210°

Why Do Gamers Care about 1080p and 60 FPS So Much?

Developers are having issues hitting 1080p and 60 fps. Why do gamers care so much?

At the beginning of the current console generation, hardcore gamers and game marketers decided on a benchmark for consoles: 1080p/60fps. That’s shorthand for a resolution of 1920x1080 in progressive scan, running at a frame rate of 60 frames per second. The latter benchmark, frame rate, can also be locked or unlocked; locked means it says at a specific number, while unlocked means the rate can fluctuate.

Last generation’s consoles, the Xbox 360 and PlayStation 3, observed a general benchmark of 720p (1280x720 progressive) at 30 fps towards the end of their lifespan. Yet developers have had a hard time hitting the new 1080p/60 fps benchmarks with those system’s successors, especially in the frame rate department.

Will the next generation of consoles fare any better in consistently hitting the mark?

crazychris41243415d ago

60 fps is a luxury, 30 fps is the standard

OldDude3415d ago

Where did you get that from, consoles? I don't consider 30fps the standard, especially on racing and fighting games. Game developers have done a nice job brainwashing you if you believe 30fps is acceptable.

crazychris41243415d ago (Edited 3415d ago )

30 is acceptable. I want 60 fps. Im always turning down settings to achieve 60 fps. All im saying is if the game is great then ill be ok with 30 fps.

Vegamyster3415d ago (Edited 3415d ago )

Whats funny about the start of last gen is you had companies & devs making a big deal about consoles being HD for the first time but now it doesn't matter apparently. Most games were 720p or lower/30 fps with drops so you would expect that new hardware put out 8 years later could at least do 1080p 60 fps considering 4k isn't too far from being affordable, all 3 companies went with cheaper hardware this gen and instead of devs/people just saying that they give excuses.

christian hour3415d ago (Edited 3415d ago )

Exactly, people need to understand cheaper more affordable consoles made sense for the climate this time around, last gen started at the height of the boom, to deliver a cutting edge console at 600+ dollars when most people are still struggling over the most recent great depression would just be an insult to consumers and invite backlash.

Honestly I'm fine with 30fps, i've never had the luxury of a super gaming pc, so I'm used to playing 5-10 year old games on the lowest of settings, if a game can pull off 60fps at 1080p, thats a bonus, but if it doesnt, as long as the game is good and aesthetically pleasing I can live with myself. I've seen some 60fps/1080p games that are aesthetically VOMIT and horrible to look at, its not the end all and be all of gaming visuals and performance. Anyone who thinks it is is missing the point, but to also dismiss it is silly too. I'ts nice to have when we have it, it's no biggy if we don't. Grow up, move on, enjoy your games.

Also I don't expect this generation to last as long as the last (again part of this was due to the global economic climate that hit midway through the gen). This gen should only last as long as the dreamcast/n64/ps1 or xbox/ps2/GCN era before we see the xboxTHREE60 or a ps5 at e3. If not then hopefully some wizards come along and find some magic under the hood or theres another breakthrough in how we render graphics and use up less processing power.

Either way this console gen is gonna be a good one :)

Christopher3415d ago

Generally, I don't care. But, when we're talking about the comparisons of hardware capabilities, it is relevant and one way to measure said capabilities.

NuggetsOfGod3415d ago (Edited 3415d ago )

spoken like a true console gamer lol.

1440p 60fps will be standard on pc by 2016 with 4-5k on the rise.
Ddr 4 should be cheaper by then.

For buddah sake it's 2015 & 60fps is a luxury?

120fps is a luxury my friend.

From ps3 to ps4 no 60fps standard.
Good luck with ps5 hopefully.
I think we may see 4k 30fps do to #ResolutionGate2

http://www.guru3d.com/artic...

Gtx970 is not the most high end card and gets 66 fps at 2.5k res or 32fps at 4k.
I don't mind paying more to get more. Can't wait for buttery smooth VR with killing floor 2!

christian hour3415d ago

Spoken like someone who can afford to keep up with technology. If we're talking standards, meaning, the standard capability of the average PC in everyones homes, then the standard is actually WAY below 30fps and 1080p. PC gamers with nice rigs need to stop talking like they speak for all PC gamers, we envy that you have such nice rigs so why can't you be nice and take pity on those who can just about afford to keep up with their gaming hobby via old or new consoles while also managing to feed themselves and pay rent.

Gamers come from all walks of life, from rags to riches, its when others come in here and make generalisations like "pc master race" or "console fanboys" etc, that we take two steps back and resort to primal mud slinging that does nobody any favours.

