GotGame writes: Dragon Age: Inquisition suffers from one big problem and it's time we talk about it.
Dragon Age: Inquisition, developed by BioWare, is the third installment in the cherished Dragon Age series. It represents a major evolution from its predecessor, Dragon Age II, incorporating elements that were well-loved in the original Dragon Age: Origins but also introducing new features that stand on their own. While Inquisition improves upon Dragon Age II in many respects, it falls short of the exceptional standards set by Origins.
Amazon announced a partnership with Electronic Arts to deliver even more free games and in-game content to Prime Gaming subscribers.
Amazon announced the Prime Gaming gifts for the month of November: Control Ultimate Edition, Dragon Age Inquisition, Rise of the Tomb Raider, and more.
The quality of these free games has been awesome. Before anyone says they are not free I was already giving Amazon $6 a month for prime shipping and video this isn't why I pay for my subscription
How does Prime Gaming work? Do you keep the games, or is it only as long as you have Prime?
lol Nice distraction from how they're now charging people to increase viewership. It's "just an option." /wink lol
Its EA, pretty almost all games with EA on them have that problem.
According to this site the problem is Inquisition is mistaking form for function? which means they don't like the meaningless side quest = an story problem
"people have already been calling Dragon Age: Inquisition out for not respecting their time and having a lot of bloated content that feels like fluff compared to the meatier, story missions."
well that was a waste of my time...
The power system.
I was really getting into the story of the game, then suddenly I need to stop, because I need 30 power points just to be allowed to play the story, so I am now forced to go lay side missions.
I just want to see the main story, I'll do the side missions after that. Don't force me to go through the,!
Or...We could talk about the glitches. You know, the weird static lines that like to pop up during cut scenes, the horrendous number of pop-ins where textures, characters etc. appear from out of nowhere etc. It's got more problems than Unity did, yet somehow no one mentions it.