GamesRadar - There's always a few of them every year - moments in games that you'll remember forever. Perhaps you'll look back on the emotional plot points, enjoyable gaming stints with friends, or watching the end credits of your favorite game. But for me, the memories that really stick are the ones that drove me to near insanity. The toughest moments that had me trying to wring my controller until it busted, or the challenges that literally had me banging my head on a desk out of frustration.
Dragon Age: Inquisition, developed by BioWare, is the third installment in the cherished Dragon Age series. It represents a major evolution from its predecessor, Dragon Age II, incorporating elements that were well-loved in the original Dragon Age: Origins but also introducing new features that stand on their own. While Inquisition improves upon Dragon Age II in many respects, it falls short of the exceptional standards set by Origins.
Destiny has made over $160 million in MTX revenue, and these numbers only account the data from late 2017 to early 2019.
That's extremely low for microtransactions, especially for a game that's essentially designed around it
For as much as ppl complain how much they hate microtransactions, they sure don’t act like it. No wonder they aren’t going anywhere.
In Episode 1 of Spot On, a new weekly news show, Gamespot talks about the dangers of chasing a trend.
lol this one is amazing