It was 1995 when Games Workshop first released Warhammer Quest. Now, almost 20 years later, an adaptation of the popular board game has been released on both iOS and on PC. Unfortunately the transition from board to screen hasn’t proved to be particularly beneficial, as the end product feels uninspired and lacklustre.
George Barker, of Bits and Pieces, takes a look at the quality of the Warhammer games being given away in this month's White Dwarf magazine.
'Warhammer Quest' comes to the PS4 but misses a few marks.
Warhammer Quest brings the characteristics of a top-down RPG adventure in a dungeon exploring platform. Players can plan a battling strategy with a total of four characters per party. Each hero has a unique array of attacking moves that can be used against opponents in order to complete missions and travel to new towns.