120°

Led Zeppelin Uncomfortable With Licensing Songs To Rock Band, Guitar Hero

Wondering why there isn't any Led Zeppelin in the Rhythm Games you love? Here's what Michael McWhertor of Kotaku says,

"According to their management, the band isn't 'comfortable' giving up access to its master tapes, the very thing required to edit these things down to Rock Band and Guitar Hero ready formats.

'It ain't about the money,' says Peter Mensch of Q Prime Management who handles Led Zep's interests."

McWhertor goes on to list a few of the bands that have given up the access, including Van Halen, Steely Dan, Guns N' Roses, and the Eagles.

-Maverick-5784d ago

Led Zeppelin are the most legendary band of all time. Thats why lol

Darkfiber5784d ago

I just wish more good bands wouldn't sell out to these piece of **** money sink fad music "games"

RevN8r5784d ago

It's obvious that you haven't played any of these games, and while you're entitled to your opinion, you are currently not making an educated statement.

Spydiggity5784d ago (Edited 5784d ago )

the time ppl invest in these games, they could actually learn the basics of real instruments.

i bought guitar hero 2, i wish i could get that money back. all playing that game did was make me pick up my real guitar again. what a waste. and every song is the same. the buttons you are pressing have nothing to do with actual notes or chords. they are just random buttons that the programmers designated.

these games are gimmicky. like tickle-me-elmo. i'm just surprised they are still popular. you'd think people would be tired of NOT playing music all day.

and i'm glad we don't see pink floyd and led zeppelin appearing in these lame games. it would taint their music. there is no reason to recreate or cover this music. they did it perfect the first time. nobody should be allowed to cover stairway or comfortably numb.

EDIT: I hope we never see Tool in these games either. Lets just leave it to old and new pop bands who need to milk more money out of the music they made that was never any good anyway.

I was so upset when i saw deep purple and pearl jam on there.

mariusmal5784d ago

news flash. i have a band for 10 years, i come from a family where music and learning to play instruments is normal as breathing, and i love guitar hero.

you guyz problem is that you have low self-esteem. that's why you feel "oh roxors i can play the real thing, i'm so l33t"

Damphear5784d ago

they wont give out the tapes do to it well show they had no real talent and had to over dub about 99% of there work. that includes every thing.

zep sucks.

mepsipax5784d ago

how could you have a tool song in guitar hero, that would fry the programmers mind trying to figure that one out, but as long as zeppelin, floyd, beatles and other huge bands never sell out to these games I will still enjoy them.

RevN8r5783d ago

First of all, I apologize for the Wall of Text response, but I feel this needs to be said.

I am a professional musician with a BA in Music. I am a singer and I play Piano, Guitar, Bass, Drums, Trumpet, French Horn, Accordion and many other instruments, and I love these games. What people need to realize when they're playing them is that they are games where you get to "play" music.

You point out that, "the buttons you are pressing have nothing to do with actual notes or chords. they are just random buttons that the programmers designated," but this is wrong. It's not exact, but the rhythms are actually there. If the music has ascending notes, the notes ascend on the buttons. If the music is chord driven, more than one button is pushed. The drums in Rock Band teach actual drum beats that can be taken to a real drum set! Again, it's not exact, but when you figure that the programmers want it to be accessible to all, it works out pretty well.

Now on to your best statements. "(T)he time ppl invest in these games, they could actually learn the basics of real instruments," and "(A)ll playing that game did was make me pick up my real guitar again." This is one of the best reasons these games are great. People that have no interest in music or instruments play these games with their friends and get the itch to learn a real instrument! There are numerous threads in the Rock Band forums of people who have gone out and bought real instruments because of the game, and that's a great thing. A game is making people want to learn something new, and be creative.

Finally, on to the great artists being in games like these. Artists like Led Zeppelin, The Beatles, and Pink Floyd all have music that is timeless and culturally important. The problem is that the music isn't relevant to today's youth; they think of it as their parent's music, and oftentimes won't even give it a chance. So how do the great artists reach people they haven't been able to reach? To me it just seems logical to try a medium that is very popular with today's youth. Some people say that it would be selling out, but the truth is that it would only be selling out if the artists turn it into that. If they make it all about the money, then yes, they'll be selling out. If they, however, make it about trying to get their music to a new generation, then selling out is not the issue.

