300°

Project CARS' Physics Are Calculated 600 Times Per Second

Slightly Mad Studios has unveiled some new details about its upcoming racing game, Project CARS, on twitter.

Father__Merrin3426d ago

any idea on console resolution. frame rates and detail levels yet?

looking good game tbh

LegoIsAwesome3426d ago

Expect it to be 900p/30fps with frame rate drops. Sorry, I lost my trust/faith at developers ever since the false promises in 2014. Watch dogs/AC Unity/Destiny/The Crew

CocoWolfie3426d ago

well at least look these guys up :3 theyre actually showing gameplay, sharing info, and screenshots. watch dogs, destiny, ac unity, the crew, they barely showed anything outside theyre own trailers and convention gameplay. but really look them up, they seem like theyre actually not trying to trick us.

u4one3426d ago

It's already running 1080p/60 on ps4 and expected to hit target on xb1 as well

3426d ago
Starbucks_Fan3426d ago

It's Ubisoft, what the f*** did you expect? Quality games?

nveenio3426d ago

600x/s doesn't seem fast enough. But I guess there's not really that much going on.

+ Show (3) more repliesLast reply 3426d ago
hiawa233426d ago (Edited 3426d ago )

Interesting..

thisismyaccount3426d ago (Edited 3426d ago )

The PS4 version sit´s at 1080p/60fps with High settings (60K poly-cars, ultra 250k+ remains PC only)

Here some videos of the PS4 version, looks solid to me....

https://www.youtube.com/wat...
https://www.youtube.com/wat...

The current State of Project Cars (PC)

- likes to crash randomly, usually if you chose to race against 52 other guys

- overall graphic wise it looks "meh, it does the job", more a 2012/2013 early title

- even at high settings cars look good, at ultra i don´t see much of a change

- ugly low polycars (parked) and people on tracks

- ugly textures around the track (monaco gp ocean and the likes)

- it still rains if you´re inside a tunnel (monaco gp)

- for some strange reason i was able to race against 52 other cars on a go-cart track with a F1 car.. that was fun

- on highspeed tracks/or straights you can literally drive under your opponents/rivals car > lift them up while racing at 200mph, they will just land behind you as nothing happend.

- the A.I is non existent, you thought DriveClubs a.i was too aggressive? in PC they will f~~~k you up at every apex (bumper cars action)

- best example > monaco gp > 32+ cars and see what happens... in a game that´s supposedly coming out in 2 months or so...

- 2D Trees

- overall it looks "okay".. but i have no clue why someone wants to play this at 4K (it does only look really good at certain moments (with the right
settings))...

€DIT! SELECT ONE OF THE ALTERNATIVE MIRRORS!
€DIT! SELECT ONE OF THE ALTERNATIVE MIRRORS!
€DIT! SELECT ONE OF THE ALTERNATIVE MIRRORS!
€DIT! SELECT ONE OF THE ALTERNATIVE MIRRORS!

Here a quick look at P.Cars (2720x1700 at ULTRA + DS9).. looks "just okay" to me (both videos are heavily compressed, due shitty upload rate)

http://uploadmirrors.com/do...

Here the A.I in P.Cars.... a game coming out around march? of this year... if not..

http://uploadmirrors.com/do...

... this might be the Ass.Creed Unity of the racing games out there. Build 838? Good game.. but not worth the 60 bucks right now.

€DIT! SELECT ONE OF THE ALTERNATIVE MIRRORS!
€DIT! SELECT ONE OF THE ALTERNATIVE MIRRORS!
€DIT! SELECT ONE OF THE ALTERNATIVE MIRRORS!
€DIT! SELECT ONE OF THE ALTERNATIVE MIRRORS!

FIRST TIME USING UPLOADMIRRORS... for some reason they add an .exe to the FILE you upload. DO NOT DOWNLOAD THAT ONE/FILE DIRECTLY FROM UPLOADMIRRORS > USE an different MIRROR! Sorry.

AndrewLB3426d ago

What are you smoking? Project Cars uses 3d Trees and the AI is FAR superior to the road rage psychopath AI found in DriveClub.

Here's what it actually looks like on PC.
http://www.gamersyde.com/le...
http://www.gamersyde.com/do...

And just so everyone understands this, IF they manage to release the PS4 version at 1080p/60, it's going to be dumbed down quite a bit.

Here, compare:
PC: http://www.gamersyde.com/hq...
PS4: http://www.gamersyde.com/hq...

ThatOneGuyThere3425d ago

no offense to the devs, but that looks awful. Not the graphics, those are dandy. The twitchy steering looks dreadful. The car rolls too much with small steering inputs. major letdown. i was kind of hoping this could be a good hold over until gt7.

thisismyaccount3425d ago (Edited 3425d ago )

At Andrew

2560 by 1600p ALL ULTRA + DS9
http://saved.im/mtczmdmwa3f...
http://saved.im/mtczmdm0bhn...
http://saved.im/mtczmdmxm3r...