Stapleface3415d ago

Well christian hour, I'm far from a rich person. I do something called save my money. It took me 2 years to come up with the money for my current pc. When PC gamers talk about gaming they are not even thinking about pc's that don't have dedicated GPU's. No one is comparing their 980 to a laptop with nothing but and i5 in it. They are talking about gaming pc's. The average gaming pc can easily do 1080p 60 fps as long as they are not 8+ years old. Even then they might be able to depending on what card they had from back then and what settings they are using.

Criti-Choco3414d ago (Edited 3414d ago )

gtx970 isnt the most high end, but in comparison to a console price, you could get a complete console for that.

building a rig with a 900 card would cost significantly more especially for someone who is just starting, meaning peripherals, OS, and all the other core parts.

I used to be a heavy pc gamer (would still be if not for my housing situation atm). and I like high frames in situations but I don't need it for everything. As long as frames are stable or not too low and the graphical fidelity is sound most people will not care much.

*EDIT* Just by going the steam survey http://store.steampowered.c...

The most used resolutions are 1920x1080 32.94% and 1366x768 26.68% and above that doesnt even cover 4% infact going by those numbers theres more people playing at 720p and under than at resolutions over 1080.

People gaming over 1080p are really on the minority, most people dont even own monitors or tvs above that

christian hour3413d ago

@stapleface I meant no insult nor did I mean to imply you were rich, unfortunately I'm in a stupid country with a high cost of living, barely anyone can afford to save over here, every penny goes to just getting by, in fact it was this very reason that caused such a huge banking crisis and an incredible amount of country debt once the crash came, people were taking out loans left right and centre just to live exuberant lifestyles and of course it came back and bit em in the butt. Living on a sinking ship here :)

+ Show (1) more replyLast reply 3413d ago
rocketpanda3415d ago

It is a standard....on consoles 15 years ago. And that is unfortunate! 60fps is not a luxury, less powerful hardware compared to the ps4 an xbox one, the wii u manages to get their exclusive games to run at 60fps. Many developers just don't want to put in the effort giving rubbish statements like, "we want to have a more cinematic approach".

Even ps2 games had some games running at 60fps. I remember MGS2 being a consistent 60, and yes it makes a massive difference. If you only played 30 then it won't matter, but playing a game at 60 then trying it again at 30, you will notice the difference.

christian hour3415d ago (Edited 3415d ago )

15 years ago for ntsc maybe, 15 years ago PAL tvs were still at the standard of 24fps but while having slightly more lines of resolution for a better image quality than NTSC, it had been that way for a long time too. (and this is why US tv broadcasts pre 2000 and something looked wierd on EU tvs back then, for anyone whos always wondered why, less image quality on their end and more frames)

HDMI has of course since done away with the notion of EU and US tv set differences. But lets not forget that tiny fact. It was not the standard for everybody, and in some cases it still isn't (my friend still plays x360 through RGB scart on an old ass tv)

ATi_Elite3415d ago

4k 60fps is a luxury

1080p 60fps is standard for now as Pc upped it to 1200p

1080p 30fps is your almost there.

starchild3415d ago (Edited 3415d ago )

Well it's common on PC, but it's not on consoles. And I think that is just fine. It's always a matter of trade-offs on consoles and choosing 30fps is generally going to be the better trade-off. It's a sufficient, though not ideal, framerate to enjoy games at.

Those that want to game at higher framerates always have the PC as an option. I'm glad that devs don't cripple our games' graphics just to cater to those who think all console games should run at 60fps.

MrCrimson3415d ago

If you release a shooter at sub-60 fps, you are releasing a failed video game.

kingduqc3415d ago

with current hardware, it's really not. That's the problem.

I've been gaming at 1080p and 60 fps for over 7 years now, 2 years in 1440p and I'll be moving to 4k in a year, I'm a college student so if I can afford it, everyone with a job probably can too.

ATi_Elite3411d ago

Dude once you go 4k everything else sucks and you can never go back.

Even my 1600p monitors look like crap after gaming on my 4k TV.

poseiden213415d ago

only on the console peasantry.

ABizzel13415d ago

1080p provides a much cleaner image than 720p does, more pixels on screen provides a better image with more clarity.

60fps provides less input-lag, provides a better sense of motion, and when animations are designed for 60fps it makes games look, move, and play so much better.

Is there anything wrong with 720p @ 30fps, No. But that was a standard of the PS360 era, and a new console should bring improved hardware and new standards, and moving from 720p @ 30fps up to 1080p @ 60fps is a numerical way of showing evolution.

3415d ago
+ Show (7) more repliesLast reply 3411d ago
kingtroy3415d ago

Then what else does the meaning Next-gen stand for. Last gen was 720p 30FPs only seem logical we would want 1080p or 60FPS

Fro_xoxo3415d ago

"Next-Gen" is a marketing term for the gullible.

