330°

Project CARS Will Support 12K Resolutions, Will Pack The Largest Track Roster

Project CARS will be coming to PC, PS4, Xbox One and WiiU starting on March 17th, and the publisher has also unveiled the game's key features.

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dsogaming.com
Applejack3411d ago

Sorry for being ignorant but what in the world is 12K??? I didn't know monitors were even past 5K yet.

Volkama3411d ago

I assume they mean three 4k screens

marloc_x3411d ago

No,no,no..the Wii U version ;)

vishmarx3411d ago

so 12k project cars will cost you more than an actual fkn car.
great

NuggetsOfGod3411d ago

Yes they have confirmed the wiiU version is running native 12k
Lol

hay3410d ago

12K resolution would mean something around 12288x8640, while this is a set-up of three 4K monitors sporting 12288x2160 which is clearly wrong.
Also, so far there are 20 track locations which is underwhelming. Good to see more coming, hopefully less glitchy. Need moar good racing sims.

Heyxyz3410d ago

Actually the dev just confirmed an NES version of this game. 12k is an exclusive only for the NES version.

alabtrosMyster3410d ago

This way of naming resolutions has to stop :-/
Mind you it's better than the lettered versions (hd, uhd, vga, uxga, qxga) horrible!

+ Show (3) more repliesLast reply 3410d ago
SteamPowered3411d ago

Consumers havent even stepped into 5K. 4K is still a fringe technology thats a ways away from mainstream Im afraid. If developers keep adding different resolutions consumers will go into a defensive shell and just shut down on purchases. What good is 4K when there is 5K down the road, 12K down the road etc.
4K and 5K means a little more than just another 1K of pixels, but the average consumer doesnt know that.

Az1mov3411d ago

What?!! 4K 5K this is sooo old gen. get with the times bro

strangeaeon3411d ago

Regardless of what tv's will display, if there isn't enough bandwidth to watch Netflix or whatever streaming service, catv, etc in true 4k then what is the point? Games and BR are really the only beneficiaries, which matters most to me, but not the average consumer. These electronics companies are dancing all over the place to get those profit margins higher. As soon as something becomes the standard, they seek out something else they can slap a 5k price tag on.

SteamPowered3411d ago

@Strangeaeon

Thats kind of my point. There isnt much content at 4k as it is. Thats one thing holding 4K back. The other of course is pricing.
The price of 1080p flat screen TVs dropped once Walmart got on board. After Walmart had a hand in the HDTV market, prices dropped everywhere to compete.
Im not sure what the catalyst will be for a future price drop for 4K/5K Tvs, but until that happens, I cant see them being in living rooms anytime soon.

frostypants3410d ago (Edited 3410d ago )

@SteamPowered: Exactly. It'll be another decade before consumer hardware that can even run/display 12K is available...at the earliest. Never mind that there's no practical reason for such a high resolution...that is well beyond the point of a practical/decipherable visual difference to the human eye. "Supporting" 12K in this case is a pure gimmick. Nobody will even remember this game by the time it's applicable...if it EVER is.

One mistake you made: the difference between 5K and 4K would be roughly 1000 HORIZONTAL pixels. You'd multiply that by the vertical lines to get the total additional pixels. It's WAY more than 1,000 more. Try 5,000,000-7,000,000 more (the definitions of 4K and 5K vary a bit).

nveenio3410d ago

If this was Driveclub's weather and graphics at 12k, it might be worth it, but Project Cars doesn't have the fidelity to take advantage of the extra detail (and Driveclub probably doesn't, either).

u4one3410d ago

its most likely for multiscreen setups often used in car sim rigs etc.

kingduqc3410d ago

Honestly 4k is not that expensive... 980 sli and a 700$ monitor. That's the price of a nice trip to Europe. I mean, people buy cards for 25-35k it's not like it's out of reach. I could today buy hardware to run it (obviously won't but still could) and I work a min wage 3 months a year while I'm studying.

+ Show (4) more repliesLast reply 3410d ago
darkslayer2083411d ago

you ever heard of nvidia 3d vision or amd eyefinity they combine multiple monitor to output higher resolution..
so if somebody combines three 4k tk or monitor using this technology they can easily get 12k res..

nX3411d ago

I guess it's good that it's theoretically possible but not even the latest high-end rigs can currently output 3 x 4k with decent visuals and a stable framerate... 4k on it's own is very hard to reach.

