One area that people widely agree has room for improvement is AI. Our artificially intelligent friends, enemies, and consorts (oh-er Bioware) really don’t seem to be much smarter than they have been for the last 10 years. But one interesting discussion point is that there is often a huge misconception about what “good AI” means.
CG writes: Today we’re going to do something slightly different to what we’ve done before when looking at adult VR games. In this video, we’re going to look at adult VR games that have gamey elements. What we’ve discovered is that many of these games and experiences are basic model posers and viewers and nothing more, but they’re still classed as adult VR games. In this video we’re going to look at the top five adult vr games that actually have gameplay it’s not that many to be honest compared to the amount of model posers and viewers out there. There’s a reason for this and that’s due to the fact that it’s far easier for a developer to create a project as a model viewer poser rather than including the gameplay elements that people might be looking for, so this list is pretty unique.
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Wholeheartedly agreed (ofc).
AI has been terribly neglected. And yeah, with people obsessing so much over resolution and parity, don't expect any pressure in this department at all.
If Stephen Hawkins says that AI could kill us all then maybe we should stay focused on resolutions. 1080p never hurt anyone.
That was a good read
The first FEAR game had fantastic AI. They would all take cover as soon as you opened fire. The enemies would actively split off in different directions and try to flank you while you were firing at another enemy. They threw grenades to draw you out of cover.
FEAR's AI was just so good and I don't understand how a game that came out so long ago still has some of the best AI to date. Its like everything else has taken a step back since then.
I still think the Unreal series evolved some of the best A.I, but the progress in this department would've come sooner, if we hadn't been holding back progress in games due to a few obvious things.