When I get a console (aware of the specs) I know the level of performance to expect, realistically speaking.

you don't buy bicycle and expect it to move as fast as a motorbike.

If microsoft and sony chose more expensive parts, you'd have to pay more... 600-700 dollars/euros. Then you'd have people complaining that the consoles are too expensive.

NuggetsOfGod3415d ago (Edited 3415d ago )

It's not ligical at all!!

You only paid $400 lol

What did u expect?

Even planetside 2 has 800 players less than the pc version and that game came out 2011 lol
And on top of that they like many devs are "aiming" for 60fps.
If u want graphics like drive club then 60fps is off the table.

Atleast ps4 is fullhd. Whatever that means
I play at QHD extra fullhd I guess?
One thing is for sure. Sony hiring xbox 360s old marketing company was a great move for them.

But it all comes down to what next gen is for u.
For some its res and graphics. For some it's framerate.

For me it's both.

I am just happy I can run star citizen.

If u want a full next gen experience u are gonna have to pay for.
I think it's worth it. Come 2016 4k 60hz monitors will be cheaper and I
think nvidia will be ready for it.

Ps4 cost $381 to build so they took a $19 lose.
http://venturebeat.com/2013...

christian hour3415d ago (Edited 3415d ago )

well next-gen is a marketing term, but if you really want an answer its as simple as this.

The increase in power does not just mean an increase in resolution and frames per second. There are a million other benefits, more memory to handle more tasks which will open up new gameplay possibilities and better AI, it will bring you more immersive experiences, less compressed sound and textures etc, I could go on and on and on.

Another thing it does is free multiplatform games from the shackles of older hardware meaning those PC multiplats are gonna start looking a HELL of a lot nicer and people can finally start taking full advantage of an x64 architecture where as before it was safer to develop for the lowest common denominator (xbox360) as, due to the global recession, multiplats became more and more common as they were more financially viable (just look at how many exclusive franchises have now gone multiplat in the last 7 years).

But of course its easier for journalists and marketing to just go "DERP! 60 FRAMES 1080P! future!"

NerdStalker3415d ago

Because it's the best we can hope for and we expect nothing less than the best. Simple!

gangsta_red3415d ago

For the new gen I am looking for bigger and better games to play, more ways for the game to interact and change with the decisions I make, a better more genius way to move the story or action along besides QTE's, something more than just the regular FPS game, a more variety of gameplay, a more innovative way of gameplay design.

Graphics and resolution are nice and I would love for all that I said above to also look pretty while doing it. But it's not the thing I'm only looking for or think it's the most important.

SpiralTear3415d ago

Because game companies made a big deal about it, so we kinda expected them to deliver.

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40°

What Will The PlayStation 6 Look Like?

While we haven't even begun to tap into the full potential of the PS5, fans are already beginning to talk about what Sony's next console, the PlayStation 6, will look like and what features it will have.

Read Full Story >>
fortressofsolitude.co.za
Jin_Sakai5d ago (Edited 5d ago )

“While we haven't even begun to tap into the full potential of the PS5“

We always here this statement yet we have plenty of games that struggle to run at solid frame rates or decent resolutions.

Skuletor3d ago

The developers should know the limits of these consoles, especially this far into the gen. I'd blame them and possibly the publishers, pushing to make games as visually appealing as possible at the cost of resolution and frame rate, which is nothing new in the industry.

franwex2d ago

I may skip next gen altogether probably. We will see.

150°

Diablo IV is Available on PlayStation Cloud Gaming - Beats Xbox to the Punch

Diablo IV is now available to play via PlayStation Cloud Gaming! Still not available to Play on Xbox Cloud Gaming.

We ran our script again and found 15 other PS5 games (a lot of popular ones!) that got PS5 Cloud Gaming support within the last month as well.

Read Full Story >>
clouddosage.com
Hugodastrevas6d ago

Not for me, I'm 100% physical media all of the time.

jwillj2k46d ago

I hate that I have to keep calling this out, but your physical disks mean nothing if the game code attempts to connect to a server prior to playing.

Hugodastrevas6d ago

And that happens when? I'm playing completely offline here, stellar Blade to be more precise.
I'm sorry but I've never run into that imaginary problem you're talking about, I'm not saying it doesn't happen, but it has never happened to me.

jwillj2k46d ago

You not running into the problem yet has no bearing on my argument. You’re acting like the medium is the shield for you being able to always play your games when it effectively is not. The game code itself can try to connect to a server or the console you’re playing on may receive an update that requires that game to connect to a server. Just because you haven’t ran into it doesn’t mean anything lol you don’t own your games no matter how you try.