Dannylew3411d ago Show
3410d ago Replies(2)
TheXgamerLive3410d ago (Edited 3410d ago )

What they meant and should of said was, it can run up to native 4k on PC, obviously there is no such thing as 12k in the real world.
Consoles will run native 1080p.

More importantly they should of said "IF" it will run without BUGS.

BallsEye3410d ago

That's why console gamers (sorry but mostly pushed by ps4 fanboys) look stup!d when fighting over that 1080p in every article. Console gaming was never about resolution, but new, accessible and always high quality experiences plus local multiplayer. I myself have a monster pc (using it mainly for work) and I still preffer my "inferior" console due to things I've just mentioned. This gen is sad because of that damn fanboys that instead of asking for more immersive gameplay, cry about 1080peee.

llMurcielagoll3410d ago

Okay the thing with 12K, a regular consumer such as myself won't benefit from that in anyway, shape or form.

12K is definitely not the thing that I can have at home. This is referring to something like a simulator setup held in public events perhaps. Or Race-sim enthusiasts who are willing to put the time and money in forming the perfect race-simulator race pod or something similar.

However, aside from all that. I still look forward to owning Project Cars. All I care about is how Project Cars will stack up against its competitors.

+ Show (5) more repliesLast reply 3410d ago
SonyWarrior3411d ago

I hope this game holds me over until Gran Turismo 7

ZeroX98763411d ago

did anyone read the article? they mentioned Oculus Rift AND Project morpheus support :D

Audiggity3411d ago

80% People don't read articles on N4G... they just make blind assumptions on the titles and make it about half way through the 60 character description, then immediately begin to complain in the comments below.

These people are busy... they know what they want and they want it now.

SteamPowered3411d ago

Very true. The headlines to most articles just seem like a jumping point for someone to comment. Honestly though, there are quite a few sites that arent worth a click anyways.

SonyWarrior3411d ago

I hope they support OSVR aswell because that comes out this summer morpheus probably comes out next year

C-H-E-F3411d ago

Also, will be delayed again. SMH

3411d ago Replies(1)
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170°

Why did EA Kill Project CARS?

This video explains why we think Electronic Arts didn't see a future in the sim racing title Project CARS and promptly cancelled the fourth instalment.

Jin_Sakai557d ago

After the last installment I’d say most hardcore fans left. It’s just not that good anymore so I can’t really blame EA this time.

masterfox557d ago

because it was always a project and it never got finished :D

ChubbyBlade555d ago

Every game is a project. Your joke doesn’t make sense

InUrFoxHole555d ago

It makes perfect sense. It's obviously a play on the title. Jesus christ you must be a blast at parties.

ApocalypseShadow556d ago (Edited 556d ago )

Ask Bullfrog or Black Box or Tiburon or Studio 33 or Criterion or any of the previously acquired developers who made racing games as competition, or as developers of EA games, then eventually dissolved into oblivion or reassigned. Just ask them. They'll tell you why.

ApocalypseShadow555d ago

Oh. I forgot. Even Code Masters were absorbed into Criterion. Another racing developer EA took over.

Every racing developer either absorbed by EA or eventually destroyed by them. They either kill competition or have them in the end make Need 4 Speed for them.

MadLad555d ago

EA only cancels projects for one reason.
They didn't see enough money in it.

Kombatologist555d ago (Edited 555d ago )

Not when it's because it didn't meet some crazy margin. It's like if something doesn't make EA a billion dollars on day one (I'm exaggerating that figure of course), they swiftly put it out to pasture.

SurgicalMenace555d ago (Edited 555d ago )

Much like if you're spending money on what's a bad investment for your desired goals, you'd do away with it, if you're wise. We should try to get away from thinking we know more about business than individuals that have been doing it for decades. Perhaps you could benefit from going into business instead of wasting all of your talents in comment sections. It's clear that you're the missing piece that EA's been looking for.

MadLad554d ago

I've made a good amount of money betting on underdog investments over the years.

EA sets unrealistic expectations of their more niche developers, yet continue to fund absolute blunders like DICE and the Battlefield series year after year.

dumahim555d ago

EA butted in and messed with the formula and act shocked when it doesn't work out.

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90°

Original Project CARS creator trying to re-hire EA team

Ian Bell, the founder of Slightly Mad Studios, is aiming to hire former Project CARS employees to work on his upcoming GTR Revival project.

Sgt_Slaughter559d ago

If it's just going to be another sim-cade that doesn't do either one correctly then no thanks.

