30°

Lords Of The Fallen, the Highest Praise, and Bad 80’s Remakes

If imitation is truly the highest form of flattery, then Lords of Fallen stands as a glittering edifice to the Dark Souls franchise. But how does Lords relate to 80's remakes like Red Dawn?

Read Full Story >>
positronick.com
70°

New free Lords of the Fallen update adds genre-defining modifier system

Are you ready to become the Master of Fate? That's what you'll be doing with the latest free update for Lords of the Fallen.

Read Full Story >>
thexboxhub.com
70°

Dark Souls: Archthrones Reaffirms Modding Is The Best Thing To Happen To Games

"Dark Souls: Archthrones is like playing a brand new FromSoftware game, and that speaks volumes about just how much good modding can do," says Hanzala from eXputer.

80°

The prevalence of parrying: Why is it so popular?

Parrying has been creeping into more games, with almost every high-profile title of the last few years featuring it in some way.  Why?

Read Full Story >>
gamespew.com
phoenixwing54d ago (Edited 54d ago )

i understand the authors frustration i'm not the best at parrying in games. not that i can't complete a game that requires it but it is a definite harder thing for me than other kinds of techniques in games. which might be the main reason it's so heavily added in games nowadays. want to make your game challenging without having to do a lot of work? just add a parry boss. (what i mean by parry boss is a boss you have to beat by parrying such that their attacks will kill you otherwise)

Dudeson54d ago (Edited 54d ago )

I always think it's fine as long as such games also have the roll/dodge panic button. But I understand the will to parry, it seems so cinematic in a fight when you pull it off.