Hugodastrevas6d ago

So I have never run into the problem you're talking about and your answer is an hypothetical? Look I can play any game of my library offline right now without issue.
That issue is in your mouth and alone.

Crows906d ago

Actually...there's an easy way...don't connect. If it doesn't require a connection and you don't connect...the code can't update...obviously....confused why you don't get what he's saying.

outsider16246d ago

Hold on..lets say i dnt have an online connection, can i atleast play the game offline though. Was thinking of getting this

jwillj2k45d ago

None of you use your brains.

OK, let’s explore this playing offline. not talking about Diablo specifically just gaming in general.

Are you going to buy two PlayStations? One offline one online? If not, moment you want to play something that requires a connection you’re cooked.

Does game experience you love so much stay the same offline?

Is the game even playable offline?

The whole point of my argument is that we don’t hold the keys anymore. The gatekeepers are the developers and console makers regardless of whether it’s digital or physical. You altering your play style for a lesser experience is not a workaround, it doesn’t solve the overall problem.

None of this matters since the move to the cloud is inevitable.

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spicelicka6d ago

So you have to buy the game and can only stream to the PS5 devices using PS plus premium? What is the point of that. Much more useful when you can stream to other devices.

MrNinosan6d ago

Works great on my Portal while at work 👍

spicelicka6d ago

That's streaming off your PS5, not from the cloud. This is specifically referring to cloud gaming.

CrimsonWing696d ago

Can’t you, uh, do this on your phone?

Tacoboto6d ago

Sony doesn't yet have a web or app-based solution to stream games off their cloud service, the closest you may be able to get would be Remote Play if they allow cloud streaming during a Remote session.

And yes this applies to the Portal too.

Einhander19725d ago (Edited 5d ago )

Tacoboto

Please stop talking about PlayStation Streaming, you don't know what you're talking about.

I just explained this to you the other day where you were telling people that remote play was their only cloud solution, because apparently you didn't understand how PlayStation Premium works even though PS Now was a thing since shortly after the launch PS4..

You can stream to PC and Mac, and they had mobile clients for it in the past but probably for the same reason Microsoft is fighting Apple and Google PS Now wasn't allowed on App stores. Which is why it's not on iPhone and Android still.

And to be honest, I am glad they are trying to keep it on the console, all their moves away from the console seem like a step in the wrong direction, which isn't working so great for Microsoft...

anast6d ago

Blizzard is shoving this game everywhere. Diablo 4 is going to take an even bigger hit soon. Path of exile 2 is coming out and it looks insane.

Crows906d ago

Well they're about to release the next season...I think that might be way they're pushing the game again.

anast5d ago

I mean I get what you are saying, but D4 isn't doing that well either.

UnbreakableAlex6d ago (Edited 6d ago )

I completed it on gamepass. Thanks God I dint pay it full price. It plays like a lazy mobile game. I am not a pro diablo gamer (Diablo 1 was the only one I completed) but D4 has no atmosphere, no creepy feeling and soundtrack like the first one and its so easy, I managed to not buy any weapon and had 4 Million Credits on level 55. I always used the same 4 attacks from the beginning and died maybe 10-15 times. It's so easy, wtf. I remember D1 to be pretty hard.
WTF happened? Is Diablo 3 also that bad?

jwillj2k46d ago

Diablo 3 was my first Diablo game. I had to use the mailbox cheats to keep it interesting.

Crows906d ago (Edited 6d ago )

Diablo 3 was really hard at launch....then they made it easy.

They love scaling difficulty though.

anast5d ago

D2 is the pinnacle. I still fire it up from time to time.

GrmpyolGamer 6d ago

Considering that the PS cloud steaming is garbage compared to XCloud and is limited to certain devices this isn't something to brag about. Wake me up when Diablo is on PS plus

160°

GTA 5’s cut “James Bond Trevor” DLC was already part-shot, actor says

The GTA 5 Agent Trevor DLC episode could have been a real treat for fans on PlayStation and Xbox, before it was scrubbed sometime before 2017.

Read Full Story >>
theloadout.com
Killer2020UK19d ago

More interested in money than giving fans what they want. Such a shame

CrimsonWing6919d ago

With the amount of money they generated, I just don’t understand the scrubbing of this. It would’ve been fantastic for fans.

Profchaos19d ago

I really want to know who drove the decision to focus on multiplayer was it Rockstar or take two.

Because when online started taking off many of the studio leads began having falling outs and leading including a founder

Demetrius19d ago

Ikr mfs that greedy it's ridiculous

andy8519d ago

This makes me sad. Trevor was one of my favourite characters in gaming

Demetrius19d ago

One of the reason I believe once gta 6 release, most of us thoroughly play it, enjoy the world they crafted then after that no offline support, no dlc at all

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