2560 by 1600p ALL HIGH + DS4
http://saved.im/mtczmdi5zmt...
http://saved.im/mtczmdmydgp...
http://saved.im/mtczmdmycg1...

... no real difference except for a higher poly-car. Overall it just looks steril.. for each great shot, there are 5 bad ones and it might look stunning on screenshots but once you drive... it doesn´t, at least not on the same level as a still-image (obviously..)

Some pics
http://pastebin.com/CqSFBxq...

Project Cars A.I
https://vid.me/pk63

Weird Sense of Speed/Sensation (Helmet Cam Slow as f~~~~k, only one cockpit view useable)
https://vid.me/2A2a

Project Cars and AC are meant to be played with a wheel, these are definitely no gamepad racers... it´s feasible.. but not really. And there is NO IF > PS4 version runs at 1080p since Late 2013..

Angerfist3426d ago

@crazysapertonight i was reading 60fps for autism is necessary :D
Im sure it will 1080 p 60 on both systems.

clerigo3425d ago

It's already running at 1080p@60fps on PS4 (in xbone will be more difficult to achieve this, but if they cut some visual effects maybe they can achieve this res).

pcz3425d ago

''Project CARS' Physics Are Calculated 600 Times Per Second''

it will be once per hour on wiiu.

you now have two choices

1- laugh for i have told a joke

2- bubble me down

marloc_x3425d ago (Edited 3425d ago )

3-bubble you up :)

I am really looking forward to the Wii U version..

+ Show (3) more repliesLast reply 3425d ago
u4one3426d ago (Edited 3426d ago )

Now this kind of stuff is what matters to me in a racer... The details of the driving

Yi-Long3426d ago

Personally, I prefer to have as many gorgeous fun locations to race in, with gorgeous details, roadside objects, and stunning lighting and weather.

Si-Fly3426d ago

Then I'd suggest looking at a decent sim instead of this, try iRacing, Assetto Corsa or RF2 instead, they do the important details much better :)

Sgt_Slaughter3425d ago

Can you get any of these on a console? Nope... that is one of the most important factors of Project CARS, is that there is a console version very comparable to the PC version.

jc123426d ago

I heard it was going to be 60fps on consoles.

weirdo3426d ago

Project CARS runs at (1080p) 60 frames per second on PlayStation 4, but it has not yet reached this goal on the Xbox One.

Source: http://wccftech.com/project...

pwnsause_returns3426d ago

Well, with the sdk update and dx 12 coming up, I would assume they will take advantage of it and get it running at 60fps/1080p

EvilWay3426d ago

I doubt it will be 1080p 60fps on ps4.

I'm guessing 900p 60fps on ps4, 720p 60fps on Xbox one

pwnsause_returns3426d ago

It's already confirmed to be running at 1080p/60fps on ps4.

EvilWay3426d ago

We will see when it releases, Killzone was said to be 1080p also

ThatOneGuyThere3425d ago

killzone IS 1080p. jackass.

ZainreFang3426d ago

Looking forward to the Wii U version.

iNFAMOUZ13426d ago

i know right me too, 8k wii u ftw. #rekt

Show all comments (42)
170°

Why did EA Kill Project CARS?

This video explains why we think Electronic Arts didn't see a future in the sim racing title Project CARS and promptly cancelled the fourth instalment.

Jin_Sakai557d ago

After the last installment I’d say most hardcore fans left. It’s just not that good anymore so I can’t really blame EA this time.

masterfox557d ago

because it was always a project and it never got finished :D

ChubbyBlade555d ago

Every game is a project. Your joke doesn’t make sense

InUrFoxHole555d ago

It makes perfect sense. It's obviously a play on the title. Jesus christ you must be a blast at parties.

ApocalypseShadow556d ago (Edited 556d ago )

Ask Bullfrog or Black Box or Tiburon or Studio 33 or Criterion or any of the previously acquired developers who made racing games as competition, or as developers of EA games, then eventually dissolved into oblivion or reassigned. Just ask them. They'll tell you why.

ApocalypseShadow555d ago

Oh. I forgot. Even Code Masters were absorbed into Criterion. Another racing developer EA took over.

Every racing developer either absorbed by EA or eventually destroyed by them. They either kill competition or have them in the end make Need 4 Speed for them.

MadLad556d ago

EA only cancels projects for one reason.
They didn't see enough money in it.

Kombatologist555d ago (Edited 555d ago )

Not when it's because it didn't meet some crazy margin. It's like if something doesn't make EA a billion dollars on day one (I'm exaggerating that figure of course), they swiftly put it out to pasture.

SurgicalMenace555d ago (Edited 555d ago )

Much like if you're spending money on what's a bad investment for your desired goals, you'd do away with it, if you're wise. We should try to get away from thinking we know more about business than individuals that have been doing it for decades. Perhaps you could benefit from going into business instead of wasting all of your talents in comment sections. It's clear that you're the missing piece that EA's been looking for.

MadLad555d ago

I've made a good amount of money betting on underdog investments over the years.