Like it or not, these games are not "gimmicky," they are quite popular and will likely be around for a long time. They are creating a desire in some to become creative and learn, and they are allowing music that would otherwise become forgotten to be relevant again. All in all, these games are good for the music, and I'm proud to say that I love them.

harrisk9545783d ago

That some of the classic rock bands don't see the benefits of these games. Rock Band and Guitar Hero introduce music to a younger generation that was never exposed to this great classic rock music. It's like the Beatles not understanding the new digital music industry being the future. Same attitude that kept ice boxes in homes for years after the refrigerator was invented!

+ Show (5) more repliesLast reply 5783d ago
Max Power5784d ago

i am glad they won't sully their fantastic music with this crap.

Cregan45845784d ago

perhaps you've never played rock band. perhaps you should. maybe your the one whos wrong? Will you lose sleep tonight if led zepp announced their songs are coming to a music game? would that announcement cause you to do anything what so ever with your life differently? would it cause you to have a loose stool for 3 days?

Negative.

RevN8r5784d ago

Right on, you've hit the nail on the head.

Max Power5784d ago (Edited 5784d ago )

all of those games... and it was fun for a little bit. but honestly i can't stand them now. i have hung up my guitar, and i am glad that Led Zeppelin isn't going to allow their songs to be subjected to this crap, to be honest they don't let their song be used very often, the cast of 'school of rock' had to beg them for the rights to use one of their songs the "Immigrant Song", and i feel that they are maintaining their mystique and their place in anything rock by not allowing their art to be diluted to the mainstream culture. Would i lose sleep, no. if any video game or news announcement make me live my life differently that would be depressing. and the question about my stool makes no sense. you wont find any bigger fan of Led Zeppelin than me, a 24 year old born and raised on 'Classic Rock', my entire right arm is dedicated to Led Zeppelin, but my respect of what they have done in my life gives me pleasure in knowing that they won't join Rock Band nor Guitar Hero, (for the moment, because anything can happen. i just hope it won't) Enjoy all the games that come out with music simulation i just don't get the same feeling i used to with those games anymore.

ThatArtGuy5784d ago

Actually, I can respect them for that. For them, it is a good reason and they stand by it. Good for them. At least we now know why.

RevN8r5784d ago (Edited 5784d ago )

I totally agree that if they are worried that their masters are going to be messed up that they should keep them, and seeing as how LZ is notorious for not wanting to license their music, maybe they're just sticking to their guns.

However, this one just seems a little fishy to me, like maybe it is a money issue. They have more recently licensed their music to Cadillac, and other commercials, plus if they were really concerned about their masters getting messed up, they could have one of their trusted representatives there to oversee things. It just seems to me that maybe the fact that HMX and NVSFT are both after them, they're trying to squeeze out a bit more money. Then again, maybe they just really don't want to feel like they are selling out.

My hope is that the music will come to these games. It will be a way for one of the greatest musical groups of all time to reach a new generation, and maybe the Page and Plant legacy can live on (plus I really want to drum like Bonham).

Baka-akaB5784d ago

Does activision and Ea really even need the masters anyway ?

ThatArtGuy5784d ago

They would need the masters (or at least copies of them) to get the separate sound inputs from each instrument.

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130°

Rock Band Doesn't Need Plastic Instruments to Work

TheGamer Writes "Harmonix has proven plenty of times it can make Rock Band work without instruments."

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thegamer.com
Christopher495d ago

I mean, yeah, but was anyone saying otherwise? The fact is people liked the plastic instruments rather than pressing buttons on a controller. They enjoyed the simulated experience.

isarai495d ago

"Work"? No, but to be good? It's absolutely necessary. Not having the accessories is like playing a lightgun shooter with an analog stick sure it works, but one experience is completely unique and fun as hell, and other is torture trying to make do playing in a way it was never meant to be played

LucasRuinedChildhood494d ago (Edited 494d ago )

"trying to make do in a way it was never meant to be played"

I disagree. The accessories were a fun gimmick (and very marketable) but they were added AFTER the genre had been well established with games like Frequency and Amplitude (both also made by Harmonix).

The gameplay formula is different on a controller - there's a focus on switching lanes and contributing to all of the instruments.

Never played Frequency, but Amplitude and Rock Band Blitz were really good. I would love to get more of that kind of game. It's basically a different part of the genre, and stands on its own.

isarai494d ago

The insurmountable difference in popularity between Amplitude and Rock Band proves my point

LucasRuinedChildhood494d ago (Edited 494d ago )

Popularity isn't proof of quality. If it was, then Harmonix wouldn't be making music for Fortnite now. lol. Our disagreement wasn't over which one is more popular. Amplitude and Blitz just aren't "torture" to play.

