are tens to hundreds of hours of gameplay.

I used a walkthrough trophy guide for the platinum to not miss any collectibles in one run, it took 8hrs. I thought it was actually a pretty great game, but always wonder why that level of game development didn’t continue for a 15hr single player campaign.

robtion758d ago

I'm part of the community and I loved it.

I think a lot of the hate was from people who didn't even play it jumping on the bandwagon. Clearly there was the usual hate from xbox fans but also from insecure PC players as the graphics were (still are) phenomenal.
The game is a flawed gem. A new entry on PS5 would have great potential (doubt it will happen though, Sony isn't into risk taking these days).

Eidolon758d ago

All the early hate was a people who haven't played it and were quick to call it a QTE game.

AuraAbjure758d ago

I'm an Xbox fan and I'm planning on getting a PS4 pro one day to play this game along with gravity Rush 2 and others.

coolbeans757d ago

-"I think a lot of the hate was from people who didn't even play it jumping on the bandwagon."

Can we please stop retreating back such tired defenses? It's had a heavily mixed reception ever since critics PLAYED the game back then, and justifiably so. Even trying to rope in "insecure PC players" just shows how shallow this view actually is.

758d ago
Shiore2u758d ago (Edited 758d ago )

Can't ever forget those terribly designed lycan fights.

ClayRules2012757d ago

Ugh, I love this game! But yes, those lycan fights were terribly designed, for real.

Overall though, solid gameplay.

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