EA sets unrealistic expectations of their more niche developers, yet continue to fund absolute blunders like DICE and the Battlefield series year after year.

dumahim556d ago

EA butted in and messed with the formula and act shocked when it doesn't work out.

Show all comments (16)
90°

Original Project CARS creator trying to re-hire EA team

Ian Bell, the founder of Slightly Mad Studios, is aiming to hire former Project CARS employees to work on his upcoming GTR Revival project.

Sgt_Slaughter559d ago

If it's just going to be another sim-cade that doesn't do either one correctly then no thanks.

Project CARS 2 was a step in the right direction but the physics still aren't where they should have been, so what did they do for PC3? Go completely arcade. That killed the franchise.

220°

EA dropping Project CARS

From GI.biz: "EA is dropping Project CARS, GamesIndustry.biz can reveal.

The Slightly Mad Studios-developed series was launched in 2015, with EA confirming today that it has made the decision to "stop further development and investment" in the franchise.

The announcement was made internally and it's unclear at this stage to which extent staff could be affected. EA said that employees working on Project CARS will be moved into "suitable" roles "wherever [they] can.""

Read Full Story >>
gamesindustry.biz
Terry_B561d ago

Typical for EA. They buy studios that created nice games..and are sooner or later destroying them and move the people to work on the old same 5+ EA series.

italiangamer561d ago

They will put the developers on the 1000th Need for Speed for the rest of their entire careers, just like Criterion.

SurgicalMenace561d ago

To be fair, it's not EAs fault it falls directly on the consumer. Everytime these companies choose to drop a series they're met with backlash though the gamers didn't support said series enough to justify its continuation. Attempting to paint every company as evil all because they're in it to succeed is ridiculous. They have to make money just like each of us typing in this section. If a job wasn't supporting you well you'd quit and find a new one, this is the same mentality concerning series.

TheColbertinator560d ago

@SurgicalMenace

No it is their fault. They don't listen to fans and burn the franchise to the ground by introducing elements that nobody wanted instead of increasing support for said respected franchises.

I order a steak, they make a steak. 1st sale
I order a steak again, they vomit on my steak and charge me more for it. No sale.

EA in a nutshell.

Tapani560d ago

@TheColbinator Well how do you think they make the billions then?

Their fans ARE buying their games. You are just not their focus group, and I can guarantee their customer insights team is more thorough and detailed in their reaearch than any N4G commentors’ opinion on the matter. Otherwise EA would not exist as a company, and they’d be bankrupt.

deleted561d ago

The one that still hurts the most though was Criterion w the Burnout series. Acquired Criterion's tech for their own existing IP, then shut em down. It's basically parasitic. I sure do miss Burnout's crash mode!

Hofstaderman560d ago

Sounds eerily similar to another large unnamed corporation hey. I believe some EA bigwigs shifted to that company back in the day, would explain the similarities.

rlow1560d ago

Must be talking about Sony

peppeaccardo561d ago

and instead they come out with that piece of shit of Need for Speed which looks like an Anna & Barbera cartoon. C'mon .... PC2 was my go to game for VR racing and the first one i played for tens of hours. i was so lookiing forward to PC4 after that failure of PC3 ... what a shame EA, they are bombing all the good games and stick to the garbage ones. EA when you think you have reached maximum of disappointment they top it off with style .... screw them!

SurgicalMenace561d ago

Need for Speed continues to sell so why would they get rid of what's producing what they need to maintain stability?

EazyC561d ago

What they did to this series was idiotic. The premise was great -- a sim/simcade game that GENUINELY got developed in line with its community. There is a huge gap in the market for this...I mean, PD hasn't listened to fans at all over the last year with regard to simple Gran Turismo 7 tweaks. Sim racing fans are screaming for a title where they actually give a shit about their users.

Project Cars 2 was genuinely on to something, it just needed some refinement. But instead they followed up by selling off to EA with a braindead GRID clone with Project Cars 3. Again...idiotic.

SurgicalMenace561d ago

Well since you're the authority on properly managing a million dollar company, why don't you just call them to let them know of your divine wisdom?

Hardcore sim racers are the ones who are competing acrossed the globe, no company in their right mind would focus on a forever moving casual market. They have to focus on those dedicated to supporting their efforts. Notice how you're speaking from a perspective of self opposed to the collective. Perhaps they sold out because they, like us, needed the money knowing that they could reinvest it into something new. PC was a decent racer but very few people mainlined it over GT or Forza.

EazyC560d ago

I'm not a divine authority but I notice a pattern where these huge corporations turn completely tone deaf of what the "average fan" wants.

vallencer560d ago

Hate to break it to you but project cars 3 was published by Bandai in 2020. EA didn't buy codemasters, which owned slightly mad studios, until 2021. Either way the sales were super poor for the game and it's not surprising EA would just drop the game. BUT it still sucks because it's one less sim racing game on the market. Especially because the first 2 were really good.

Tzuno561d ago

and focuses more on cartoon network games

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