Rock Band 4 and Guitar Hero Live failed to revive their sub-genre, and Rock Band 4 caused Mad Catz to have to file for bankruptcy. Doesn't mean that instrument-based music games are bad.

It does mean that there's too much overhead and risk for anyone to take a gamble on a big budget game that needs instrument accessories now though.

For the genre to thrive, for now, it needs to do so without the instrument accessories. That's just a fact, unfortunately.

VR games like Beat Sabre (a new sub-genre) and traditional music games make more sense and are more viable right now.

LucasRuinedChildhood494d ago (Edited 494d ago )

*"If quality is always proved by popularity, then Harmonix wouldn't be making music for Fortnite now."

Yi-Long495d ago

I think CHEAP plastic instruments is THE reason why the instrument-genre ‘died’.

People invested in buying the game AND the peripherals, so the guitar, the dj-set, the drum, whatever, and the experience was absolutely fantastic. Great fun, great music, etc.

But then the instruments would break. A button would stop working, or your hits wouldn’t register, and that kind of hardware failure would end in you not being able to play the game as intended, and thus you not getting the scores you deserve.

So, now you had a great game, but a broken instrument, and nobody is gonna buy a new plastic instrument every 3-6 months in order to keep playing the game.

A solution would have been to release better quality instruments (obviously), at a slightly higher price, so you could have kept the new games coming and the genre alive, but sadly, that didn’t happen.

dumahim494d ago (Edited 494d ago )

The only issue I ever had with any of the hardware was the drum pedal on the original rock band set stared to crack in half. The reason I, and other friends I know who played, lost interest is they weren't putting out new tracks that we were interested in anymore. I think earlier this year I looked through the releases for the last 2 years or so, and there was maybe 3 songs I would have bought.

slayernz494d ago

Yeah I had this happen too with my drum controller, I ended up attaching a metal strip to it which fixed it up nicely.

sinspirit495d ago

Can it work? Yes. Does it compare? No.

monkey602494d ago

Bust a Groove, Gitaroo Man and Parrapa the Rappa were such good games. Neither needed any extra peripherals

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60°

My Kids Stole My Controller: Chapter 3 – Junior Gaming

Player 2's long-form feature about kids and video games continues with a look at introducing toddlers to games for the first time.

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player2.net.au
150°

Why the Guitar Hero and Rock Band Series Failed

Music rhythm games dominated the video game market in the mid-2000s. Unfortunately, the genre would fall from grace shortly after finding success.

darthv721447d ago

More like faded away than failed. Failed implies it was new and didnt take off... that is not the case. Rhythm games were hugely popular but the lights dimmed and the show is over.

You would think the current situation would cause a resurgence but im actually seeing more people picking up real instruments and learning to play. My son is one who started out on GH and now he plays real guitar.

1447d ago Replies(1)
toxic-inferno1447d ago

I also got into playing guitar through Guitar Hero and Rock Band. And I know at least three other people who did the same.

Still get Rock Band out a few times a year. I really don't think you can say it failed when they're still bring out DLC every week! They must be making enough money from it to keep the licensing going!

Abnor_Mal1447d ago

Basically the reason the artist Prince did not want his music on those types of games. As he believed it was better for kids to actually learn to play a real instrument than to play with toys that really did not teach how to read music and how to actually play an instrument correctly.

A lot of music now a days is just done on a sound board and the creator has no real clue if the music was put on a sheet in front of them to play. The term musician has taken on a new meaning in recent times.

SpeedDemon1447d ago

I lost interest when they stopped allowing you to use the controller to play with, just couldn't get into playing with the guitar.

TheHan1447d ago

Rock band 4 allows controller. Though I just bought RB4 again so I can replay my favorite music rhythm game.

SpeedDemon1447d ago

I didn't know that. I haven't played a lot of Rock Band, but have a lot of Guitar Hero, I'll definitely check it out.

addictedtochaos1447d ago

Not the sole reason, but over saturation by Activision releasing 5 GH games in one year, charging full price for all of them while only Metallica and GH5 were worth it.

cell9891447d ago

I still play the Metallica edition

Gaming4Life19811447d ago

I dont think these games failed at all. People aren't going to keep buying games and peripherals over and over. All songs need to work on either rockband or guitar hero thru updates. Guitar hero live was actually good but rockband with all its songs and same equipment killed it.

Sophisticated_Chap1447d ago

I'm sure part of the reason they faded away, at least over the long term, was that you couldn't download them digitally.

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