The Koalition staff writes:
Earlier this week, we released our detailed list of our 2014 game of the year nominees across various categories. After taking the time to tally up our votes, we are now ready to reveal our winners along with an explanation as to why we made each choice. The games chosen were based specifically off of notable titles that we have all played at some point and time this year.
Dragon Age: Inquisition, developed by BioWare, is the third installment in the cherished Dragon Age series. It represents a major evolution from its predecessor, Dragon Age II, incorporating elements that were well-loved in the original Dragon Age: Origins but also introducing new features that stand on their own. While Inquisition improves upon Dragon Age II in many respects, it falls short of the exceptional standards set by Origins.
These are some of the greatest games similar to Blasphemous to play while waiting for the much-anticipated Blasphemous 2.
Unfortunately, the open worlds in games like Middle-Earth: Shadow of War, Halo Infinite, and the original Assassin's Creed do more harm than good.
I legitimately loved Halo's switch to open world. They made traversal of the map entertaining, and everything involved just tied into the (what I consider) awesome gunplay.
The entire time I really felt the slow takeover of the map, and all the little steps forward felt satisfying.
I don't know what more people really want there, considering the setting and story. A handful of soldiers hunkered down on enemy territory; slowly trying to win the battle.
I think R* are the only ones who have made compelling open worlds. I can’t stomach most open world games and how boring they are with busy world. It’s like a flex to make this massive environment, but it’s extremely boring to traverse and play in. GTA V and Red Dead Redemption 2 blew me away with how incredible their worlds were. Elden Ring was the only other game to give me that sense of awe.
I’m back on an open world kick after Horizon. I don’t know what clicked in me but exploring the map and seeing the detail work has me loving open worlds again. Playing AC Odyssey on hard and really enjoying it and the map. Reinstalling RDR2 tonight because damn, that map is just incredible for sightseeing.
Halo Infinite felt off. It's like the developers didn't know what they really wanted to do
Depends on which open world titles u play, most of em are shitty AF, but I honestly admire open world genre, sometimes to just take a break from fighting and missions you explore n see details you haven't noticed before cause you were too busy body at first, then boom finding some dope equipment or things to sale
Shadow of Mordor. Great game.
Hell yea. The GOTY winner certainly deserves it. It's sad that Transistor won over Divinity and The Banner Saga though.
Some nice choices. Wish Divinity: Original Sin would've taken Best RPG though.
While I disagree with some of the winners, I'm glad some titles got their due. Hope we see another interesting list of games next year when we talk GOTY again.
I think overall Divinity: Original Sin probably deserved more love as an RPG title. However, everyone seems to be high off of Dragon Age: Inquisition right now and when you look at how improved this game is over Dragon Age 2 it seems like a given that this would be hard to beat.