Project CARS 2 was a step in the right direction but the physics still aren't where they should have been, so what did they do for PC3? Go completely arcade. That killed the franchise.

220°

EA dropping Project CARS

From GI.biz: "EA is dropping Project CARS, GamesIndustry.biz can reveal.

The Slightly Mad Studios-developed series was launched in 2015, with EA confirming today that it has made the decision to "stop further development and investment" in the franchise.

The announcement was made internally and it's unclear at this stage to which extent staff could be affected. EA said that employees working on Project CARS will be moved into "suitable" roles "wherever [they] can.""

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gamesindustry.biz
Terry_B561d ago

Typical for EA. They buy studios that created nice games..and are sooner or later destroying them and move the people to work on the old same 5+ EA series.

italiangamer561d ago

They will put the developers on the 1000th Need for Speed for the rest of their entire careers, just like Criterion.

SurgicalMenace560d ago

To be fair, it's not EAs fault it falls directly on the consumer. Everytime these companies choose to drop a series they're met with backlash though the gamers didn't support said series enough to justify its continuation. Attempting to paint every company as evil all because they're in it to succeed is ridiculous. They have to make money just like each of us typing in this section. If a job wasn't supporting you well you'd quit and find a new one, this is the same mentality concerning series.

TheColbertinator560d ago

@SurgicalMenace

No it is their fault. They don't listen to fans and burn the franchise to the ground by introducing elements that nobody wanted instead of increasing support for said respected franchises.

I order a steak, they make a steak. 1st sale
I order a steak again, they vomit on my steak and charge me more for it. No sale.

EA in a nutshell.

Tapani560d ago

@TheColbinator Well how do you think they make the billions then?

Their fans ARE buying their games. You are just not their focus group, and I can guarantee their customer insights team is more thorough and detailed in their reaearch than any N4G commentors’ opinion on the matter. Otherwise EA would not exist as a company, and they’d be bankrupt.

deleted560d ago

The one that still hurts the most though was Criterion w the Burnout series. Acquired Criterion's tech for their own existing IP, then shut em down. It's basically parasitic. I sure do miss Burnout's crash mode!

Hofstaderman560d ago

Sounds eerily similar to another large unnamed corporation hey. I believe some EA bigwigs shifted to that company back in the day, would explain the similarities.

rlow1560d ago

Must be talking about Sony

peppeaccardo560d ago

and instead they come out with that piece of shit of Need for Speed which looks like an Anna & Barbera cartoon. C'mon .... PC2 was my go to game for VR racing and the first one i played for tens of hours. i was so lookiing forward to PC4 after that failure of PC3 ... what a shame EA, they are bombing all the good games and stick to the garbage ones. EA when you think you have reached maximum of disappointment they top it off with style .... screw them!

SurgicalMenace560d ago

Need for Speed continues to sell so why would they get rid of what's producing what they need to maintain stability?

EazyC560d ago

What they did to this series was idiotic. The premise was great -- a sim/simcade game that GENUINELY got developed in line with its community. There is a huge gap in the market for this...I mean, PD hasn't listened to fans at all over the last year with regard to simple Gran Turismo 7 tweaks. Sim racing fans are screaming for a title where they actually give a shit about their users.

Project Cars 2 was genuinely on to something, it just needed some refinement. But instead they followed up by selling off to EA with a braindead GRID clone with Project Cars 3. Again...idiotic.

SurgicalMenace560d ago

Well since you're the authority on properly managing a million dollar company, why don't you just call them to let them know of your divine wisdom?

Hardcore sim racers are the ones who are competing acrossed the globe, no company in their right mind would focus on a forever moving casual market. They have to focus on those dedicated to supporting their efforts. Notice how you're speaking from a perspective of self opposed to the collective. Perhaps they sold out because they, like us, needed the money knowing that they could reinvest it into something new. PC was a decent racer but very few people mainlined it over GT or Forza.

EazyC560d ago

I'm not a divine authority but I notice a pattern where these huge corporations turn completely tone deaf of what the "average fan" wants.

vallencer560d ago

Hate to break it to you but project cars 3 was published by Bandai in 2020. EA didn't buy codemasters, which owned slightly mad studios, until 2021. Either way the sales were super poor for the game and it's not surprising EA would just drop the game. BUT it still sucks because it's one less sim racing game on the market. Especially because the first 2 were really good.

Tzuno560d ago

and focuses more on cartoon network games

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